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;;
;; Unit voice over bank
;;
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;;
;; confirm sounds can't have stiching inside!
;;
;;  ORDERS
DEFAULT: 3D mindist 17 minpitch .9 maxpitch 1.0 priority 200 volume 0
DEFAULT: probability 1 distancepriority 0 fadein 0 fadeout 0
DEFAULT: delay .25 randomdelay 0  effect_level .5 rndvolume 0
DEFAULT: pref SFX

source export_descr_sounds_units_voice.txt

;;  ANIMS  DEATHS GRUNTS
DEFAULT: 3D mindist 1 minpitch .9 maxpitch 1.0 priority 100 volume 0
DEFAULT: probability 1 distancepriority -2 fadein 0 fadeout 0 probradius 2
DEFAULT: delay 0 randomdelay 0  effect_level .5 rndvolume -20
DEFAULT: pref SFX

required_samples_cutoff 10

source export_descr_sounds_soldier_voice.txt

