;This file is generated from the Spreadsheet VnV,txt
;Please modify the spreadsheet and re-xport the data, rather than editing this file directly

;===============================================================
;== TRAIT DATA STARTS HERE ==
;===============================================================
;===============================================================
;== TESTW ==
;===============================================================

;------------------------------------------
Trait Wormk
    Characters family

    Level Wormk
        Description Wormk_desc
        EffectsDescription Wormk_effects_desc
;        Epithet Wormk_epithet_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 9
        Effect Command 4
        Effect Authority 4
        Effect TroopMorale 1 
        Effect Chivalry -7
        Effect PersonalSecurity 3 
        Effect Loyalty 3 
        Effect Level 3 

;------------------------------------------
Trait Orgnum
    Characters family

    Level Orgnum
        Description Orgnum_desc
        EffectsDescription Orgnum_effects_desc
;        Epithet Orgnum_epithet_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 9
        Effect Command 4
        Effect Authority 5
        Effect Chivalry -3
        Effect Piety -2 
        Effect TroopMorale  2 
        Effect PersonalSecurity 2 
        Effect Loyalty 6 
        Effect Level 4 


;------------------------------------------
Trait Ves1
    Characters family

    Level Ves1
        Description Ves1_desc
        EffectsDescription Ves1_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 7
        Effect Command 4
        Effect Authority 5
        Effect Chivalry 6
        Effect Piety -2 
        Effect TroopMorale  2 
        Effect PersonalSecurity 4 
        Effect Loyalty 2 
        Effect Level 8 

;------------------------------------------
Trait Ves2
    Characters family

    Level Ves2
        Description Ves2_desc
        EffectsDescription Ves2_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 7
        Effect Command 4
        Effect Authority 5
        Effect Chivalry 6
        Effect Piety -2 
        Effect TroopMorale  2 
        Effect PersonalSecurity 4 
        Effect Loyalty 2 
        Effect Level 2 

;------------------------------------------
Trait Hircine
    Characters family

    Level Hircine
        Description Hircine_desc
        EffectsDescription Hircine_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 10
        Effect Command 4
        Effect Chivalry -5
        Effect Piety -2 
        Effect TroopMorale  4 
        Effect PersonalSecurity 3 
        Effect Loyalty 5 
	Effect MovementPoints  20
        Effect Level 5 

;------------------------------------------
Trait Harkon
    Characters family

    Level Harkon
        Description Harkon_desc
        EffectsDescription Harkon_effects_desc
        Threshold  1 

	Effect Attack 3
        Effect HitPoints 10
        Effect Command 5
        Effect Chivalry -5
        Effect Piety -2 
        Effect TroopMorale  3 
        Effect PersonalSecurity 5 
        Effect Loyalty 6 
	Effect MovementPoints  10
        Effect Level 4 

;------------------------------------------
Trait Nerevarin
    Characters family

    Level Nerevarin
        Description Nerevarin_desc
        EffectsDescription Nerevarin_effects_desc
        Threshold  1 

	Effect Attack 3
        Effect HitPoints 11
        Effect Command 5
        Effect Chivalry 5
        Effect Piety 2 
        Effect TroopMorale  4 
        Effect PersonalSecurity 5 
        Effect Loyalty 6 
        Effect Level 4 

;------------------------------------------
Trait Tharsten
    Characters family

    Level Tharsten
        Description Tharsten_desc
        EffectsDescription Tharsten_effects_desc
;        Epithet Tharsten_epithet_desc
        Threshold  1 

	Effect Attack 2
        Effect HitPoints 7
        Effect Command 5
        Effect Chivalry -2
        Effect Piety 2 
        Effect TroopMorale  4 
        Effect PersonalSecurity 3 
        Effect Loyalty 5 
        Effect Level 5 

;------------------------------------------
Trait Storn
    Characters family

    Level Storn
        Description Storn_desc
        EffectsDescription Storn_effects_desc
;        Epithet Storn_epithet_desc
        Threshold  1 

	Effect Attack 2
        Effect HitPoints 7
        Effect Command 5
        Effect Chivalry 5
        Effect Piety 2 
        Effect TroopMorale  4 
        Effect PersonalSecurity 3 
        Effect Loyalty 5 
        Effect Level 5 

;------------------------------------------
Trait Pirat_l
    Characters family

    Level Pirat_l
        Description Pirat_l_desc
        EffectsDescription Pirat_l_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 7
        Effect Command 4
        Effect Authority 6
        Effect Chivalry -3
        Effect Piety -2 
        Effect TroopMorale  3 
        Effect PersonalSecurity 3 
        Effect Loyalty 4 
        Effect Level 5 

;------------------------------------------
Trait Dawnguard
    Characters family

    Level Dawnguard
        Description Dawnguard_desc
        EffectsDescription Dawnguard_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 8
        Effect Command 6
        Effect Chivalry 6
        Effect Piety 5 
        Effect TroopMorale  4 
        Effect PersonalSecurity 3 
        Effect Loyalty 6 
        Effect Level 6 

;------------------------------------------
Trait Isran
    Characters family

    Level Isran
        Description Isran_desc
        EffectsDescription Isran_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 8
        Effect Command 6
        Effect Chivalry 6
        Effect Piety 5 
        Effect TroopMorale  4 
        Effect PersonalSecurity 3 
        Effect Loyalty 6 
        Effect Level 6 

;------------------------------------------
Trait Helseth
    Characters family

    Level Helseth
        Description Helseth_desc
        EffectsDescription Helseth_effects_desc
        Epithet Helseth_epithet_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 8
        Effect Command 7
        Effect Chivalry 5
        Effect Authority 7
        Effect Piety 4 
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 6 

;------------------------------------------
Trait Vedam
    Characters family

    Level Vedam
        Description Vedam_desc
        EffectsDescription Vedam_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 8
        Effect Command 5
        Effect Chivalry 5
        Effect Authority 5
        Effect Piety 4 
        Effect TroopMorale  3 
        Effect PersonalSecurity 4 
        Effect Loyalty 6 
        Effect Level 7 

;------------------------------------------
Trait Bolvyn
    Characters family

    Level Bolvyn
        Description Bolvyn_desc
        EffectsDescription Bolvyn_effects_desc
        Epithet Bolvyn_epithet_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 8
        Effect Command 5
        Effect Chivalry -4
        Effect Authority 6
        Effect Piety 4 
        Effect TroopMorale  3 
        Effect PersonalSecurity 4 
        Effect Level 8 

;------------------------------------------
Trait Orvas
    Characters family

    Level Orvas
        Description Orvas_desc
        EffectsDescription Orvas_effects_desc
        Threshold  1 

	Effect Attack 2
        Effect HitPoints 6
        Effect Command 5
        Effect Chivalry 3
        Effect Authority 7
        Effect Piety -2 
        Effect PersonalSecurity 6 
        Effect Loyalty 2 
        Effect Level 8 

;------------------------------------------
Trait Dagoth_Ur
    Characters family

    Level Dagoth_Ur
        Description Dagoth_Ur_desc
        EffectsDescription Dagoth_Ur_effects_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 12
        Effect Command 7
        Effect Authority 9
        Effect Chivalry -8
        Effect Piety 10 
        Effect TroopMorale  5 
        Effect PersonalSecurity 7 
        Effect Level 4 

;------------------------------------------
Trait Mecinar
    Characters family

    Level Mecinar
        Description Mecinar_desc
        EffectsDescription Mecinar_effects_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 12
        Effect Command 7
        Effect Authority 9
        Effect Chivalry -8
        Effect Piety 10 
        Effect TroopMorale  5 
        Effect PersonalSecurity 7 
        Effect Level 4 


;------------------------------------------
Trait Kaltos
    Characters family

    Level Kaltos
        Description Kaltos_desc
        EffectsDescription Kaltos_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 9
        Effect Command 7
        Effect Chivalry 6
        Effect Authority 7
        Effect Piety 7 
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 6 

;------------------------------------------
Trait Talcar
    Characters family

    Level Talcar
        Description Talcar_desc
        EffectsDescription Talcar_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 9
        Effect Command 7
        Effect Chivalry 6
        Effect Authority 7
        Effect Piety 7 
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 7 

;------------------------------------------
Trait Ragnar
    Characters family

    Level Ragnar
        Description Ragnar_desc
        EffectsDescription Ragnar_effects_desc
        Epithet Ragnar_epithet_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 7
        Effect Command 8
        Effect Chivalry 6
        Effect Authority 7
        Effect Piety 5 
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 8 

;------------------------------------------
Trait Ulfric
    Characters family

    Level Ulfric
        Description Ulfric_desc
        EffectsDescription Ulfric_effects_desc
        Epithet Ulfric_epithet_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 7
        Effect Command 8
        Effect Chivalry 6
        Effect Authority 7
        Effect Piety 5 
        Effect TroopMorale  8 
        Effect PersonalSecurity 7 
        Effect Level 7 


;------------------------------------------
Trait Galmar
    Characters family

    Level Galmar
        Description Galmar_desc
        EffectsDescription Galmar_effects_desc
        Epithet Galmar_epithet_desc
        Threshold  1 

	Effect Attack 9
        Effect HitPoints 5
        Effect Command 8
        Effect Chivalry -6
        Effect Authority 4
        Effect Piety 5 
        Effect TroopMorale  6 
        Effect PersonalSecurity 5 
        Effect Level 9



;------------------------------------------
Trait Dovahkiin
    Characters family

    Level Dovahkiin
        Description Dovahkiin_desc
        EffectsDescription Dovahkiin_effects_desc
        Threshold  1 

	Effect Attack 12
        Effect HitPoints 10
        Effect Command 6
        Effect Chivalry 10
        Effect Authority 3
        Effect Piety 8 
        Effect TroopMorale  10 
        Effect PersonalSecurity 10 
        Effect Level 10 


;------------------------------------------
Trait Gothryd
    Characters family

    Level Gothryd
        Description Gothryd_desc
        EffectsDescription Gothryd_effects_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 7
        Effect Command 8
        Effect Chivalry 6
        Effect Authority 7
        Effect Piety 5 
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 6 

;------------------------------------------
Trait Bridwell
    Characters family

    Level Bridwell
        Description Bridwell_desc
        EffectsDescription Bridwell_effects_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 5
        Effect Command 8
        Effect Chivalry 7
        Effect Authority 3
        Effect Piety 5 
        Effect Loyalty 5 
        Effect TroopMorale  5 
        Effect PersonalSecurity 7 
        Effect Level 7 

;------------------------------------------
Trait Uriel
    Characters family

    Level Uriel
        Description Uriel_desc
        EffectsDescription Uriel_effects_desc
        Epithet Uriel_epithet_desc
        Threshold  1 

	Effect Attack 2
        Effect HitPoints 6
        Effect Command 2
        Effect Chivalry 6
        Effect Authority 10
        Effect Piety 9 
        Effect TroopMorale  7 
        Effect PersonalSecurity 10 
        Effect Level 4 

;------------------------------------------
Trait Titus
    Characters family

    Level Titus
        Description Titus_desc
        EffectsDescription Titus_effects_desc
        Epithet Titus_epithet_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 6
        Effect Command 2
        Effect Chivalry 6
        Effect Authority 10
        Effect Piety 9 
        Effect TroopMorale  7 
        Effect PersonalSecurity 10 
        Effect Level 7 


;------------------------------------------
Trait Martin
    Characters family

    Level Martin
        Description Martin_desc
        EffectsDescription Martin_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 8
        Effect Command 2
        Effect Chivalry 6
        Effect Authority 8
        Effect Piety 9 
        Effect TroopMorale  7 
        Effect PersonalSecurity 10 
        Effect Level 8 

;------------------------------------------
Trait Jauffre
    Characters family

    Level Jauffre
        Description Jauffre_desc
        EffectsDescription Jauffre_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 7
        Effect Chivalry 4
        Effect Piety 8 
        Effect Loyalty 8 
        Effect TroopMorale  3 
        Effect PersonalSecurity 10 

;------------------------------------------
Trait Tullius
    Characters family

    Level Tullius
        Description Tullius_desc
        EffectsDescription Tullius_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 7
        Effect Command 8
        Effect Chivalry 4
        Effect Loyalty 8 
        Effect TroopMorale  3 
        Effect PersonalSecurity 7 

;------------------------------------------
Trait Tullius2
    Characters family

    Level Tullius
        Description Tullius_desc
        EffectsDescription Tullius_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 7
        Effect Command 8
        Effect Chivalry 4
        Effect Loyalty 8 
        Effect TroopMorale  3 
        Effect PersonalSecurity 7 
        Effect Level 7

;------------------------------------------

Trait Champion
    Characters family

    Level Champion
        Description Champion_desc
        EffectsDescription Champion_effects_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 10
        Effect Command 8
        Effect Chivalry 7
        Effect Piety 8 
        Effect Loyalty 10 
        Effect TroopMorale  6 
        Effect PersonalSecurity 10 
        Effect Level 9 

;------------------------------------------
Trait Mane
    Characters family

    Level Mane
        Description Mane_desc
        EffectsDescription Mane_effects_desc
        Threshold  1 

	Effect Attack 5
        Effect HitPoints 7
        Effect Command 4
        Effect Chivalry 7
        Effect Authority 10
        Effect Piety 9 
        Effect TroopMorale  7 
        Effect PersonalSecurity 10 
        Effect Level 5 

;------------------------------------------
Trait Galyn
    Characters family

    Level Galyn
        Description Galyn_desc
        EffectsDescription Galyn_effects_desc
        Epithet Galyn_epithet_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 12
        Effect Command 7
        Effect Authority 9
        Effect Chivalry 8
        Effect Piety 5 
        Effect TroopMorale  7 
        Effect PersonalSecurity 7 
        Effect SiegeAttack  2 
        Effect SiegeEngineering  30 
        Effect Trading  15 
        Effect Level 10 


;------------------------------------------
Trait Seht
    Characters family

    Level Seht
        Description Seht_desc
        EffectsDescription Seht_effects_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 12
        Effect Command 7
        Effect Authority 9
        Effect Chivalry 8
        Effect Piety 5 
        Effect TroopMorale  7 
        Effect PersonalSecurity 7 
        Effect SiegeAttack  2 
        Effect SiegeEngineering  30 
        Effect Trading  15 
        Effect Level 9 

;------------------------------------------
Trait Vivec
    Characters family

    Level Vivec
        Description Vivec_desc
        EffectsDescription Vivec_effects_desc
        Threshold  1 

	Effect Attack 6
        Effect HitPoints 10
        Effect Command 7
        Effect Authority 9
        Effect Chivalry 8
        Effect Piety 8 
        Effect TroopMorale  7 
        Effect PersonalSecurity 7 
        Effect Level 6 

;------------------------------------------
Trait Ayem
    Characters family

    Level Ayem
        Description Ayem_desc
        EffectsDescription Ayem_effects_desc
        Threshold  1 

	Effect Attack 8
        Effect HitPoints 10
        Effect Command 7
        Effect Authority 9
        Effect Chivalry -8
        Effect Piety 8 
        Effect TroopMorale  7 
        Effect PersonalSecurity 11 
        Effect Fertility -100 
        Effect Level 7 

;------------------------------------------
Trait Neloth
    Characters family

    Level Neloth
        Description Neloth_desc
        EffectsDescription Neloth_effects_desc
        Threshold  1 

	Effect Attack 4
        Effect HitPoints 9
        Effect Command 7
        Effect Authority 7
        Effect Chivalry -7
        Effect Piety 1  
        Effect PersonalSecurity 7 
        Effect Level 6 

;------------------------------------------
Trait Fyr
    Characters family

    Level Fyr
        Description Fyr_desc
        EffectsDescription Fyr_effects_desc
        Threshold  1 

	Effect Attack 7
        Effect HitPoints 12
        Effect Command 7
        Effect Authority 9
        Effect Chivalry -4
        Effect TroopMorale  4 
        Effect PersonalSecurity 9 
        Effect Level 7 

;------------------------------------------
Trait Draugr_Warlord
    Characters family

    Level Draugr_Warlord
        Description Draugr_Warlord_desc
        EffectsDescription Draugr_Warlord_effects_desc
        Threshold  1 

	Effect Attack 7
        Effect Command 8
        Effect Chivalry -6
        Effect Authority 7
        Effect TroopMorale  6 
        Effect PersonalSecurity 7 
        Effect Level 4 

;------------------------------------------
Trait Bran
    Characters family

    Level Bran
        Description Bran_desc
        EffectsDescription Bran_effects_desc
        Epithet Bran_epithet_desc
        Threshold  1 

	Effect Attack 3
        Effect Command 4
        Effect Chivalry -6
        Effect Authority 5
        Effect TroopMorale  5 
        Effect PersonalSecurity 4 
        Effect Level 9 

;------------------------------------------
Trait Madanach
    Characters family

    Level Madanach
        Description Madanach_desc
        EffectsDescription Madanach_effects_desc
;        Epithet Madanach_epithet_desc
        Threshold  1 

	Effect Attack 3
        Effect Command 4
        Effect Chivalry -6
        Effect Authority 5
        Effect TroopMorale  5 
        Effect PersonalSecurity 4 
        Effect Level 9 



;===============================================================
;== TESTW_END ==
;===============================================================

;------------------------------------------
Trait GoodCommander
    Characters family
    AntiTraits BadCommander

    Level Promising_Commander
        Description Promising_Commander_desc
        EffectsDescription Promising_Commander_effects_desc
        GainMessage Promising_Commander_gain_desc
        LoseMessage Promising_Commander_lose_desc
        Threshold  1 

        Effect Command  1 

    Level Aspiring_Commander
        Description Aspiring_Commander_desc
        EffectsDescription Aspiring_Commander_effects_desc
        GainMessage Aspiring_Commander_gain_desc
        LoseMessage Aspiring_Commander_lose_desc
        Threshold  2 

        Effect Command  2 

    Level Proven_Commander
        Description Proven_Commander_desc
        EffectsDescription Proven_Commander_effects_desc
        GainMessage Proven_Commander_gain_desc
        LoseMessage Proven_Commander_lose_desc
        Threshold  4 

        Effect Command  3 

    Level Great_Commander
        Description Great_Commander_desc
        EffectsDescription Great_Commander_effects_desc
        GainMessage Great_Commander_gain_desc
        LoseMessage Great_Commander_lose_desc
        Threshold  8 

        Effect Command  4 

    Level Legendary_Commander
        Description Legendary_Commander_desc
        EffectsDescription Legendary_Commander_effects_desc
        GainMessage Legendary_Commander_gain_desc
        LoseMessage Legendary_Commander_lose_desc
;;        Epithet Legendary_Commander_epithet_desc
        Threshold  16 

        Effect Command  5 



;------------------------------------------
Trait BadCommander
    Characters family
    AntiTraits GoodCommander

    Level Unproven_Commander
        Description Unproven_Commander_desc
        EffectsDescription Unproven_Commander_effects_desc
        Threshold  2 

        Effect Command -1 

    Level Incompetent_Commander
        Description Incompetent_Commander_desc
        EffectsDescription Incompetent_Commander_effects_desc
        Threshold  4 

        Effect Command -2 

    Level Pathetic_Commander
        Description Pathetic_Commander_desc
        EffectsDescription Pathetic_Commander_effects_desc
        Threshold  6 

        Effect Command -3 

    Level Useless_Commander
        Description Useless_Commander_desc
        EffectsDescription Useless_Commander_effects_desc
;;        Epithet Useless_Commander_epithet_desc
        Threshold  8 

        Effect Command -5 



;------------------------------------------
Trait DreamerUriel
    Characters family

    Level UrielSeptim
        Description UrielSeptim_desc
        EffectsDescription UrielSeptim_effects_desc
        Threshold  1 

        Effect MovementPoints  -400  
        Effect Fertility -100



;------------------------------------------
Trait GoodAttacker
    Characters family
    AntiTraits BadAttacker

    Level Promising_Attacker
        Description Promising_Attacker_desc
        EffectsDescription Promising_Attacker_effects_desc
        Threshold  1 

        Effect Attack  1 

    Level Confident_Attacker
        Description Confident_Attacker_desc
        EffectsDescription Confident_Attacker_effects_desc
        Threshold  2 

        Effect Attack  2 

    Level Strong_Attacker
        Description Strong_Attacker_desc
        EffectsDescription Strong_Attacker_effects_desc
        Threshold  4 

        Effect Attack  3 

    Level Excellent_Attacker
        Description Excellent_Attacker_desc
        EffectsDescription Excellent_Attacker_effects_desc
        Threshold  8 

        Effect Attack  4 

    Level Heroic_Attacker
        Description Heroic_Attacker_desc
        EffectsDescription Heroic_Attacker_effects_desc
        GainMessage Heroic_Attacker_gain_desc
;;        Epithet Heroic_Attacker_epithet_desc
        Threshold  16 

        Effect Attack  5 



;------------------------------------------
Trait BadAttacker
    Characters family
    AntiTraits GoodAttacker

    Level Flawed_Attacker
        Description Flawed_Attacker_desc
        EffectsDescription Flawed_Attacker_effects_desc
        Threshold  2 

        Effect Attack -1 

    Level Incompetent_Attacker
        Description Incompetent_Attacker_desc
        EffectsDescription Incompetent_Attacker_effects_desc
        Threshold  4 

        Effect Attack -2 

    Level Pathetic_Attacker
        Description Pathetic_Attacker_desc
        EffectsDescription Pathetic_Attacker_effects_desc
        Threshold  6 

        Effect Attack -3 

    Level Usless_Attacker
        Description Usless_Attacker_desc
        EffectsDescription Usless_Attacker_effects_desc
;;        Epithet Usless_Attacker_epithet_desc
        Threshold  8 

        Effect Attack -4 



;------------------------------------------
Trait GoodDefender
    Characters family
    AntiTraits BadDefender

    Level Promising_Defender
        Description Promising_Defender_desc
        EffectsDescription Promising_Defender_effects_desc
        Threshold  1 

        Effect Defence  1 

    Level Confident_Defender
        Description Confident_Defender_desc
        EffectsDescription Confident_Defender_effects_desc
        Threshold  2 

        Effect Defence  2 

    Level Strong_Defender
        Description Strong_Defender_desc
        EffectsDescription Strong_Defender_effects_desc
        Threshold  4 

        Effect Defence  3 

    Level Excellent_Defender
        Description Excellent_Defender_desc
        EffectsDescription Excellent_Defender_effects_desc
        Threshold  8 

        Effect Defence  4 

    Level Heroic_Defender
        Description Heroic_Defender_desc
        EffectsDescription Heroic_Defender_effects_desc
        GainMessage Heroic_Defender_gain_desc
;;        Epithet Heroic_Defender_epithet_desc
        Threshold  16 

        Effect Defence  5 



;------------------------------------------
Trait BadDefender
    Characters family
    AntiTraits GoodDefender

    Level Flawed_Defender
        Description Flawed_Defender_desc
        EffectsDescription Flawed_Defender_effects_desc
        Threshold  2 

        Effect Defence -1 

    Level Incompetent_Defender
        Description Incompetent_Defender_desc
        EffectsDescription Incompetent_Defender_effects_desc
        Threshold  4 

        Effect Defence -2 

    Level Pathetic_Defender
        Description Pathetic_Defender_desc
        EffectsDescription Pathetic_Defender_effects_desc
        Threshold  6 

        Effect Defence -3 

    Level Useless_Defender
        Description Useless_Defender_desc
        EffectsDescription Useless_Defender_effects_desc
        Threshold  8 

        Effect Defence -4 



;------------------------------------------
Trait Drink
    Characters family
    ExcludeCultures middle_eastern
    NoGoingBackLevel  5 
    AntiTraits Sobriety

    Level Social_Drinker
        Description Social_Drinker_desc
        EffectsDescription Social_Drinker_effects_desc
        LoseMessage Social_Drinker_lose_desc
        Threshold  1 

        Effect Command  1 
        Effect LocalPopularity  1 

    Level Gets_Merry
        Description Gets_Merry_desc
        EffectsDescription Gets_Merry_effects_desc
        Threshold  2 

        Effect LocalPopularity  1 

    Level Steady_Drinker
        Description Steady_Drinker_desc
        EffectsDescription Steady_Drinker_effects_desc
        Threshold  4 

        Effect Command -1 
        Effect LocalPopularity  1 

    Level Drunken_Heathen
        Description Drunken_Heathen_desc
        EffectsDescription Drunken_Heathen_effects_desc
        Threshold  8 

        Effect Command -2 
        Effect Authority -1 
        Effect TaxCollection -2 

    Level Alcoholic
        Description Alcoholic_desc
        EffectsDescription Alcoholic_effects_desc
        Threshold  16 

        Effect Command -3 
        Effect Authority -3 
        Effect TaxCollection -5 

    Level Paralytic
        Description Paralytic_desc
        EffectsDescription Paralytic_effects_desc
        GainMessage Paralytic_gain_desc
;;        Epithet Paralytic_epithet_desc
        Threshold  32 

        Effect Command -5 
        Effect Authority -5 
        Effect TaxCollection -10 



;------------------------------------------
Trait Feck
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Prim, RhetoricSkill

    Level Strong_Language
        Description Strong_Language_desc
        EffectsDescription Strong_Language_effects_desc
        Threshold  2 

        Effect Piety -1 
        Effect Command  1 
        Effect TroopMorale  1 

    Level Foul_Mouthed
        Description Foul_Mouthed_desc
        EffectsDescription Foul_Mouthed_effects_desc
        Threshold  4 

        Effect Chivalry -1 
        Effect Piety -2 
        Effect Command  1 
        Effect TroopMorale  2 

    Level Spits_Venom
        Description Spits_Venom_desc
        EffectsDescription Spits_Venom_effects_desc
        Threshold  6 

        Effect Chivalry -2 
        Effect Piety -4 
        Effect Loyalty -1 
        Effect Authority -1 
        Effect TroopMorale  3 

    Level Utterly_Profane
        Description Utterly_Profane_desc
        EffectsDescription Utterly_Profane_effects_desc
        GainMessage Utterly_Profane_gain_desc
;;        Epithet Utterly_Profane_epithet_desc
        Threshold  8 

        Effect Chivalry -4 
        Effect Piety -6 
        Effect Loyalty -2 
        Effect Authority -2 
        Effect TroopMorale  4 



;------------------------------------------
Trait Arse
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Girls, Prim

    Level Uninhibited
        Description Uninhibited_desc
        EffectsDescription Uninhibited_effects_desc
        Threshold  1 

        Effect Authority -1 

    Level Shameful
        Description Shameful_desc
        EffectsDescription Shameful_effects_desc
        Threshold  4 

        Effect Authority -2 

    Level Too_Well_Groomed
        Description Too_Well_Groomed_desc
        EffectsDescription Too_Well_Groomed_effects_desc
        Threshold  8 

        Effect Command -1 
        Effect Authority -3 

    Level Shameless_Queen
        Description Shameless_Queen_desc
        EffectsDescription Shameless_Queen_effects_desc
;;        Epithet Shameless_Queen_epithet_desc
        Threshold  16 

        Effect Command -3 
        Effect Authority -5 



;------------------------------------------
Trait Girls
    Characters family
    AntiTraits Prim, Upright, Arse

    Level Red_Blooded
        Description Red_Blooded_desc
        EffectsDescription Red_Blooded_effects_desc
        Threshold  2 

        Effect TroopMorale  2 

    Level Womaniser
        Description Womaniser_desc
        EffectsDescription Womaniser_effects_desc
        Threshold  4 

        Effect TroopMorale  1 

    Level Adulterer
        Description Adulterer_desc
        EffectsDescription Adulterer_effects_desc
        Threshold  8 

        Effect LocalPopularity -1 

    Level Lecherous_Fiend
        Description Lecherous_Fiend_desc
        EffectsDescription Lecherous_Fiend_effects_desc
        Threshold  16 

        Effect Chivalry -1 
        Effect LocalPopularity -2 

    Level Sexual_Predator
        Description Sexual_Predator_desc
        EffectsDescription Sexual_Predator_effects_desc
;;        Epithet Sexual_Predator_epithet_desc
        Threshold  36 

        Effect Chivalry -2 
        Effect LocalPopularity -3 



;------------------------------------------
Trait Sobriety
    Characters family
    ExcludeCultures middle_eastern
    AntiTraits Drink

    Level Sensible_Drinker
        Description Sensible_Drinker_desc
        EffectsDescription Sensible_Drinker_effects_desc
        Threshold  2 

        Effect Command  1 

    Level Sober
        Description Sober_desc
        EffectsDescription Sober_effects_desc
        Threshold  4 

        Effect Command  1 
        Effect TroopMorale -1 
        Effect PersonalSecurity  1 
        Effect LocalPopularity -1 

    Level Abhors_Drink
        Description Abhors_Drink_desc
        EffectsDescription Abhors_Drink_effects_desc
        Threshold  8 

        Effect Command  1 
        Effect TroopMorale -2 
        Effect PersonalSecurity  2 
        Effect LocalPopularity -2 



;------------------------------------------
Trait GoodAmbusher
    Characters family
    AntiTraits BadAmbusher

    Level Effective_Ambusher
        Description Effective_Ambusher_desc
        EffectsDescription Effective_Ambusher_effects_desc
        Threshold  1 

        Effect Ambush  1 

    Level Cunning_Ambusher
        Description Cunning_Ambusher_desc
        EffectsDescription Cunning_Ambusher_effects_desc
        Threshold  2 

        Effect Ambush  2 

    Level Great_Ambusher
        Description Great_Ambusher_desc
        EffectsDescription Great_Ambusher_effects_desc
        Threshold  4 

        Effect Ambush  3 

    Level Stalks_His_Prey
        Description Stalks_His_Prey_desc
        EffectsDescription Stalks_His_Prey_effects_desc
        GainMessage Stalks_His_Prey_gain_desc
;;        Epithet Stalks_His_Prey_epithet_desc
        Threshold  8 

        Effect Ambush  4 



;------------------------------------------
Trait BadAmbusher
    Characters family
    AntiTraits GoodAmbusher

    Level Poor_Ambusher
        Description Poor_Ambusher_desc
        EffectsDescription Poor_Ambusher_effects_desc
        Threshold  2 

        Effect Ambush -1 

    Level Clumsy_Ambusher
        Description Clumsy_Ambusher_desc
        EffectsDescription Clumsy_Ambusher_effects_desc
        Threshold  4 

        Effect Ambush -2 

    Level Brutally_Obvious
        Description Brutally_Obvious_desc
        EffectsDescription Brutally_Obvious_effects_desc
        Threshold  8 

        Effect Ambush -3 



;------------------------------------------
Trait Disciplinarian
    Characters family
    NoGoingBackLevel  2 
    AntiTraits BadDisciplinarian

    Level Conscientious_Trainer
        Description Conscientious_Trainer_desc
        EffectsDescription Conscientious_Trainer_effects_desc
        Threshold  1 

        Effect TroopMorale  1 
        Effect MovementPoints  2 

    Level Drillmaster
        Description Drillmaster_desc
        EffectsDescription Drillmaster_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect MovementPoints  3 

    Level Harsh_Taskmaster
        Description Harsh_Taskmaster_desc
        EffectsDescription Harsh_Taskmaster_effects_desc
        Threshold  4 

        Effect Command  1 
        Effect Authority  1 
        Effect TroopMorale -2 
        Effect MovementPoints  4 
        Effect Law  1 



;------------------------------------------
Trait BadDisciplinarian
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Disciplinarian

    Level Poor_Disciplinarian
        Description Poor_Disciplinarian_desc
        EffectsDescription Poor_Disciplinarian_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect MovementPoints -2 

    Level Easy_on_the_Men
        Description Easy_on_the_Men_desc
        EffectsDescription Easy_on_the_Men_effects_desc
        Threshold  4 

        Effect TroopMorale  2 
        Effect MovementPoints -3 

    Level Way_too_Leniant
        Description Way_too_Leniant_desc
        EffectsDescription Way_too_Leniant_effects_desc
        Threshold  8 

        Effect Command -1 
        Effect Authority -1 
        Effect TroopMorale  3 
        Effect MovementPoints -4 
        Effect Law -1 



;------------------------------------------
Trait GoodSiegeAttacker
    Characters family
    AntiTraits BadSiegeAttacker

    Level Wall_Taker
        Description Wall_Taker_desc
        EffectsDescription Wall_Taker_effects_desc
        Threshold  1 

        Effect SiegeAttack  1 

    Level Siege_Expert
        Description Siege_Expert_desc
        EffectsDescription Siege_Expert_effects_desc
        Threshold  2 

        Effect SiegeAttack  2 

    Level Siege_Master
        Description Siege_Master_desc
        EffectsDescription Siege_Master_effects_desc
        Threshold  4 

        Effect SiegeAttack  3 

    Level Unstoppable_in_Siege
        Description Unstoppable_in_Siege_desc
        EffectsDescription Unstoppable_in_Siege_effects_desc
        GainMessage Unstoppable_in_Siege_gain_desc
;;        Epithet Unstoppable_in_Siege_epithet_desc
        Threshold  8 

        Effect SiegeAttack  4 



;------------------------------------------
Trait BadSiegeAttacker
    Characters family
    AntiTraits GoodSiegeAttacker

    Level Poor_Besieger
        Description Poor_Besieger_desc
        EffectsDescription Poor_Besieger_effects_desc
        Threshold  2 

        Effect SiegeAttack -1 

    Level Pathetic_Besieger
        Description Pathetic_Besieger_desc
        EffectsDescription Pathetic_Besieger_effects_desc
        Threshold  4 

        Effect SiegeAttack -2 

    Level Beaten_by_Walls
        Description Beaten_by_Walls_desc
        EffectsDescription Beaten_by_Walls_effects_desc
        Threshold  8 

        Effect SiegeAttack -3 



;------------------------------------------
Trait GoodSiegeDefender
    Characters family
    AntiTraits BadSiegeDefender

    Level Good_at_the_Walls
        Description Good_at_the_Walls_desc
        EffectsDescription Good_at_the_Walls_effects_desc
        Threshold  1 

        Effect SiegeDefence  1 

    Level Strong_at_the_Walls
        Description Strong_at_the_Walls_desc
        EffectsDescription Strong_at_the_Walls_effects_desc
        Threshold  2 

        Effect SiegeDefence  2 

    Level Urban_Protector
        Description Urban_Protector_desc
        EffectsDescription Urban_Protector_effects_desc
        Threshold  4 

        Effect SiegeDefence  3 

    Level Savior_of_Cities
        Description Savior_of_Cities_desc
        EffectsDescription Savior_of_Cities_effects_desc
        GainMessage Savior_of_Cities_gain_desc
;;        Epithet Savior_of_Cities_epithet_desc
        Threshold  8 

        Effect SiegeDefence  4 



;------------------------------------------
Trait BadSiegeDefender
    Characters family
    AntiTraits GoodSiegeDefender

    Level Poor_at_the_Walls
        Description Poor_at_the_Walls_desc
        EffectsDescription Poor_at_the_Walls_effects_desc
        Threshold  2 

        Effect SiegeDefence -1 

    Level Pathetic_at_the_Walls
        Description Pathetic_at_the_Walls_desc
        EffectsDescription Pathetic_at_the_Walls_effects_desc
        Threshold  4 

        Effect SiegeDefence -2 

    Level Liability_In_Defence
        Description Liability_In_Defence_desc
        EffectsDescription Liability_In_Defence_effects_desc
        Threshold  8 

        Effect SiegeDefence -3 



;------------------------------------------
Trait Brave
    Characters family
    NoGoingBackLevel  4 
    AntiTraits Coward, Haemophobic

    Level Brave
        Description Brave_desc
        EffectsDescription Brave_effects_desc
        Threshold  1 

        Effect TroopMorale  1 

    Level Dauntless
        Description Dauntless_desc
        EffectsDescription Dauntless_effects_desc
        Threshold  2 

        Effect TroopMorale  2 

    Level Courageous
        Description Courageous_desc
        EffectsDescription Courageous_effects_desc
        Threshold  4 

        Effect TroopMorale  3 

    Level Inspirationally_Brave
        Description Inspirationally_Brave_desc
        EffectsDescription Inspirationally_Brave_effects_desc
;;        Epithet Inspirationally_Brave_epithet_desc
        Threshold  8 

        Effect Authority  1 
        Effect TroopMorale  4 

    Level Has_no_Fear
        Description Has_no_Fear_desc
        EffectsDescription Has_no_Fear_effects_desc
        GainMessage Has_no_Fear_gain_desc
;;        Epithet Has_no_Fear_epithet_desc
        Threshold  16 

        Effect Authority  2 
        Effect TroopMorale  2 



;------------------------------------------
Trait Coward
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Brave

    Level Faltering_Courage
        Description Faltering_Courage_desc
        EffectsDescription Faltering_Courage_effects_desc
        GainMessage Faltering_Courage_gain_desc
        LoseMessage Faltering_Courage_lose_desc
        Threshold  2 

        Effect TroopMorale -1 

    Level Fears_Conflict
        Description Fears_Conflict_desc
        EffectsDescription Fears_Conflict_effects_desc
        Threshold  4 

        Effect TroopMorale -2 

    Level Cowardly
        Description Cowardly_desc
        EffectsDescription Cowardly_effects_desc
        Threshold  6 

        Effect TroopMorale -3 

    Level Slave_to_Fear
        Description Slave_to_Fear_desc
        EffectsDescription Slave_to_Fear_effects_desc
;;        Epithet Slave_to_Fear_epithet_desc
        Threshold  8 

        Effect TroopMorale -4 



;------------------------------------------
Trait Slothful
    Characters family
    AntiTraits Energetic

    Level Lazy
        Description Lazy_desc
        EffectsDescription Lazy_effects_desc
        Threshold  1 

        Effect MovementPoints -1 
        Effect TaxCollection -2 

    Level Too_Comfortable
        Description Too_Comfortable_desc
        EffectsDescription Too_Comfortable_effects_desc
        Threshold  2 

        Effect MovementPoints -2 
        Effect TaxCollection -5 

    Level Slothful
        Description Slothful_desc
        EffectsDescription Slothful_effects_desc
        Threshold  4 

        Effect Authority -1 
        Effect MovementPoints -3 
        Effect TaxCollection -10 

    Level Indolent_Lump
        Description Indolent_Lump_desc
        EffectsDescription Indolent_Lump_effects_desc
;        Epithet Indolent_Lump_epithet_desc
        Threshold  8 

        Effect Authority -2 
        Effect MovementPoints -4 
        Effect TaxCollection -15 



;------------------------------------------
Trait Energetic
    Characters family
    AntiTraits Slothful

    Level Eager
        Description Eager_desc
        EffectsDescription Eager_effects_desc
        Threshold  1 

        Effect MovementPoints  2 

    Level Energetic
        Description Energetic_desc
        EffectsDescription Energetic_effects_desc
        Threshold  2 

        Effect MovementPoints  3 

    Level Driven
        Description Driven_desc
        EffectsDescription Driven_effects_desc
        Threshold  4 

        Effect Authority  1 
        Effect MovementPoints  4 

    Level Blessed_With_Vigor
        Description Blessed_With_Vigor_desc
        EffectsDescription Blessed_With_Vigor_effects_desc
        Threshold  8 

        Effect Authority  2 
        Effect MovementPoints  5 



;------------------------------------------
Trait Berserker
    Characters family
    NoGoingBackLevel  3 

    Level Fierce_in_Battle
        Description Fierce_in_Battle_desc
        EffectsDescription Fierce_in_Battle_effects_desc
        GainMessage Fierce_in_Battle_gain_desc
        Threshold  1 

        Effect Chivalry -1 
        Effect TroopMorale  1 
        Effect Attack  1 
        Effect Defence -1 

    Level Crazy_in_Battle
        Description Crazy_in_Battle_desc
        EffectsDescription Crazy_in_Battle_effects_desc
        Threshold  4 

        Effect Chivalry -2 
        Effect TroopMorale  2 
        Effect Attack  2 
        Effect Defence -2 
        Effect HitPoints  2 

    Level Berserker
        Description Berserker_desc
        EffectsDescription Berserker_effects_desc
        GainMessage Berserker_gain_desc
;        Epithet Berserker_epithet_desc
        Threshold  8 

        Effect Chivalry -4 
        Effect TroopMorale  3 
        Effect Attack  3 
        Effect Defence -3 
        Effect HitPoints  4 



;------------------------------------------
Trait Xenophobia
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Xenophilia

    Level Nervous_of_Outsiders
        Description Nervous_of_Outsiders_desc
        EffectsDescription Nervous_of_Outsiders_effects_desc
        Threshold  2 

        Effect PublicSecurity  1 

    Level Distrusts_Foreigners
        Description Distrusts_Foreigners_desc
        EffectsDescription Distrusts_Foreigners_effects_desc
        Threshold  6 

        Effect PublicSecurity  2 

    Level Total_Bigot
        Description Total_Bigot_desc
        EffectsDescription Total_Bigot_effects_desc
        Threshold  12 

        Effect PublicSecurity  3 



;------------------------------------------
Trait Xenophilia
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Xenophobia

    Level Tolerant_to_Foreigners
        Description Tolerant_to_Foreigners_desc
        EffectsDescription Tolerant_to_Foreigners_effects_desc
        Threshold  2 

        Effect PublicSecurity -1 

    Level Welcomes_Outlanders
        Description Welcomes_Outlanders_desc
        EffectsDescription Welcomes_Outlanders_effects_desc
        Threshold  6 

        Effect PublicSecurity -2 

    Level Fascinated_by_Foreigners
        Description Fascinated_by_Foreigners_desc
        EffectsDescription Fascinated_by_Foreigners_effects_desc
        Threshold  12 

        Effect PublicSecurity -3 



;------------------------------------------
Trait PublicAtheism
    Characters family
    ExcludeCultures middle_eastern
    NoGoingBackLevel  2 
    AntiTraits PublicFaith

    Level Religiously_Improper
        Description Religiously_Improper_desc
        EffectsDescription Religiously_Improper_effects_desc
        GainMessage Religiously_Improper_gain_desc
        LoseMessage Religiously_Improper_lose_desc
        Threshold  2 

        Effect Piety -2 
        Effect Unrest  1 

    Level Humanist
        Description Humanist_desc
        EffectsDescription Humanist_effects_desc
        Threshold  5 

        Effect Piety -4 
        Effect Unrest  4 

    Level Athiest
        Description Athiest_desc
        EffectsDescription Athiest_effects_desc
        Threshold  12 

        Effect Piety -6 
        Effect Unrest  6 

    Level Despises_Religion
        Description Despises_Religion_desc
        EffectsDescription Despises_Religion_effects_desc
;        Epithet Despises_Religion_epithet_desc
        Threshold  20 

        Effect Piety -8 
        Effect Unrest  8 



;------------------------------------------
Trait PublicFaith
    Characters family
    NoGoingBackLevel  2 
    AntiTraits PublicAtheism

    Level Religiously_Proper
        Description Religiously_Proper_desc
        EffectsDescription Religiously_Proper_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Religiously_Minded
        Description Religiously_Minded_desc
        EffectsDescription Religiously_Minded_effects_desc
        Threshold  4 

        Effect Piety  2 

    Level Religiously_Devout
        Description Religiously_Devout_desc
        EffectsDescription Religiously_Devout_effects_desc
        Threshold  8 

        Effect Piety  3 

    Level Pious_Ruler
        Description Pious_Ruler_desc
        EffectsDescription Pious_Ruler_effects_desc
;        Epithet Pious_Ruler_epithet_desc
        Threshold  16 

        Effect Piety  4 



;------------------------------------------
Trait GoodAdministrator
    Characters family
    NoGoingBackLevel  3 
    AntiTraits BadAdministrator

    Level Budding_Bureaucrat
        Description Budding_Bureaucrat_desc
        EffectsDescription Budding_Bureaucrat_effects_desc
        Threshold  1 

        Effect Trading  3 
        Effect Law  1 

    Level Skilled_Bureaucrat
        Description Skilled_Bureaucrat_desc
        EffectsDescription Skilled_Bureaucrat_effects_desc
        Threshold  6 

        Effect Trading  5 
        Effect Law  2 

    Level Superb_Administrator
        Description Superb_Administrator_desc
        EffectsDescription Superb_Administrator_effects_desc
        Threshold  12 

        Effect Trading  10 
        Effect Law  3 



;------------------------------------------
Trait BadAdministrator
    Characters family
    AntiTraits GoodAdministrator

    Level Poor_Administrator
        Description Poor_Administrator_desc
        EffectsDescription Poor_Administrator_effects_desc
        Threshold  2 

        Effect Trading -3 

    Level Inefficient_Administrator
        Description Inefficient_Administrator_desc
        EffectsDescription Inefficient_Administrator_effects_desc
        Threshold  4 

        Effect Trading -5 

    Level Total_Incompetence
        Description Total_Incompetence_desc
        EffectsDescription Total_Incompetence_effects_desc
        Threshold  6 

        Effect Trading -10 



;------------------------------------------
Trait InspiringSpeaker
    Characters family
    NoGoingBackLevel  2 
    AntiTraits BoringSpeaker

    Level Can_Tell_a_Tale
        Description Can_Tell_a_Tale_desc
        EffectsDescription Can_Tell_a_Tale_effects_desc
        Threshold  1 

        Effect Law  1 

    Level Great_Speaker
        Description Great_Speaker_desc
        EffectsDescription Great_Speaker_effects_desc
        Threshold  2 

        Effect Law  1 

    Level Inspirational_Speaker
        Description Inspirational_Speaker_desc
        EffectsDescription Inspirational_Speaker_effects_desc
;        Epithet Inspirational_Speaker_epithet_desc
        Threshold  4 

        Effect Law  2 



;------------------------------------------
Trait BoringSpeaker
    Characters family
    NoGoingBackLevel  2 
    AntiTraits InspiringSpeaker, RhetoricSkill

    Level Poor_Speaker
        Description Poor_Speaker_desc
        EffectsDescription Poor_Speaker_effects_desc
        Threshold  1 

        Effect Authority -1 

    Level Awkward_Speaker
        Description Awkward_Speaker_desc
        EffectsDescription Awkward_Speaker_effects_desc
        Threshold  3 

        Effect Authority -1 
        Effect TroopMorale -1 

    Level Incredibly_Boring
        Description Incredibly_Boring_desc
        EffectsDescription Incredibly_Boring_effects_desc
        Threshold  6 

        Effect Authority -2 
        Effect TroopMorale -2 



;------------------------------------------
Trait RhetoricSkill
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ignorance, BoringSpeaker

    Level Well_Spoken
        Description Well_Spoken_desc
        EffectsDescription Well_Spoken_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level Stylish_Debater
        Description Stylish_Debater_desc
        EffectsDescription Stylish_Debater_effects_desc
        Threshold  2 

        Effect Authority  2 

    Level Prone_to_Rhetoric
        Description Prone_to_Rhetoric_desc
        EffectsDescription Prone_to_Rhetoric_effects_desc
        Threshold  4 

        Effect Authority -1 



;------------------------------------------
Trait StrategicSkill
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ignorance

    Level Promising_Strategist
        Description Promising_Strategist_desc
        EffectsDescription Promising_Strategist_effects_desc
        Threshold  1 

        Effect Command  1 

    Level Strategically_Sound
        Description Strategically_Sound_desc
        EffectsDescription Strategically_Sound_effects_desc
        Threshold  3 

        Effect Command  2 

    Level Strategist
        Description Strategist_desc
        EffectsDescription Strategist_effects_desc
        GainMessage Strategist_gain_desc
        Threshold  5 

        Effect Command  3 



;------------------------------------------
Trait TacticalSkill
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ignorance

    Level Promising_Tactician
        Description Promising_Tactician_desc
        EffectsDescription Promising_Tactician_effects_desc
        Threshold  1 

        Effect Ambush  2 
        Effect LineOfSight  1 

    Level Tactically_Sound
        Description Tactically_Sound_desc
        EffectsDescription Tactically_Sound_effects_desc
        Threshold  2 

        Effect Ambush  3 
        Effect LineOfSight  2 

    Level Tactician
        Description Tactician_desc
        EffectsDescription Tactician_effects_desc
        GainMessage Tactician_gain_desc
        Threshold  4 

        Effect Ambush  4 
        Effect LineOfSight  3 



;------------------------------------------
Trait MathematicsSkill
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ignorance

    Level Talent_with_Numbers
        Description Talent_with_Numbers_desc
        EffectsDescription Talent_with_Numbers_effects_desc
        Threshold  1 

        Effect SiegeEngineering  10 
        Effect Trading  5 

    Level Good_at_Math
        Description Good_at_Math_desc
        EffectsDescription Good_at_Math_effects_desc
        Threshold  2 

        Effect SiegeAttack  1 
        Effect SiegeEngineering  20 
        Effect Trading  10 

    Level Mathematician
        Description Mathematician_desc
        EffectsDescription Mathematician_effects_desc
        Threshold  4 

        Effect SiegeAttack  2 
        Effect SiegeEngineering  30 
        Effect Trading  15 



;------------------------------------------
Trait PoliticsSkill
    Characters family
    NoGoingBackLevel  1 

    Level Political_Promise
        Description Political_Promise_desc
        EffectsDescription Political_Promise_effects_desc
        Threshold  5 

        Effect Authority  1 

    Level Political_Animal
        Description Political_Animal_desc
        EffectsDescription Political_Animal_effects_desc
        Threshold  10 

        Effect Loyalty -1 
        Effect Authority  1 

    Level Perfect_Politician
        Description Perfect_Politician_desc
        EffectsDescription Perfect_Politician_effects_desc
        Threshold  15 

        Effect Loyalty -2 
        Effect Authority  2 



;------------------------------------------
Trait LogisticalSkill
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ignorance

    Level Understands_Logistics
        Description Understands_Logistics_desc
        EffectsDescription Understands_Logistics_effects_desc
        Threshold  1 

        Effect TroopMorale  1 
        Effect MovementPoints  2 

    Level Logistics_Expert
        Description Logistics_Expert_desc
        EffectsDescription Logistics_Expert_effects_desc
        Threshold  2 

        Effect TroopMorale  2 
        Effect MovementPoints  3 

    Level Logistician
        Description Logistician_desc
        EffectsDescription Logistician_effects_desc
        GainMessage Logistician_gain_desc
        Threshold  4 

        Effect TroopMorale  3 
        Effect MovementPoints  4 



;------------------------------------------
Trait Rabblerouser
    Characters family
    NoGoingBackLevel  1 

    Level Instigator
        Description Instigator_desc
        EffectsDescription Instigator_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Agitator
        Description Agitator_desc
        EffectsDescription Agitator_effects_desc
        Threshold  2 

        Effect LocalPopularity  2 

    Level Provoker
        Description Provoker_desc
        EffectsDescription Provoker_effects_desc
        Threshold  4 

        Effect Authority  1 
        Effect LocalPopularity  3 
        Effect Unrest  1 

    Level Leader_of_the_Mob
        Description Leader_of_the_Mob_desc
        EffectsDescription Leader_of_the_Mob_effects_desc
        Threshold  8 

        Effect Authority  2 
        Effect LocalPopularity  4 
        Effect Unrest  2 



;------------------------------------------
Trait VictorVirtue
    Characters family

    Level Renowned_Victor
        Description Renowned_Victor_desc
        EffectsDescription Renowned_Victor_effects_desc
        Threshold  5 

        Effect Authority  1 
        Effect PersonalSecurity -1 
        Effect LocalPopularity  1 

    Level Famous_Victor
        Description Famous_Victor_desc
        EffectsDescription Famous_Victor_effects_desc
        Threshold  10 

        Effect Authority  2 
        Effect PersonalSecurity -1 
        Effect LocalPopularity  2 

    Level Conquering_Hero
        Description Conquering_Hero_desc
        EffectsDescription Conquering_Hero_effects_desc
;        Epithet Conquering_Hero_epithet_desc
        Threshold  15 

        Effect Authority  3 
        Effect PersonalSecurity -2 
        Effect LocalPopularity  3 



;------------------------------------------
Trait Epicurean
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Stoic

    Level Refined_Tastes
        Description Refined_Tastes_desc
        EffectsDescription Refined_Tastes_effects_desc
        Threshold  1 

        Effect Trading  2 
        Effect BribeResistance -1 

    Level Expensive_Tastes
        Description Expensive_Tastes_desc
        EffectsDescription Expensive_Tastes_effects_desc
        Threshold  2 

        Effect Trading  5 
        Effect BribeResistance -2 

    Level Exotic_Tastes
        Description Exotic_Tastes_desc
        EffectsDescription Exotic_Tastes_effects_desc
        Threshold  4 

        Effect Trading  10 
        Effect BribeResistance -3 



;------------------------------------------
Trait Stoic
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Epicurean

    Level Reserved
        Description Reserved_desc
        EffectsDescription Reserved_effects_desc
        Threshold  1 

        Effect BribeResistance  10 

    Level Stone_Faced
        Description Stone_Faced_desc
        EffectsDescription Stone_Faced_effects_desc
        Threshold  2 

        Effect Loyalty  1 
        Effect BribeResistance  20 

    Level Utterly_Stoic
        Description Utterly_Stoic_desc
        EffectsDescription Utterly_Stoic_effects_desc
        Threshold  4 

        Effect Loyalty  2 
        Effect BribeResistance  30 



;------------------------------------------
Trait Austere
    Characters family
    NoGoingBackLevel  2 
    AntiTraits ExpensiveTastes, Aesthetic

    Level Severe
        Description Severe_desc
        EffectsDescription Severe_effects_desc
        Threshold  1 

        Effect BribeResistance  10 
        Effect TaxCollection  2 

    Level Austere
        Description Austere_desc
        EffectsDescription Austere_effects_desc
        Threshold  2 

        Effect Loyalty  1 
        Effect BribeResistance  20 
        Effect TaxCollection  5 

    Level Severely_Austere
        Description Severely_Austere_desc
        EffectsDescription Severely_Austere_effects_desc
        Threshold  4 

        Effect Loyalty  2 
        Effect BribeResistance  30 
        Effect TaxCollection  10 



;------------------------------------------
Trait Aesthetic
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Austere

    Level An_Eye_for_Beauty
        Description An_Eye_for_Beauty_desc
        EffectsDescription An_Eye_for_Beauty_effects_desc
        Threshold  2 

        Effect Command -1 

    Level Admirer_of_Beauty
        Description Admirer_of_Beauty_desc
        EffectsDescription Admirer_of_Beauty_effects_desc
        Threshold  4 

        Effect Command -2 
        Effect BribeResistance -1 
        Effect Squalor -1 

    Level Aesthete
        Description Aesthete_desc
        EffectsDescription Aesthete_effects_desc
        Threshold  8 

        Effect Command -3 
        Effect BribeResistance -2 
        Effect Squalor -2 



;------------------------------------------
Trait Ignorance
    Characters family
    NoGoingBackLevel  3 
    AntiTraits RhetoricSkill, StrategicSkill, TacticalSkill, MathematicsSkill, LogisticalSkill

    Level Ignorant
        Description Ignorant_desc
        EffectsDescription Ignorant_effects_desc
        Threshold  2 

        Effect Authority -1 
        Effect Trading -2 
        Effect TaxCollection -2 

    Level Sadly_Ignorant
        Description Sadly_Ignorant_desc
        EffectsDescription Sadly_Ignorant_effects_desc
        Threshold  4 

        Effect Authority -1 
        Effect Trading -5 
        Effect TaxCollection -5 

    Level Blissfully_Ignorant
        Description Blissfully_Ignorant_desc
        EffectsDescription Blissfully_Ignorant_effects_desc
        Threshold  8 

        Effect Authority -2 
        Effect Trading -10 
        Effect TaxCollection -10 



;------------------------------------------
Trait Gambling
    Characters family

    Level Enjoys_a_Wager
        Description Enjoys_a_Wager_desc
        EffectsDescription Enjoys_a_Wager_effects_desc
        Threshold  2 

        Effect Trading -5 
        Effect BribeResistance -1 

    Level Gambler
        Description Gambler_desc
        EffectsDescription Gambler_effects_desc
        Threshold  4 

        Effect Trading -10 
        Effect BribeResistance -2 

    Level Problem_Gambler
        Description Problem_Gambler_desc
        EffectsDescription Problem_Gambler_effects_desc
        Threshold  8 

        Effect Trading -15 
        Effect BribeResistance -3 

    Level Slave_to_Luck
        Description Slave_to_Luck_desc
        EffectsDescription Slave_to_Luck_effects_desc
;        Epithet Slave_to_Luck_epithet_desc
        Threshold  12 

        Effect Trading -20 
        Effect BribeResistance -4 



;------------------------------------------
Trait SpyMaster
    Characters family

    Level Espionage
        Description Espionage_desc
        EffectsDescription Espionage_effects_desc
        Threshold  8 

        Effect TrainingAgents  2 

    Level Espionage_Expert
        Description Espionage_Expert_desc
        EffectsDescription Espionage_Expert_effects_desc
        Threshold  16 

        Effect PublicSecurity  1 
        Effect TrainingAgents  4 

    Level Master_of_Espionage
        Description Master_of_Espionage_desc
        EffectsDescription Master_of_Espionage_effects_desc
;        Epithet Master_of_Espionage_epithet_desc
        Threshold  24 

        Effect Chivalry -1 
        Effect PublicSecurity  2 
        Effect TrainingAgents  6 



;------------------------------------------
Trait AssassinMaster
    Characters family

    Level Open_to_Murder
        Description Open_to_Murder_desc
        EffectsDescription Open_to_Murder_effects_desc
        Threshold  5 

        Effect Chivalry -1 
        Effect TrainingAgents  2 

    Level Mixes_with_Killers
        Description Mixes_with_Killers_desc
        EffectsDescription Mixes_with_Killers_effects_desc
        Threshold  10 

        Effect Chivalry -2 
        Effect PersonalSecurity  1 
        Effect TrainingAgents  4 

    Level Master_of_Assassins
        Description Master_of_Assassins_desc
        EffectsDescription Master_of_Assassins_effects_desc
        GainMessage Master_of_Assassins_gain_desc
;        Epithet Master_of_Assassins_epithet_desc
        Threshold  15 

        Effect Chivalry -3 
        Effect PersonalSecurity  2 
        Effect TrainingAgents  5 



;------------------------------------------
Trait CounterSpy
    Characters family

    Level Counter-Spy
        Description Counter-Spy_desc
        EffectsDescription Counter-Spy_effects_desc
        Threshold  2 

        Effect PublicSecurity  2 

    Level Counter-Espionage
        Description Counter-Espionage_desc
        EffectsDescription Counter-Espionage_effects_desc
        Threshold  4 

        Effect PublicSecurity  3 

    Level Spycatcher
        Description Spycatcher_desc
        EffectsDescription Spycatcher_effects_desc
        Threshold  6 

        Effect Chivalry  1 
        Effect LineOfSight  1 
        Effect PublicSecurity  4 



;------------------------------------------
Trait AssassinCatcher
    Characters family

    Level Survivor
        Description Survivor_desc
        EffectsDescription Survivor_effects_desc
        Threshold  2 

        Effect Chivalry  1 
        Effect PersonalSecurity  2 

    Level Blessed_Survivor
        Description Blessed_Survivor_desc
        EffectsDescription Blessed_Survivor_effects_desc
        Threshold  4 

        Effect Chivalry  1 
        Effect PersonalSecurity  3 

    Level Instinctive_Survivor
        Description Instinctive_Survivor_desc
        EffectsDescription Instinctive_Survivor_effects_desc
;        Epithet Instinctive_Survivor_epithet_desc
        Threshold  8 

        Effect Chivalry  2 
        Effect LineOfSight  1 
        Effect PersonalSecurity  4 



;------------------------------------------
Trait GoodSpy
    Characters spy
    AntiTraits BadSpy

    Level Inconspicuous
        Description Inconspicuous_desc
        EffectsDescription Inconspicuous_effects_desc
        GainMessage Inconspicuous_gain_desc
        LoseMessage Inconspicuous_lose_desc
        Threshold  1 

        Effect Subterfuge  1 
        Effect LineOfSight  1 

    Level Adept_Agent
        Description Adept_Agent_desc
        EffectsDescription Adept_Agent_effects_desc
        GainMessage Adept_Agent_gain_desc
        LoseMessage Adept_Agent_lose_desc
        Threshold  2 

        Effect Subterfuge  2 
        Effect LineOfSight  2 

    Level Spy
        Description Spy_desc
        EffectsDescription Spy_effects_desc
        GainMessage Spy_gain_desc
        LoseMessage Spy_lose_desc
        Threshold  4 

        Effect Subterfuge  3 
        Effect LineOfSight  3 

    Level Adept_Spy
        Description Adept_Spy_desc
        EffectsDescription Adept_Spy_effects_desc
        GainMessage Adept_Spy_gain_desc
        LoseMessage Adept_Spy_lose_desc
        Threshold  8 

        Effect Subterfuge  4 
        Effect LineOfSight  4 

    Level Master_Spy
        Description Master_Spy_desc
        EffectsDescription Master_Spy_effects_desc
        GainMessage Master_Spy_gain_desc
        LoseMessage Master_Spy_lose_desc
;        Epithet Master_Spy_epithet_desc
        Threshold  16 

        Effect Subterfuge  5 
        Effect LineOfSight  5 



;------------------------------------------
Trait BadSpy
    Characters spy
    AntiTraits GoodSpy

    Level Conspicuous
        Description Conspicuous_desc
        EffectsDescription Conspicuous_effects_desc
        Threshold  2 

        Effect Subterfuge -1 

    Level Poor_Spy
        Description Poor_Spy_desc
        EffectsDescription Poor_Spy_effects_desc
        Threshold  4 

        Effect Subterfuge -2 

    Level Devoid_of_Subtlety
        Description Devoid_of_Subtlety_desc
        EffectsDescription Devoid_of_Subtlety_effects_desc
        Threshold  6 

        Effect Subterfuge -3 



;------------------------------------------
Trait GoodAssassin
    Characters assassin
    AntiTraits BadAssassin

    Level Hired_Blade
        Description Hired_Blade_desc
        EffectsDescription Hired_Blade_effects_desc
        GainMessage Hired_Blade_gain_desc
        LoseMessage Hired_Blade_lose_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Assassin
        Description Assassin_desc
        EffectsDescription Assassin_effects_desc
        GainMessage Assassin_gain_desc
        LoseMessage Assassin_lose_desc
        Threshold  2 

        Effect Subterfuge  2 

    Level Murderer
        Description Murderer_desc
        EffectsDescription Murderer_effects_desc
        GainMessage Murderer_gain_desc
        LoseMessage Murderer_lose_desc
        Threshold  4 

        Effect Subterfuge  3 

    Level Adept_Assassin
        Description Adept_Assassin_desc
        EffectsDescription Adept_Assassin_effects_desc
        GainMessage Adept_Assassin_gain_desc
        LoseMessage Adept_Assassin_lose_desc
;        Epithet Adept_Assassin_epithet_desc
        Threshold  8 

        Effect Subterfuge  4 

    Level Master_Assassin
        Description Master_Assassin_desc
        EffectsDescription Master_Assassin_effects_desc
        GainMessage Master_Assassin_gain_desc
        LoseMessage Master_Assassin_lose_desc
;        Epithet Master_Assassin_epithet_desc
        Threshold  16 

        Effect Subterfuge  5 



;------------------------------------------
Trait BadAssassin
    Characters assassin
    AntiTraits GoodAssassin

    Level Killer_on_Edge
        Description Killer_on_Edge_desc
        EffectsDescription Killer_on_Edge_effects_desc
        Threshold  2 

        Effect Subterfuge -1 

    Level Not_an_Assassin
        Description Not_an_Assassin_desc
        EffectsDescription Not_an_Assassin_effects_desc
        Threshold  4 

        Effect Subterfuge -2 

    Level Not_a_Killer
        Description Not_a_Killer_desc
        EffectsDescription Not_a_Killer_effects_desc
        Threshold  6 

        Effect Subterfuge -3 



;------------------------------------------
Trait LaxPersonalSecurity
    Characters all
    NoGoingBackLevel  3 
    AntiTraits HighPersonalSecurity, Paranoia

    Level Unconcerned
        Description Unconcerned_desc
        EffectsDescription Unconcerned_effects_desc
        Threshold  1 

        Effect PersonalSecurity -1 

    Level Lacks_Caution
        Description Lacks_Caution_desc
        EffectsDescription Lacks_Caution_effects_desc
        Threshold  3 

        Effect PersonalSecurity -2 

    Level No_Sense_of_Mortality
        Description No_Sense_of_Mortality_desc
        EffectsDescription No_Sense_of_Mortality_effects_desc
        Threshold  6 

        Effect PersonalSecurity -4 



;------------------------------------------
Trait HighPersonalSecurity
    Characters family, assassin, spy, merchant, priest, diplomat
    NoGoingBackLevel  2 
    AntiTraits LaxPersonalSecurity

    Level Mindful_of_Risks
        Description Mindful_of_Risks_desc
        EffectsDescription Mindful_of_Risks_effects_desc
        Threshold  1 

        Effect PersonalSecurity  1 

    Level Healthy_Caution
        Description Healthy_Caution_desc
        EffectsDescription Healthy_Caution_effects_desc
        Threshold  2 

        Effect PersonalSecurity  2 

    Level Morbidly_Mortal
        Description Morbidly_Mortal_desc
        EffectsDescription Morbidly_Mortal_effects_desc
        Threshold  3 

        Effect PersonalSecurity  4 



;------------------------------------------
Trait Trusting
    Characters family
    AntiTraits Paranoia

    Level Naive
        Description Naive_desc
        EffectsDescription Naive_effects_desc
        Threshold  1 

        Effect PersonalSecurity -1 

    Level Trusting
        Description Trusting_desc
        EffectsDescription Trusting_effects_desc
        Threshold  2 

        Effect PersonalSecurity -2 

    Level Overly_Trusting
        Description Overly_Trusting_desc
        EffectsDescription Overly_Trusting_effects_desc
        Threshold  6 

        Effect PersonalSecurity -3 



;------------------------------------------
Trait Paranoia
    Characters family
    AntiTraits Trusting, LaxPersonalSecurity

    Level Slow_to_Trust
        Description Slow_to_Trust_desc
        EffectsDescription Slow_to_Trust_effects_desc
        Threshold  1 

        Effect PersonalSecurity  1 

    Level Overly_Suspicious
        Description Overly_Suspicious_desc
        EffectsDescription Overly_Suspicious_effects_desc
        Threshold  2 

        Effect PersonalSecurity  2 

    Level Paranoid
        Description Paranoid_desc
        EffectsDescription Paranoid_effects_desc
        Threshold  4 

        Effect Command -1 
        Effect Authority -1 
        Effect PersonalSecurity  3 

    Level Completely_Paranoid
        Description Completely_Paranoid_desc
        EffectsDescription Completely_Paranoid_effects_desc
        Threshold  8 

        Effect Command -2 
        Effect Authority -2 
        Effect PersonalSecurity  4 



;------------------------------------------
Trait GoodDiplomat
    Characters diplomat
    AntiTraits BadDiplomat

    Level Promising_Diplomat
        Description Promising_Diplomat_desc
        EffectsDescription Promising_Diplomat_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Good_Diplomat
        Description Good_Diplomat_desc
        EffectsDescription Good_Diplomat_effects_desc
        Threshold  2 

        Effect Influence  2 

    Level Very_Diplomatic
        Description Very_Diplomatic_desc
        EffectsDescription Very_Diplomatic_effects_desc
        Threshold  4 

        Effect Influence  3 

    Level Superb_Diplomat
        Description Superb_Diplomat_desc
        EffectsDescription Superb_Diplomat_effects_desc
        Threshold  8 

        Effect Influence  4 

    Level Master_of_Diplomacy
        Description Master_of_Diplomacy_desc
        EffectsDescription Master_of_Diplomacy_effects_desc
        GainMessage Master_of_Diplomacy_gain_desc
        Threshold  16 

        Effect Influence  5 



;------------------------------------------
Trait BadDiplomat
    Characters diplomat
    AntiTraits GoodDiplomat

    Level Awkward_Diplomat
        Description Awkward_Diplomat_desc
        EffectsDescription Awkward_Diplomat_effects_desc
        Threshold  2 

        Effect Influence -1 

    Level Poor_Diplomat
        Description Poor_Diplomat_desc
        EffectsDescription Poor_Diplomat_effects_desc
        Threshold  4 

        Effect Influence -2 

    Level Undiplomatic
        Description Undiplomatic_desc
        EffectsDescription Undiplomatic_effects_desc
        Threshold  8 

        Effect Influence -3 



;------------------------------------------
Trait Liar
    Characters family
    AntiTraits Upright

    Level Avoids_the_Truth
        Description Avoids_the_Truth_desc
        EffectsDescription Avoids_the_Truth_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level Bends_the_Truth
        Description Bends_the_Truth_desc
        EffectsDescription Bends_the_Truth_effects_desc
        Threshold  2 

        Effect Authority -1 

    Level Liar
        Description Liar_desc
        EffectsDescription Liar_effects_desc
        Threshold  4 

        Effect Authority -2 

    Level Pathological_Liar
        Description Pathological_Liar_desc
        EffectsDescription Pathological_Liar_effects_desc
;        Epithet Pathological_Liar_epithet_desc
        Threshold  8 

        Effect Authority -3 



;------------------------------------------
Trait Embezzler
    Characters family
    AntiTraits Upright

    Level Deep_Pockets
        Description Deep_Pockets_desc
        EffectsDescription Deep_Pockets_effects_desc
        Threshold  1 

        Effect TaxCollection -10 

    Level Fraudulent
        Description Fraudulent_desc
        EffectsDescription Fraudulent_effects_desc
        Threshold  3 

        Effect TaxCollection -20 

    Level Embezzler
        Description Embezzler_desc
        EffectsDescription Embezzler_effects_desc
        Threshold  6 

        Effect TaxCollection -30 



;------------------------------------------
Trait DeceiverVirtue
    Characters family
    AntiTraits Upright

    Level Convincing
        Description Convincing_desc
        EffectsDescription Convincing_effects_desc
        Threshold  2 

        Effect Loyalty -1 
        Effect Authority  1 

    Level Deceptive
        Description Deceptive_desc
        EffectsDescription Deceptive_effects_desc
        Threshold  4 

        Effect Loyalty -2 
        Effect Authority  2 

    Level Total_Deceiver
        Description Total_Deceiver_desc
        EffectsDescription Total_Deceiver_effects_desc
;        Epithet Total_Deceiver_epithet_desc
        Threshold  8 

        Effect Loyalty -3 
        Effect Authority  3 



;------------------------------------------
Trait Upright
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Corrupt, Embezzler, Liar, Disloyal

    Level Honest
        Description Honest_desc
        EffectsDescription Honest_effects_desc
        Threshold  1 

        Effect Loyalty  1 
        Effect BribeResistance  10 
        Effect Law  2 

    Level Trustworthy
        Description Trustworthy_desc
        EffectsDescription Trustworthy_effects_desc
        Threshold  2 

        Effect Loyalty  2 
        Effect BribeResistance  20 
        Effect Law  4 

    Level Utterly_Immaculate
        Description Utterly_Immaculate_desc
        EffectsDescription Utterly_Immaculate_effects_desc
;        Epithet Utterly_Immaculate_epithet_desc
        Threshold  4 

        Effect Loyalty  3 
        Effect BribeResistance  30 
        Effect Law  6 



;------------------------------------------
Trait Corrupt
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Upright, Loyal

    Level Dubious
        Description Dubious_desc
        EffectsDescription Dubious_effects_desc
        Threshold  1 

        Effect BribeResistance -2 
        Effect TaxCollection -10 
        Effect Law -1 

    Level Underhanded
        Description Underhanded_desc
        EffectsDescription Underhanded_effects_desc
        Threshold  3 

        Effect Loyalty -1 
        Effect BribeResistance -4 
        Effect TaxCollection -20 
        Effect Law -2 

    Level Corrupt
        Description Corrupt_desc
        EffectsDescription Corrupt_effects_desc
        Threshold  6 

        Effect Loyalty -2 
        Effect BribeResistance -6 
        Effect TaxCollection -30 
        Effect Law -3 



;------------------------------------------
Trait Authoritarian
    Characters family
    NoGoingBackLevel  1 
    AntiTraits NonAuthoritarian

    Level Firm_Ruler
        Description Firm_Ruler_desc
        EffectsDescription Firm_Ruler_effects_desc
        Threshold  1 

        Effect Unrest  1 
        Effect Law  2 

    Level Strict_Ruler
        Description Strict_Ruler_desc
        EffectsDescription Strict_Ruler_effects_desc
        Threshold  3 

        Effect Authority  1 
        Effect Unrest  2 
        Effect Law  4 

    Level Total_Authoritarian
        Description Total_Authoritarian_desc
        EffectsDescription Total_Authoritarian_effects_desc
;        Epithet Total_Authoritarian_epithet_desc
        Threshold  8 

        Effect Authority  2 
        Effect Unrest  3 
        Effect Law  6 



;------------------------------------------
Trait NonAuthoritarian
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Authoritarian

    Level Fair_Ruler
        Description Fair_Ruler_desc
        EffectsDescription Fair_Ruler_effects_desc
        Threshold  3 

        Effect Unrest -2 
        Effect Law -1 

    Level Understanding_Ruler
        Description Understanding_Ruler_desc
        EffectsDescription Understanding_Ruler_effects_desc
        Threshold  4 

        Effect Authority -1 
        Effect Unrest -4 
        Effect Law -2 

    Level Liberal_Leader
        Description Liberal_Leader_desc
        EffectsDescription Liberal_Leader_effects_desc
;        Epithet Liberal_Leader_epithet_desc
        Threshold  6 

        Effect Authority -2 
        Effect Unrest -6 
        Effect Law -3 



;------------------------------------------
Trait Disloyal
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Loyal, Upright

    Level Speaks_of_Loyalty
        Description Speaks_of_Loyalty_desc
        EffectsDescription Speaks_of_Loyalty_effects_desc
        Threshold  1 

        Effect Loyalty -1 

    Level Mixed_Loyalties
        Description Mixed_Loyalties_desc
        EffectsDescription Mixed_Loyalties_effects_desc
        Threshold  2 

        Effect Chivalry -1 
        Effect Loyalty -2 

    Level Disloyal
        Description Disloyal_desc
        EffectsDescription Disloyal_effects_desc
        Threshold  3 

        Effect Chivalry -2 
        Effect Loyalty -3 

    Level Actively_Disloyal
        Description Actively_Disloyal_desc
        EffectsDescription Actively_Disloyal_effects_desc
        Threshold  4 

        Effect Chivalry -3 
        Effect Loyalty -4 



;------------------------------------------
Trait Loyal
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Disloyal, Corrupt

    Level Generally_Loyal
        Description Generally_Loyal_desc
        EffectsDescription Generally_Loyal_effects_desc
        Threshold  1 

        Effect Loyalty  1 

    Level Loyal
        Description Loyal_desc
        EffectsDescription Loyal_effects_desc
        Threshold  2 

        Effect Chivalry  1 
        Effect Loyalty  2 

    Level Very_Loyal
        Description Very_Loyal_desc
        EffectsDescription Very_Loyal_effects_desc
        Threshold  4 

        Effect Chivalry  2 
        Effect Loyalty  3 

    Level Loyal_Beyond_Question
        Description Loyal_Beyond_Question_desc
        EffectsDescription Loyal_Beyond_Question_effects_desc
        Threshold  6 

        Effect Chivalry  3 
        Effect Loyalty  4 



;------------------------------------------
Trait SmoothTalker
    Characters diplomat

    Level Stretches_Loyalties
        Description Stretches_Loyalties_desc
        EffectsDescription Stretches_Loyalties_effects_desc
        Threshold  2 

        Effect Bribery  10 

    Level Breaks_Loyalties
        Description Breaks_Loyalties_desc
        EffectsDescription Breaks_Loyalties_effects_desc
        Threshold  4 

        Effect Bribery  20 

    Level Changes_Loyalties
        Description Changes_Loyalties_desc
        EffectsDescription Changes_Loyalties_effects_desc
        Threshold  6 

        Effect Bribery  30 



;------------------------------------------
Trait Cuckold
    Characters family
    NoGoingBackLevel  1 

    Level Trouble_at_Home
        Description Trouble_at_Home_desc
        EffectsDescription Trouble_at_Home_effects_desc
        Threshold  2 

        Effect Authority -1 

    Level Cuckold
        Description Cuckold_desc
        EffectsDescription Cuckold_effects_desc
        Threshold  3 

        Effect Authority -2 

    Level Laughing_Stock
        Description Laughing_Stock_desc
        EffectsDescription Laughing_Stock_effects_desc
        Threshold  4 

        Effect Authority -3 

    Level Lacks_Manhood
        Description Lacks_Manhood_desc
        EffectsDescription Lacks_Manhood_effects_desc
;        Epithet Lacks_Manhood_epithet_desc
        Threshold  5 

        Effect Authority -4 



;------------------------------------------
Trait GoodFarmer
    Characters family
    NoGoingBackLevel  3 

    Level Farming_Knowledge
        Description Farming_Knowledge_desc
        EffectsDescription Farming_Knowledge_effects_desc
        Threshold  3 

        Effect Farming  1 

    Level Rural_Expert
        Description Rural_Expert_desc
        EffectsDescription Rural_Expert_effects_desc
        Threshold  6 

        Effect Farming  2 

    Level Agriculturalist
        Description Agriculturalist_desc
        EffectsDescription Agriculturalist_effects_desc
        Threshold  12 

        Effect Farming  3 



;------------------------------------------
Trait GoodMiner
    Characters family
    NoGoingBackLevel  2 

    Level Mining_Knowledge
        Description Mining_Knowledge_desc
        EffectsDescription Mining_Knowledge_effects_desc
        Threshold  1 

        Effect Mining  10 

    Level Mining_Expert
        Description Mining_Expert_desc
        EffectsDescription Mining_Expert_effects_desc
        Threshold  3 

        Effect Mining  20 

    Level Geologist
        Description Geologist_desc
        EffectsDescription Geologist_effects_desc
        Threshold  5 

        Effect Mining  30 



;------------------------------------------
Trait GoodEngineer
    Characters family
    NoGoingBackLevel  2 
    AntiTraits BadEngineer

    Level Admires_Technology
        Description Admires_Technology_desc
        EffectsDescription Admires_Technology_effects_desc
        Threshold  1 

        Effect SiegeEngineering  20 

    Level Mechanically_Minded
        Description Mechanically_Minded_desc
        EffectsDescription Mechanically_Minded_effects_desc
        Threshold  3 

        Effect SiegeAttack  1 
        Effect SiegeEngineering  40 

    Level Engineer
        Description Engineer_desc
        EffectsDescription Engineer_effects_desc
        GainMessage Engineer_gain_desc
;        Epithet Engineer_epithet_desc
        Threshold  6 

        Effect SiegeAttack  2 
        Effect SiegeEngineering  60 



;------------------------------------------
Trait BadEngineer
    Characters family
    NoGoingBackLevel  2 
    AntiTraits GoodEngineer

    Level Questions_Technology
        Description Questions_Technology_desc
        EffectsDescription Questions_Technology_effects_desc
        Threshold  1 

        Effect SiegeAttack -1 

    Level Befuddled_by_Machines
        Description Befuddled_by_Machines_desc
        EffectsDescription Befuddled_by_Machines_effects_desc
        Threshold  3 

        Effect SiegeAttack -2 

    Level Distrusts_Evil_Machinery!
        Description Distrusts_Evil_Machinery!_desc
        EffectsDescription Distrusts_Evil_Machinery!_effects_desc
        Threshold  6 

        Effect SiegeAttack -3 



;------------------------------------------
Trait GoodTrader
    Characters family
    NoGoingBackLevel  2 
    AntiTraits BadTrader

    Level Understands_Trade
        Description Understands_Trade_desc
        EffectsDescription Understands_Trade_effects_desc
        Threshold  12 

        Effect Trading  10 

    Level Trader
        Description Trader_desc
        EffectsDescription Trader_effects_desc
        Threshold  24 

        Effect Trading  20 

    Level Master_Trader
        Description Master_Trader_desc
        EffectsDescription Master_Trader_effects_desc
        Threshold  48 

        Effect Trading  30 



;------------------------------------------
Trait BadTrader
    Characters family
    NoGoingBackLevel  2 
    AntiTraits GoodTrader

    Level Fiscally_Challenged
        Description Fiscally_Challenged_desc
        EffectsDescription Fiscally_Challenged_effects_desc
        Threshold  1 

        Effect Trading -10 

    Level Incompetent_Trader
        Description Incompetent_Trader_desc
        EffectsDescription Incompetent_Trader_effects_desc
        Threshold  3 

        Effect Trading -20 

    Level Trading_Liability
        Description Trading_Liability_desc
        EffectsDescription Trading_Liability_effects_desc
        Threshold  5 

        Effect Trading -30 



;------------------------------------------
Trait Just
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Unjust, HarshJustice, LenientJustice

    Level A_Sense_of_Justice
        Description A_Sense_of_Justice_desc
        EffectsDescription A_Sense_of_Justice_effects_desc
        Threshold  1 

        Effect Chivalry  1 
        Effect Law  1 

    Level Just
        Description Just_desc
        EffectsDescription Just_effects_desc
        Threshold  3 

        Effect Chivalry  2 
        Effect Law  2 

    Level Serves_Justice
        Description Serves_Justice_desc
        EffectsDescription Serves_Justice_effects_desc
;        Epithet Serves_Justice_epithet_desc
        Threshold  7 

        Effect Chivalry  3 
        Effect Law  3 



;------------------------------------------
Trait Unjust
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Just, LenientJustice

    Level Swift_to_Judge
        Description Swift_to_Judge_desc
        EffectsDescription Swift_to_Judge_effects_desc
        Threshold  1 

        Effect Unrest  1 

    Level Lacks_Justice
        Description Lacks_Justice_desc
        EffectsDescription Lacks_Justice_effects_desc
        Threshold  3 

        Effect Chivalry -1 
        Effect Unrest  2 

    Level Unjust
        Description Unjust_desc
        EffectsDescription Unjust_effects_desc
        Threshold  7 

        Effect Chivalry -3 
        Effect Unrest  3 



;------------------------------------------
Trait HarshJustice
    Characters family
    NoGoingBackLevel  1 
    AntiTraits LenientJustice, Just

    Level Hard_Justice
        Description Hard_Justice_desc
        EffectsDescription Hard_Justice_effects_desc
        Threshold  1 

        Effect Unrest  1 
        Effect Law  2 

    Level Harsh_Justice
        Description Harsh_Justice_desc
        EffectsDescription Harsh_Justice_effects_desc
        Threshold  3 

        Effect Unrest  2 
        Effect Law  4 

    Level Severe_Justice
        Description Severe_Justice_desc
        EffectsDescription Severe_Justice_effects_desc
        Threshold  7 

        Effect Chivalry -1 
        Effect Unrest  3 
        Effect Law  6 



;------------------------------------------
Trait LenientJustice
    Characters family
    NoGoingBackLevel  3 
    AntiTraits HarshJustice, Just, Unjust

    Level Soft_Judge
        Description Soft_Judge_desc
        EffectsDescription Soft_Judge_effects_desc
        Threshold  1 

        Effect Chivalry  1 
        Effect Law -1 

    Level Merciful_Judge
        Description Merciful_Judge_desc
        EffectsDescription Merciful_Judge_effects_desc
        Threshold  3 

        Effect Chivalry  2 
        Effect Law -2 

    Level Kind_Judge
        Description Kind_Judge_desc
        EffectsDescription Kind_Judge_effects_desc
        Threshold  5 

        Effect Chivalry  1 
        Effect Law -3 



;------------------------------------------
Trait HarshRuler
    Characters family
    NoGoingBackLevel  2 
    AntiTraits KindRuler, NonAuthoritarian

    Level Iron_Fisted
        Description Iron_Fisted_desc
        EffectsDescription Iron_Fisted_effects_desc
        Threshold  1 

        Effect Chivalry -1 
        Effect Law  1 

    Level Harsh_Ruler
        Description Harsh_Ruler_desc
        EffectsDescription Harsh_Ruler_effects_desc
        Threshold  3 

        Effect Chivalry -2 
        Effect PersonalSecurity -1 
        Effect Squalor  1 
        Effect Law  2 

    Level Cruel_Ruler
        Description Cruel_Ruler_desc
        EffectsDescription Cruel_Ruler_effects_desc
;        Epithet Cruel_Ruler_epithet_desc
        Threshold  6 

        Effect Chivalry -3 
        Effect PersonalSecurity -2 
        Effect Squalor  2 
        Effect Law  3 



;------------------------------------------
Trait KindRuler
    Characters family
    NoGoingBackLevel  3 
    AntiTraits HarshRuler, Authoritarian

    Level Reasonable_Ruler
        Description Reasonable_Ruler_desc
        EffectsDescription Reasonable_Ruler_effects_desc
        Threshold  1 

        Effect Chivalry  1 
        Effect Squalor -1 

    Level Kind_Ruler
        Description Kind_Ruler_desc
        EffectsDescription Kind_Ruler_effects_desc
        Threshold  3 

        Effect Chivalry  2 
        Effect Squalor -2 

    Level Benevolent_Ruler
        Description Benevolent_Ruler_desc
        EffectsDescription Benevolent_Ruler_effects_desc
;        Epithet Benevolent_Ruler_epithet_desc
        Threshold  7 

        Effect Chivalry  3 
        Effect Squalor -3 



;------------------------------------------
Trait GoodBuilder
    Characters family
    NoGoingBackLevel  2 
    AntiTraits BadBuilder

    Level Active_Builder
        Description Active_Builder_desc
        EffectsDescription Active_Builder_effects_desc
        Threshold  12 

        Effect Construction  5 
        Effect Squalor -1 

    Level Urban_Planner
        Description Urban_Planner_desc
        EffectsDescription Urban_Planner_effects_desc
        Threshold  24 

        Effect Construction  10 
        Effect Squalor -2 

    Level Great_Builder
        Description Great_Builder_desc
        EffectsDescription Great_Builder_effects_desc
;        Epithet Great_Builder_epithet_desc
        Threshold  36 

        Effect Construction  15 
        Effect Squalor -3 



;------------------------------------------
Trait BadBuilder
    Characters family
    NoGoingBackLevel  2 
    AntiTraits GoodBuilder

    Level Not_Constructive
        Description Not_Constructive_desc
        EffectsDescription Not_Constructive_effects_desc
        Threshold  2 

        Effect Construction -5 
        Effect Squalor  1 

    Level Sloppy_Builder
        Description Sloppy_Builder_desc
        EffectsDescription Sloppy_Builder_effects_desc
        Threshold  4 

        Effect Construction -10 
        Effect Squalor  2 

    Level Abhors_Construction
        Description Abhors_Construction_desc
        EffectsDescription Abhors_Construction_effects_desc
        Threshold  6 

        Effect Construction -15 
        Effect Squalor  3 



;------------------------------------------
Trait Generous
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Miserly

    Level Generous
        Description Generous_desc
        EffectsDescription Generous_effects_desc
        Threshold  3 

        Effect TaxCollection -2 

    Level Openly_Giving
        Description Openly_Giving_desc
        EffectsDescription Openly_Giving_effects_desc
        Threshold  4 

        Effect Trading -2 
        Effect TaxCollection -5 

    Level Overly_Generous
        Description Overly_Generous_desc
        EffectsDescription Overly_Generous_effects_desc
        Threshold  8 

        Effect Trading -5 
        Effect TaxCollection -10 



;------------------------------------------
Trait Miserly
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Generous

    Level Mean_with_Money
        Description Mean_with_Money_desc
        EffectsDescription Mean_with_Money_effects_desc
        Threshold  1 

        Effect TaxCollection  2 
        Effect Squalor  1 

    Level Hoarder_of_Wealth
        Description Hoarder_of_Wealth_desc
        EffectsDescription Hoarder_of_Wealth_effects_desc
        Threshold  2 

        Effect Trading  2 
        Effect TaxCollection  5 
        Effect Squalor  2 

    Level Miserly
        Description Miserly_desc
        EffectsDescription Miserly_effects_desc
;        Epithet Miserly_epithet_desc
        Threshold  4 

        Effect Trading  5 
        Effect TaxCollection  10 
        Effect Squalor  3 



;------------------------------------------
Trait Noctophobia
    Characters family
    AntiTraits Noctophilia

    Level Spooked_at_Night
        Description Spooked_at_Night_desc
        EffectsDescription Spooked_at_Night_effects_desc
        Threshold  2 

        Effect NightBattle -1 

    Level Fear_of_the_Dark
        Description Fear_of_the_Dark_desc
        EffectsDescription Fear_of_the_Dark_effects_desc
        Threshold  3 

        Effect NightBattle -2 
        Effect PersonalSecurity  1 

    Level Noctophobic
        Description Noctophobic_desc
        EffectsDescription Noctophobic_effects_desc
        Threshold  5 

        Effect NightBattle -3 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait Noctophilia
    Characters family
    AntiTraits Noctophobia

    Level Likes_the_Dark
        Description Likes_the_Dark_desc
        EffectsDescription Likes_the_Dark_effects_desc
        Threshold  2 

        Effect NightBattle  1 

    Level Effective_at_Night
        Description Effective_at_Night_desc
        EffectsDescription Effective_at_Night_effects_desc
        Threshold  3 

        Effect NightBattle  2 

    Level Nocturnal
        Description Nocturnal_desc
        EffectsDescription Nocturnal_effects_desc
        GainMessage Nocturnal_gain_desc
        Threshold  5 

        Effect NightBattle  3 



;------------------------------------------
Trait Perverted
    Characters family
    AntiTraits Prim

    Level Sexually_Liberated
        Description Sexually_Liberated_desc
        EffectsDescription Sexually_Liberated_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Sexually_Eccentric
        Description Sexually_Eccentric_desc
        EffectsDescription Sexually_Eccentric_effects_desc
        Threshold  2 

        Effect LocalPopularity -1 

    Level Sexually_Debauched
        Description Sexually_Debauched_desc
        EffectsDescription Sexually_Debauched_effects_desc
        Threshold  4 

        Effect Piety -1 
        Effect LocalPopularity -2 

    Level Sexually_Perverse
        Description Sexually_Perverse_desc
        EffectsDescription Sexually_Perverse_effects_desc
        Threshold  7 

        Effect Piety -2 
        Effect LocalPopularity -3 

    Level Sexually_Corrupt
        Description Sexually_Corrupt_desc
        EffectsDescription Sexually_Corrupt_effects_desc
        Threshold  10 

        Effect Piety -3 
        Effect Authority -1 
        Effect LocalPopularity -4 

    Level Diabolically_Degenerate
        Description Diabolically_Degenerate_desc
        EffectsDescription Diabolically_Degenerate_effects_desc
;        Epithet Diabolically_Degenerate_epithet_desc
        Threshold  12 

        Effect Piety -4 
        Effect Authority -2 
        Effect LocalPopularity -5 



;------------------------------------------
Trait Scout
    Characters family

    Level Adopts_Scouting
        Description Adopts_Scouting_desc
        EffectsDescription Adopts_Scouting_effects_desc
        Threshold  2 

        Effect LineOfSight  1 

    Level Adept_Scout
        Description Adept_Scout_desc
        EffectsDescription Adept_Scout_effects_desc
        Threshold  4 

        Effect LineOfSight  2 

    Level Reconnaissance_Expert
        Description Reconnaissance_Expert_desc
        EffectsDescription Reconnaissance_Expert_effects_desc
        Threshold  6 

        Effect LineOfSight  3 



;------------------------------------------
Trait Sailor
    Characters admiral
    NoGoingBackLevel  2 
    AntiTraits Landlubber

    Level Competent_Sailor
        Description Competent_Sailor_desc
        EffectsDescription Competent_Sailor_effects_desc
        GainMessage Competent_Sailor_gain_desc
        Threshold  1 

        Effect NavalCommand  1 

    Level Fine_Officer
        Description Fine_Officer_desc
        EffectsDescription Fine_Officer_effects_desc
        GainMessage Fine_Officer_gain_desc
        Threshold  2 

        Effect NavalCommand  2 

    Level Worthy_Admiral
        Description Worthy_Admiral_desc
        EffectsDescription Worthy_Admiral_effects_desc
        GainMessage Worthy_Admiral_gain_desc
        Threshold  4 

        Effect NavalCommand  3 

    Level Great_Admiral
        Description Great_Admiral_desc
        EffectsDescription Great_Admiral_effects_desc
        GainMessage Great_Admiral_gain_desc
        Threshold  8 

        Effect NavalCommand  4 

    Level Legendary_Admiral
        Description Legendary_Admiral_desc
        EffectsDescription Legendary_Admiral_effects_desc
        GainMessage Legendary_Admiral_gain_desc
;        Epithet Legendary_Admiral_epithet_desc
        Threshold  16 

        Effect NavalCommand  5 



;------------------------------------------
Trait Landlubber
    Characters admiral
    AntiTraits Sailor

    Level Poor_Navigator
        Description Poor_Navigator_desc
        EffectsDescription Poor_Navigator_effects_desc
        Threshold  1 

        Effect NavalCommand -1 

    Level No_Naval_Nouse
        Description No_Naval_Nouse_desc
        EffectsDescription No_Naval_Nouse_effects_desc
        Threshold  4 

        Effect NavalCommand -2 

    Level Total_Landlubber
        Description Total_Landlubber_desc
        EffectsDescription Total_Landlubber_effects_desc
        Threshold  6 

        Effect NavalCommand -3 



;------------------------------------------
Trait BattleScarred
    Characters family

    Level Marks_of_War
        Description Marks_of_War_desc
        EffectsDescription Marks_of_War_effects_desc
        Threshold  1 

        Effect Authority  1 
        Effect HitPoints  2 

    Level Scarred
        Description Scarred_desc
        EffectsDescription Scarred_effects_desc
        Threshold  2 

        Effect Authority  1 
        Effect HitPoints  4 

    Level Terribly_Scarred
        Description Terribly_Scarred_desc
        EffectsDescription Terribly_Scarred_effects_desc
        Threshold  3 

        Effect Authority  2 
        Effect HitPoints  6 

    Level Brutally_Scarred
        Description Brutally_Scarred_desc
        EffectsDescription Brutally_Scarred_effects_desc
        GainMessage Brutally_Scarred_gain_desc
;        Epithet Brutally_Scarred_epithet_desc
        Threshold  4 

        Effect Authority  2 
        Effect HitPoints  8 



;------------------------------------------
Trait GoodConspirator
    Characters spy, assassin
    AntiTraits BadConspirator

    Level Plotter
        Description Plotter_desc
        EffectsDescription Plotter_effects_desc
        Threshold  2 

        Effect Subterfuge  1 

    Level Schemer
        Description Schemer_desc
        EffectsDescription Schemer_effects_desc
        Threshold  4 

        Effect Subterfuge  2 

    Level Grand_Conspirator
        Description Grand_Conspirator_desc
        EffectsDescription Grand_Conspirator_effects_desc
        Threshold  8 

        Effect Subterfuge  3 



;------------------------------------------
Trait BadConspirator
    Characters spy, assassin
    AntiTraits GoodConspirator

    Level Poor_Plotter
        Description Poor_Plotter_desc
        EffectsDescription Poor_Plotter_effects_desc
        Threshold  2 

        Effect Subterfuge -1 

    Level Silly_Schemes
        Description Silly_Schemes_desc
        EffectsDescription Silly_Schemes_effects_desc
        Threshold  4 

        Effect Subterfuge -2 

    Level Lost_the_Plot
        Description Lost_the_Plot_desc
        EffectsDescription Lost_the_Plot_effects_desc
        Threshold  8 

        Effect Subterfuge -3 



;------------------------------------------
Trait Talkative
    Characters diplomat
    AntiTraits Secretive

    Level Talkative
        Description Talkative_desc
        EffectsDescription Talkative_effects_desc
        Threshold  2 

        Effect Influence -1 
        Effect Bribery  5 

    Level Gossips
        Description Gossips_desc
        EffectsDescription Gossips_effects_desc
        Threshold  4 

        Effect Influence -2 

    Level Utterly_Indiscreet
        Description Utterly_Indiscreet_desc
        EffectsDescription Utterly_Indiscreet_effects_desc
;        Epithet Utterly_Indiscreet_epithet_desc
        Threshold  8 

        Effect Influence -3 
        Effect Bribery -5 



;------------------------------------------
Trait Secretive
    Characters diplomat
    AntiTraits Talkative

    Level Discreet
        Description Discreet_desc
        EffectsDescription Discreet_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Secretive
        Description Secretive_desc
        EffectsDescription Secretive_effects_desc
        Threshold  2 

        Effect Influence  2 
        Effect Bribery  5 

    Level Impossible_to_Read
        Description Impossible_to_Read_desc
        EffectsDescription Impossible_to_Read_effects_desc
        Threshold  4 

        Effect Influence  3 
        Effect Bribery  10 



;------------------------------------------
Trait GoodInfantryGeneral
    Characters family
    AntiTraits BadInfantryGeneral

    Level Good_with_Infantry
        Description Good_with_Infantry_desc
        EffectsDescription Good_with_Infantry_effects_desc
        Threshold  2 

        Effect InfantryCommand  1 

    Level Skilled_with_Infantry
        Description Skilled_with_Infantry_desc
        EffectsDescription Skilled_with_Infantry_effects_desc
        Threshold  4 

        Effect InfantryCommand  2 

    Level Infantry_Master
        Description Infantry_Master_desc
        EffectsDescription Infantry_Master_effects_desc
        GainMessage Infantry_Master_gain_desc
;        Epithet Infantry_Master_epithet_desc
        Threshold  6 

        Effect InfantryCommand  3 



;------------------------------------------
Trait BadInfantryGeneral
    Characters family
    AntiTraits GoodInfantryGeneral

    Level Poor_with_Infantry
        Description Poor_with_Infantry_desc
        EffectsDescription Poor_with_Infantry_effects_desc
        Threshold  2 

        Effect InfantryCommand -1 

    Level Inept_with_Infantry
        Description Inept_with_Infantry_desc
        EffectsDescription Inept_with_Infantry_effects_desc
        Threshold  4 

        Effect InfantryCommand -2 

    Level Confused_with_Infantry
        Description Confused_with_Infantry_desc
        EffectsDescription Confused_with_Infantry_effects_desc
        Threshold  6 

        Effect InfantryCommand -3 



;------------------------------------------
Trait GoodCavalryGeneral
    Characters family
    AntiTraits BadCavalryGeneral

    Level Good_with_Cavalry
        Description Good_with_Cavalry_desc
        EffectsDescription Good_with_Cavalry_effects_desc
        Threshold  2 

        Effect CavalryCommand  1 

    Level Dangerous_with_Cavalry
        Description Dangerous_with_Cavalry_desc
        EffectsDescription Dangerous_with_Cavalry_effects_desc
        Threshold  4 

        Effect CavalryCommand  2 

    Level Great_Cavalry_Commander
        Description Great_Cavalry_Commander_desc
        EffectsDescription Great_Cavalry_Commander_effects_desc
        GainMessage Great_Cavalry_Commander_gain_desc
;        Epithet Great_Cavalry_Commander_epithet_desc
        Threshold  6 

        Effect CavalryCommand  3 



;------------------------------------------
Trait BadCavalryGeneral
    Characters family
    AntiTraits GoodCavalryGeneral

    Level Poor_with_Cavalry
        Description Poor_with_Cavalry_desc
        EffectsDescription Poor_with_Cavalry_effects_desc
        Threshold  2 

        Effect CavalryCommand -1 

    Level Inept_with_Cavalry
        Description Inept_with_Cavalry_desc
        EffectsDescription Inept_with_Cavalry_effects_desc
        Threshold  4 

        Effect CavalryCommand -2 

    Level Shameful_with_Cavalry
        Description Shameful_with_Cavalry_desc
        EffectsDescription Shameful_with_Cavalry_effects_desc
        Threshold  6 

        Effect CavalryCommand -3 



;------------------------------------------
Trait Fearsaztec
    Characters family
    ExcludeCultures mesoamerican
    AntiTraits Hatesaztec

    Level Nervous_Near_Aztecs
        Description Nervous_Near_Aztecs_desc
        EffectsDescription Nervous_Near_Aztecs_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Aztecs -1 

    Level Fears_Aztecs
        Description Fears_Aztecs_desc
        EffectsDescription Fears_Aztecs_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Aztecs -2 

    Level Terrified_by_Aztec_Ways
        Description Terrified_by_Aztec_Ways_desc
        EffectsDescription Terrified_by_Aztec_Ways_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Aztecs -3 



;------------------------------------------
Trait Hatesaztec
    Characters family
    ExcludeCultures mesoamerican
    NoGoingBackLevel  3 
    AntiTraits Fearsaztec

    Level Despises_Aztec_Ways
        Description Despises_Aztec_Ways_desc
        EffectsDescription Despises_Aztec_Ways_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Aztecs  1 

    Level Hates_Aztecs
        Description Hates_Aztecs_desc
        EffectsDescription Hates_Aztecs_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Aztecs  2 

    Level Loathes_Heathen_Aztecs
        Description Loathes_Heathen_Aztecs_desc
        EffectsDescription Loathes_Heathen_Aztecs_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Aztecs  3 



;------------------------------------------
Trait Fearsbyzantium
    Characters family
    AntiTraits Hatesbyzantium

    Level Nervous_Near_Byzantine
        Description Nervous_Near_Byzantine_desc
        EffectsDescription Nervous_Near_Byzantine_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Byzantium -1 

    Level Fears_the_Byzantine
        Description Fears_the_Byzantine_desc
        EffectsDescription Fears_the_Byzantine_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Byzantium -2 

    Level Terrified_of_Byzantium
        Description Terrified_of_Byzantium_desc
        EffectsDescription Terrified_of_Byzantium_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Byzantium -3 



;------------------------------------------
Trait Hatesbyzantium
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsbyzantium

    Level Dislikes_the_Byzantines
        Description Dislikes_the_Byzantines_desc
        EffectsDescription Dislikes_the_Byzantines_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Byzantium  1 

    Level Hates_the_Byzantines
        Description Hates_the_Byzantines_desc
        EffectsDescription Hates_the_Byzantines_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Byzantium  2 

    Level Loathes_all_Byzantines
        Description Loathes_all_Byzantines_desc
        EffectsDescription Loathes_all_Byzantines_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Byzantium  3 



;------------------------------------------
Trait Fearsdenmark
    Characters family
    AntiTraits Hatesdenmark

    Level Uncomfortable_Near_Danes
        Description Uncomfortable_Near_Danes_desc
        EffectsDescription Uncomfortable_Near_Danes_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Denmark -1 

    Level Fears_Danes
        Description Fears_Danes_desc
        EffectsDescription Fears_Danes_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Denmark -2 

    Level Terrified_by_Danish
        Description Terrified_by_Danish_desc
        EffectsDescription Terrified_by_Danish_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Denmark -3 



;------------------------------------------
Trait Hatesdenmark
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsdenmark

    Level Dislikes_the_Danes
        Description Dislikes_the_Danes_desc
        EffectsDescription Dislikes_the_Danes_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Denmark  1 

    Level Hates_the_Danes
        Description Hates_the_Danes_desc
        EffectsDescription Hates_the_Danes_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Denmark  2 

    Level Loathes_Disgusting_Danish
        Description Loathes_Disgusting_Danish_desc
        EffectsDescription Loathes_Disgusting_Danish_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Denmark  3 



;------------------------------------------
Trait Fearsegypt
    Characters family
    AntiTraits Hatesegypt

    Level Edgey_around_Egyptians
        Description Edgey_around_Egyptians_desc
        EffectsDescription Edgey_around_Egyptians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Egypt -1 

    Level Fears_the_Egyptians
        Description Fears_the_Egyptians_desc
        EffectsDescription Fears_the_Egyptians_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Egypt -2 

    Level Terrified_by_Egptians
        Description Terrified_by_Egptians_desc
        EffectsDescription Terrified_by_Egptians_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Egypt -3 



;------------------------------------------
Trait Hatesegypt
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsegypt

    Level Dislikes_the_Egyptians
        Description Dislikes_the_Egyptians_desc
        EffectsDescription Dislikes_the_Egyptians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Egypt  1 

    Level Hates_the_Egyptians
        Description Hates_the_Egyptians_desc
        EffectsDescription Hates_the_Egyptians_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Egypt  2 

    Level Loathes_the_Evil_Egyptians
        Description Loathes_the_Evil_Egyptians_desc
        EffectsDescription Loathes_the_Evil_Egyptians_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Egypt  3 



;------------------------------------------
Trait Fearsengland
    Characters family
    AntiTraits Hatesengland

    Level Edgey_Around_the_English
        Description Edgey_Around_the_English_desc
        EffectsDescription Edgey_Around_the_English_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_England -1 

    Level Fears_the_English
        Description Fears_the_English_desc
        EffectsDescription Fears_the_English_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_England -2 

    Level Terrified_by_the_English
        Description Terrified_by_the_English_desc
        EffectsDescription Terrified_by_the_English_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_England -3 



;------------------------------------------
Trait Hatesengland
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsengland

    Level Dislikes_the_English
        Description Dislikes_the_English_desc
        EffectsDescription Dislikes_the_English_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_England  1 

    Level Hates_the_English
        Description Hates_the_English_desc
        EffectsDescription Hates_the_English_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_England  2 

    Level Loathes_the_Evil_English
        Description Loathes_the_Evil_English_desc
        EffectsDescription Loathes_the_Evil_English_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_England  3 



;------------------------------------------
Trait Fearsfrance
    Characters family
    AntiTraits Hatesfrance

    Level Wary_of_the_French
        Description Wary_of_the_French_desc
        EffectsDescription Wary_of_the_French_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_France -1 

    Level Fears_the_French
        Description Fears_the_French_desc
        EffectsDescription Fears_the_French_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_France -2 

    Level Terrified_by_the_French
        Description Terrified_by_the_French_desc
        EffectsDescription Terrified_by_the_French_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_France -3 



;------------------------------------------
Trait Hatesfrance
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsfrance

    Level Dislikes_the_French
        Description Dislikes_the_French_desc
        EffectsDescription Dislikes_the_French_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_France  1 

    Level Hates_the_French
        Description Hates_the_French_desc
        EffectsDescription Hates_the_French_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_France  2 

    Level Loathes_the_French_Fools
        Description Loathes_the_French_Fools_desc
        EffectsDescription Loathes_the_French_Fools_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_France  3 



;------------------------------------------
Trait Fearshre
    Characters family
    AntiTraits Hateshre

    Level Edgey_around_Imperials
        Description Edgey_around_Imperials_desc
        EffectsDescription Edgey_around_Imperials_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_HRE -1 

    Level Fears_the_Reich
        Description Fears_the_Reich_desc
        EffectsDescription Fears_the_Reich_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_HRE -2 

    Level Terrified_of_the_Empire
        Description Terrified_of_the_Empire_desc
        EffectsDescription Terrified_of_the_Empire_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_HRE -3 



;------------------------------------------
Trait Hateshre
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearshre

    Level Dislikes_the_Reich
        Description Dislikes_the_Reich_desc
        EffectsDescription Dislikes_the_Reich_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_HRE  1 

    Level Hates_the_Reich
        Description Hates_the_Reich_desc
        EffectsDescription Hates_the_Reich_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_HRE  2 

    Level Loathes_the_Empire
        Description Loathes_the_Empire_desc
        EffectsDescription Loathes_the_Empire_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_HRE  3 



;------------------------------------------
Trait Fearshungary
    Characters family
    AntiTraits Hateshungary

    Level Nervous_near_Hungarians
        Description Nervous_near_Hungarians_desc
        EffectsDescription Nervous_near_Hungarians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Hungary -1 

    Level Fears_Hungarians
        Description Fears_Hungarians_desc
        EffectsDescription Fears_Hungarians_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Hungary -2 

    Level Terrified_of_Hungarians
        Description Terrified_of_Hungarians_desc
        EffectsDescription Terrified_of_Hungarians_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Hungary -3 



;------------------------------------------
Trait Hateshungary
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearshungary

    Level Dislikes_Hungarians
        Description Dislikes_Hungarians_desc
        EffectsDescription Dislikes_Hungarians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Hungary  1 

    Level Hates_the_Hungarians
        Description Hates_the_Hungarians_desc
        EffectsDescription Hates_the_Hungarians_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Hungary  2 

    Level Loathes_the_Magyar
        Description Loathes_the_Magyar_desc
        EffectsDescription Loathes_the_Magyar_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Hungary  3 



;------------------------------------------
Trait Fearsmilan
    Characters family
    AntiTraits Hatesmilan

    Level Nervous_near_Milanese
        Description Nervous_near_Milanese_desc
        EffectsDescription Nervous_near_Milanese_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Milan -1 

    Level Fears_Milanese
        Description Fears_Milanese_desc
        EffectsDescription Fears_Milanese_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Milan -2 

    Level Terrified_of_Milanese_Might
        Description Terrified_of_Milanese_Might_desc
        EffectsDescription Terrified_of_Milanese_Might_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Milan -3 



;------------------------------------------
Trait Hatesmilan
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsmilan

    Level Dislikes_Milanese
        Description Dislikes_Milanese_desc
        EffectsDescription Dislikes_Milanese_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Milan  1 

    Level Hates_the_Milanese
        Description Hates_the_Milanese_desc
        EffectsDescription Hates_the_Milanese_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Milan  2 

    Level Loathes_the_Miserly_Milanese
        Description Loathes_the_Miserly_Milanese_desc
        EffectsDescription Loathes_the_Miserly_Milanese_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Milan  3 



;------------------------------------------
Trait Fearsmongols
    Characters family
    AntiTraits Hatesmongols

    Level Wary_of_Mongols
        Description Wary_of_Mongols_desc
        EffectsDescription Wary_of_Mongols_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Mongols -1 

    Level Fears_Mongols
        Description Fears_Mongols_desc
        EffectsDescription Fears_Mongols_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Mongols -2 

    Level Terrified_of_the_Mongols
        Description Terrified_of_the_Mongols_desc
        EffectsDescription Terrified_of_the_Mongols_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Mongols -3 



;------------------------------------------
Trait Hatesmongols
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsmongols

    Level Dislikes_the_Mongols
        Description Dislikes_the_Mongols_desc
        EffectsDescription Dislikes_the_Mongols_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Mongols  1 

    Level Hates_the_Mongols
        Description Hates_the_Mongols_desc
        EffectsDescription Hates_the_Mongols_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Mongols  2 

    Level Loathes_the_Murderous_Mongols
        Description Loathes_the_Murderous_Mongols_desc
        EffectsDescription Loathes_the_Murderous_Mongols_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Mongols  3 



;------------------------------------------
Trait Fearsmoors
    Characters family
    AntiTraits Hatesmoors

    Level Nervous_near_Moors
        Description Nervous_near_Moors_desc
        EffectsDescription Nervous_near_Moors_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Moors -1 

    Level Fears_the_Moors
        Description Fears_the_Moors_desc
        EffectsDescription Fears_the_Moors_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Moors -2 

    Level Terrified_of_the_Moors
        Description Terrified_of_the_Moors_desc
        EffectsDescription Terrified_of_the_Moors_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Moors -3 



;------------------------------------------
Trait Hatesmoors
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsmoors

    Level Dislikes_Moors
        Description Dislikes_Moors_desc
        EffectsDescription Dislikes_Moors_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Moors  1 

    Level Hates_the_Moors
        Description Hates_the_Moors_desc
        EffectsDescription Hates_the_Moors_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Moors  2 

    Level Loathes_the_Moors
        Description Loathes_the_Moors_desc
        EffectsDescription Loathes_the_Moors_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Moors  3 



;------------------------------------------
Trait Fearspapal_states
    Characters family
    AntiTraits Hatespapal_states

    Level Wary_of_the_Papacy
        Description Wary_of_the_Papacy_desc
        EffectsDescription Wary_of_the_Papacy_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Papal_States -1 

    Level Fears_the_Papacy
        Description Fears_the_Papacy_desc
        EffectsDescription Fears_the_Papacy_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Papal_States -2 

    Level Terrified_of_Papal_Forces
        Description Terrified_of_Papal_Forces_desc
        EffectsDescription Terrified_of_Papal_Forces_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Papal_States -3 



;------------------------------------------
Trait Hatespapal_states
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearspapal_states

    Level Dislikes_the_Papacy
        Description Dislikes_the_Papacy_desc
        EffectsDescription Dislikes_the_Papacy_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Papal_States  1 

    Level Hates_the_Papacy
        Description Hates_the_Papacy_desc
        EffectsDescription Hates_the_Papacy_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Papal_States  2 

    Level Loathes_the_Papacy
        Description Loathes_the_Papacy_desc
        EffectsDescription Loathes_the_Papacy_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Papal_States  3 



;------------------------------------------
Trait Fearspoland
    Characters family
    AntiTraits Hatespoland

    Level Wary_of_Poles
        Description Wary_of_Poles_desc
        EffectsDescription Wary_of_Poles_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Poland -1 

    Level Fears_the_Poles
        Description Fears_the_Poles_desc
        EffectsDescription Fears_the_Poles_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Poland -2 

    Level Terrified_of_Poles
        Description Terrified_of_Poles_desc
        EffectsDescription Terrified_of_Poles_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Poland -3 



;------------------------------------------
Trait Hatespoland
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearspoland

    Level Dislikes_the_Poles
        Description Dislikes_the_Poles_desc
        EffectsDescription Dislikes_the_Poles_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Poland  1 

    Level Hates_the_Poles
        Description Hates_the_Poles_desc
        EffectsDescription Hates_the_Poles_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Poland  2 

    Level Loathes_Poland
        Description Loathes_Poland_desc
        EffectsDescription Loathes_Poland_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Poland  3 



;------------------------------------------
Trait Fearsportugal
    Characters family
    AntiTraits Hatesportugal

    Level Wary_of_Portugese
        Description Wary_of_Portugese_desc
        EffectsDescription Wary_of_Portugese_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Portugal -1 

    Level Fears_Portugese
        Description Fears_Portugese_desc
        EffectsDescription Fears_Portugese_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Portugal -2 

    Level Terrified_of_Portugese
        Description Terrified_of_Portugese_desc
        EffectsDescription Terrified_of_Portugese_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Portugal -3 



;------------------------------------------
Trait Hatesportugal
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsportugal

    Level Dislikes_Portugese
        Description Dislikes_Portugese_desc
        EffectsDescription Dislikes_Portugese_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Portugal  1 

    Level Hates_Portugese
        Description Hates_Portugese_desc
        EffectsDescription Hates_Portugese_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Combat_V_Faction_Portugal  2 

    Level Loathes_Portugal
        Description Loathes_Portugal_desc
        EffectsDescription Loathes_Portugal_effects_desc
        Threshold  4 

        Effect Combat_V_Faction_Portugal  3 



;------------------------------------------
Trait Fearsslave
    Characters family
    AntiTraits Hatesslave

    Level Wary_of_Rebels
        Description Wary_of_Rebels_desc
        EffectsDescription Wary_of_Rebels_effects_desc
        Threshold  1 


    Level Fears_Rebelling_Forces
        Description Fears_Rebelling_Forces_desc
        EffectsDescription Fears_Rebelling_Forces_effects_desc
        Threshold  2 

        Effect TroopMorale -1 

    Level Terrified_of_Rebellion
        Description Terrified_of_Rebellion_desc
        EffectsDescription Terrified_of_Rebellion_effects_desc
        Threshold  4 

        Effect Loyalty  1 
        Effect TroopMorale -2 



;------------------------------------------
Trait Hatesslave
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsslave

    Level Dislikes_Rebels
        Description Dislikes_Rebels_desc
        EffectsDescription Dislikes_Rebels_effects_desc
        Threshold  1 


    Level Hates_Rebels
        Description Hates_Rebels_desc
        EffectsDescription Hates_Rebels_effects_desc
        Threshold  2 

        Effect TroopMorale  1 

    Level Loathes_Rebelious_Scum
        Description Loathes_Rebelious_Scum_desc
        EffectsDescription Loathes_Rebelious_Scum_effects_desc
        GainMessage Loathes_Rebelious_Scum_gain_desc
        Threshold  4 

        Effect Loyalty  1 



;------------------------------------------
Trait Fearsrussia
    Characters family
    AntiTraits Hatesrussia

    Level Wary_of_Russians
        Description Wary_of_Russians_desc
        EffectsDescription Wary_of_Russians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Russia -1 

    Level Fears_Russians
        Description Fears_Russians_desc
        EffectsDescription Fears_Russians_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Russia -2 

    Level Terrified_of_Russians
        Description Terrified_of_Russians_desc
        EffectsDescription Terrified_of_Russians_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Russia -3 



;------------------------------------------
Trait Hatesrussia
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsrussia

    Level Dislikes_Russians
        Description Dislikes_Russians_desc
        EffectsDescription Dislikes_Russians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Russia  1 

    Level Hates_Russians
        Description Hates_Russians_desc
        EffectsDescription Hates_Russians_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Russia  2 

    Level Loathes_Russians
        Description Loathes_Russians_desc
        EffectsDescription Loathes_Russians_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Russia  3 



;------------------------------------------
Trait Fearsscotland
    Characters family
    AntiTraits Hatesscotland

    Level Wary_of_Scots
        Description Wary_of_Scots_desc
        EffectsDescription Wary_of_Scots_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Scotland -1 

    Level Fears_Scots
        Description Fears_Scots_desc
        EffectsDescription Fears_Scots_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Scotland -2 

    Level Terrified_of_Scottish
        Description Terrified_of_Scottish_desc
        EffectsDescription Terrified_of_Scottish_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Scotland -3 



;------------------------------------------
Trait Hatesscotland
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsscotland

    Level Dislikes_Scots
        Description Dislikes_Scots_desc
        EffectsDescription Dislikes_Scots_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Scotland  1 

    Level Hates_Scots
        Description Hates_Scots_desc
        EffectsDescription Hates_Scots_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Scotland  2 

    Level Loathes_Scottish_Scum
        Description Loathes_Scottish_Scum_desc
        EffectsDescription Loathes_Scottish_Scum_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Scotland  3 



;------------------------------------------
Trait Fearssicily
    Characters family
    AntiTraits Hatessicily

    Level Wary_of_Sicilians
        Description Wary_of_Sicilians_desc
        EffectsDescription Wary_of_Sicilians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Sicily -1 

    Level Fears_Sicilians
        Description Fears_Sicilians_desc
        EffectsDescription Fears_Sicilians_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Sicily -2 

    Level Terrified_of_Sicilians
        Description Terrified_of_Sicilians_desc
        EffectsDescription Terrified_of_Sicilians_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Sicily -3 



;------------------------------------------
Trait Hatessicily
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearssicily

    Level Dislikes_Sicilians
        Description Dislikes_Sicilians_desc
        EffectsDescription Dislikes_Sicilians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Sicily  1 

    Level Hates_Sicilians
        Description Hates_Sicilians_desc
        EffectsDescription Hates_Sicilians_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Sicily  2 

    Level Loathes_Sicilian_Scum
        Description Loathes_Sicilian_Scum_desc
        EffectsDescription Loathes_Sicilian_Scum_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Sicily  3 



;------------------------------------------
Trait Fearsspain
    Characters family
    AntiTraits Hatesspain

    Level Wary_of_Spaniards
        Description Wary_of_Spaniards_desc
        EffectsDescription Wary_of_Spaniards_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Spain -1 

    Level Fears_the_Spanish
        Description Fears_the_Spanish_desc
        EffectsDescription Fears_the_Spanish_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Spain -2 

    Level Terrified_of_the_Spanish
        Description Terrified_of_the_Spanish_desc
        EffectsDescription Terrified_of_the_Spanish_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Spain -3 



;------------------------------------------
Trait Hatesspain
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsspain

    Level Dislikes_the_Spanish
        Description Dislikes_the_Spanish_desc
        EffectsDescription Dislikes_the_Spanish_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Spain  1 

    Level Hates_the_Spanish
        Description Hates_the_Spanish_desc
        EffectsDescription Hates_the_Spanish_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Spain  2 

    Level Loathes_the_Spanish
        Description Loathes_the_Spanish_desc
        EffectsDescription Loathes_the_Spanish_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Spain  3 



;------------------------------------------
Trait Fearstimurids
    Characters family
    AntiTraits Hatestimurids

    Level Wary_of_Timurids
        Description Wary_of_Timurids_desc
        EffectsDescription Wary_of_Timurids_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Timurids -1 

    Level Fears_the_Timurids
        Description Fears_the_Timurids_desc
        EffectsDescription Fears_the_Timurids_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Timurids -2 

    Level Terrified_of_the_Timurids
        Description Terrified_of_the_Timurids_desc
        EffectsDescription Terrified_of_the_Timurids_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Timurids -3 



;------------------------------------------
Trait Hatestimurids
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearstimurids

    Level Dislikes_the_Timurids
        Description Dislikes_the_Timurids_desc
        EffectsDescription Dislikes_the_Timurids_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Timurids  1 

    Level Hates_the_Timurids
        Description Hates_the_Timurids_desc
        EffectsDescription Hates_the_Timurids_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Timurids  2 

    Level Loathes_the_Invading_Timurids
        Description Loathes_the_Invading_Timurids_desc
        EffectsDescription Loathes_the_Invading_Timurids_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Timurids  3 



;------------------------------------------
Trait Fearsturks
    Characters family
    AntiTraits Hatesturks

    Level Wary_of_the_Turks
        Description Wary_of_the_Turks_desc
        EffectsDescription Wary_of_the_Turks_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Turks -1 

    Level Fears_the_Turks
        Description Fears_the_Turks_desc
        EffectsDescription Fears_the_Turks_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Turks -2 

    Level Terrified_of_the_Turkish
        Description Terrified_of_the_Turkish_desc
        EffectsDescription Terrified_of_the_Turkish_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Turks -3 



;------------------------------------------
Trait Hatesturks
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsturks

    Level Dislikes_the_Turks
        Description Dislikes_the_Turks_desc
        EffectsDescription Dislikes_the_Turks_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Turks  1 

    Level Hates_the_Turks
        Description Hates_the_Turks_desc
        EffectsDescription Hates_the_Turks_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Turks  2 

    Level Loathes_the_Turkish
        Description Loathes_the_Turkish_desc
        EffectsDescription Loathes_the_Turkish_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Turks  3 



;------------------------------------------
Trait Fearsvenice
    Characters family
    AntiTraits Hatesvenice

    Level Wary_of_Venetians
        Description Wary_of_Venetians_desc
        EffectsDescription Wary_of_Venetians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Venice -1 

    Level Fears_Venetians
        Description Fears_Venetians_desc
        EffectsDescription Fears_Venetians_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Venice -2 

    Level Terrified_of_Venetians
        Description Terrified_of_Venetians_desc
        EffectsDescription Terrified_of_Venetians_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect Combat_V_Faction_Venice -3 



;------------------------------------------
Trait Hatesvenice
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Fearsvenice

    Level Dislikes_the_Venetians
        Description Dislikes_the_Venetians_desc
        EffectsDescription Dislikes_the_Venetians_effects_desc
        Threshold  1 

        Effect Combat_V_Faction_Venice  1 

    Level Hates_the_Venetians
        Description Hates_the_Venetians_desc
        EffectsDescription Hates_the_Venetians_effects_desc
        Threshold  2 

        Effect Combat_V_Faction_Venice  2 

    Level Loathes_the_Venetians
        Description Loathes_the_Venetians_desc
        EffectsDescription Loathes_the_Venetians_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Combat_V_Faction_Venice  3 


;------------------------------------------
Trait Inbred
    Characters family
    NoGoingBackLevel  1 

    Level A_Bit_Odd
        Description A_Bit_Odd_desc
        EffectsDescription A_Bit_Odd_effects_desc
        Threshold  1 

        Effect Fertility -1 

    Level Of_Dubious_Lineage
        Description Of_Dubious_Lineage_desc
        EffectsDescription Of_Dubious_Lineage_effects_desc
        Threshold  2 

        Effect Fertility -2 

    Level Inbred
        Description Inbred_desc
        EffectsDescription Inbred_effects_desc
        Threshold  3 

        Effect Command -1 
        Effect TaxCollection -2 
        Effect Fertility -3 

    Level Woefully_Inbred
        Description Woefully_Inbred_desc
        EffectsDescription Woefully_Inbred_effects_desc
        Threshold  4 

        Effect Command -1 
        Effect Authority -1 
        Effect TaxCollection -5 
        Effect Fertility -4 

    Level Spawn_of_Incest
        Description Spawn_of_Incest_desc
        EffectsDescription Spawn_of_Incest_effects_desc
        Threshold  5 

        Effect Command -2 
        Effect Authority -2 
        Effect TaxCollection -10 
        Effect Fertility -5 

    Level Betrothed_to_Mother
        Description Betrothed_to_Mother_desc
        EffectsDescription Betrothed_to_Mother_effects_desc
;        Epithet Betrothed_to_Mother_epithet_desc
        Threshold  6 

        Effect Command -3 
        Effect Authority -3 
        Effect TaxCollection -15 



;------------------------------------------
Trait Handsome
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Ugly

    Level Handsome
        Description Handsome_desc
        EffectsDescription Handsome_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Physically_Attractive
        Description Physically_Attractive_desc
        EffectsDescription Physically_Attractive_effects_desc
        Threshold  2 

        Effect LocalPopularity  2 

    Level Striking_to_Behold
        Description Striking_to_Behold_desc
        EffectsDescription Striking_to_Behold_effects_desc
        Threshold  3 

        Effect Authority  1 
        Effect LocalPopularity  3 

    Level Physically_Flawless
        Description Physically_Flawless_desc
        EffectsDescription Physically_Flawless_effects_desc
;        Epithet Physically_Flawless_epithet_desc
        Threshold  4 

        Effect Command -1 
        Effect Authority  1 
        Effect LocalPopularity  4 



;------------------------------------------
Trait Ugly
    Characters family
    NoGoingBackLevel  1 
    AntiTraits Handsome

    Level Plain
        Description Plain_desc
        EffectsDescription Plain_effects_desc
        Threshold  1 

        Effect LocalPopularity -1 

    Level A_Bit_Rough
        Description A_Bit_Rough_desc
        EffectsDescription A_Bit_Rough_effects_desc
        Threshold  2 

        Effect Command  1 
        Effect LocalPopularity -2 

    Level Ugly
        Description Ugly_desc
        EffectsDescription Ugly_effects_desc
        Threshold  3 

        Effect Command  1 
        Effect LocalPopularity -3 
        Effect Fertility -1 

    Level Repulsive_to_Behold
        Description Repulsive_to_Behold_desc
        EffectsDescription Repulsive_to_Behold_effects_desc
        Threshold  4 

        Effect Command  1 
        Effect LocalPopularity -4 
        Effect Fertility -2 

    Level Cruelly_Deformed
        Description Cruelly_Deformed_desc
        EffectsDescription Cruelly_Deformed_effects_desc
;        Epithet Cruelly_Deformed_epithet_desc
        Threshold  5 

        Effect LocalPopularity -5 
        Effect Fertility -3 



;------------------------------------------
Trait Fertile
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Inbred, Infertile

    Level Virile
        Description Virile_desc
        EffectsDescription Virile_effects_desc
        Threshold  1 

        Effect Fertility  1 

    Level Fertile
        Description Fertile_desc
        EffectsDescription Fertile_effects_desc
        Threshold  2 

        Effect Fertility  2 

    Level Prolific
        Description Prolific_desc
        EffectsDescription Prolific_effects_desc
        Threshold  4 

        Effect Fertility  3 



;------------------------------------------
Trait Infertile
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Fertile

    Level Effete
        Description Effete_desc
        EffectsDescription Effete_effects_desc
        Threshold  1 

        Effect Fertility -1 

    Level Infertile
        Description Infertile_desc
        EffectsDescription Infertile_effects_desc
        Threshold  2 

        Effect Fertility -2 

    Level Lame_of_Loin
        Description Lame_of_Loin_desc
        EffectsDescription Lame_of_Loin_effects_desc
        Threshold  3 

        Effect Fertility -3 



;------------------------------------------
Trait GoodTaxman
    Characters family
    AntiTraits BadTaxman

    Level Good_with_Taxes
        Description Good_with_Taxes_desc
        EffectsDescription Good_with_Taxes_effects_desc
        Threshold  1 

        Effect TaxCollection  10 

    Level Thorough_Taxman
        Description Thorough_Taxman_desc
        EffectsDescription Thorough_Taxman_effects_desc
        Threshold  2 

        Effect TaxCollection  20 
        Effect Unrest  1 

    Level Cruelly_Exacting_Taxman
        Description Cruelly_Exacting_Taxman_desc
        EffectsDescription Cruelly_Exacting_Taxman_effects_desc
        Threshold  3 

        Effect TaxCollection  30 
        Effect Unrest  2 



;------------------------------------------
Trait BadTaxman
    Characters family
    AntiTraits GoodTaxman

    Level Poor_with_Taxes
        Description Poor_with_Taxes_desc
        EffectsDescription Poor_with_Taxes_effects_desc
        Threshold  1 

        Effect TaxCollection -10 

    Level Sloppy_Taxman
        Description Sloppy_Taxman_desc
        EffectsDescription Sloppy_Taxman_effects_desc
        Threshold  2 

        Effect TaxCollection -20 

    Level Tax_Farmer
        Description Tax_Farmer_desc
        EffectsDescription Tax_Farmer_effects_desc
        Threshold  3 

        Effect TaxCollection -30 



;------------------------------------------
Trait Divorced
    Characters family
    Hidden
    AntiTraits Cuckold

    Level Divorced
        Description Divorced_desc
        EffectsDescription Divorced_effects_desc
        Threshold  1 




;------------------------------------------
Trait GoodRiskyAttacker
    Characters family
    AntiTraits BadRiskyAttacker

    Level Bold_Attacker
        Description Bold_Attacker_desc
        EffectsDescription Bold_Attacker_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect Attack  1 

    Level Risky_Attacker
        Description Risky_Attacker_desc
        EffectsDescription Risky_Attacker_effects_desc
        Threshold  4 

        Effect TroopMorale  1 
        Effect Attack  2 

    Level Suicidal_Attacker
        Description Suicidal_Attacker_desc
        EffectsDescription Suicidal_Attacker_effects_desc
;        Epithet Suicidal_Attacker_epithet_desc
        Threshold  6 

        Effect TroopMorale -1 
        Effect Attack  3 



;------------------------------------------
Trait BadRiskyAttacker
    Characters family
    AntiTraits GoodRiskyAttacker

    Level Poor_Risk_Taker
        Description Poor_Risk_Taker_desc
        EffectsDescription Poor_Risk_Taker_effects_desc
        Threshold  2 

        Effect Attack -1 

    Level Picks_Fights_Poorly
        Description Picks_Fights_Poorly_desc
        EffectsDescription Picks_Fights_Poorly_effects_desc
        Threshold  4 

        Effect TroopMorale -1 
        Effect Attack -2 

    Level Utterly_Foolhardy
        Description Utterly_Foolhardy_desc
        EffectsDescription Utterly_Foolhardy_effects_desc
        Threshold  8 

        Effect TroopMorale -1 
        Effect Attack -3 



;------------------------------------------
Trait GoodRiskyDefender
    Characters family
    AntiTraits BadRiskyDefender

    Level Calm_When_Outnumbered
        Description Calm_When_Outnumbered_desc
        EffectsDescription Calm_When_Outnumbered_effects_desc
        Threshold  2 

        Effect Defence  1 

    Level Determined_in_Defence
        Description Determined_in_Defence_desc
        EffectsDescription Determined_in_Defence_effects_desc
        Threshold  4 

        Effect TroopMorale  1 
        Effect Defence  2 

    Level Fears_no_Odds
        Description Fears_no_Odds_desc
        EffectsDescription Fears_no_Odds_effects_desc
;        Epithet Fears_no_Odds_epithet_desc
        Threshold  6 

        Effect TroopMorale  1 
        Effect Defence  3 



;------------------------------------------
Trait BadRiskyDefender
    Characters family
    AntiTraits GoodRiskyDefender

    Level Poor_Against_Numbers
        Description Poor_Against_Numbers_desc
        EffectsDescription Poor_Against_Numbers_effects_desc
        Threshold  3 

        Effect Defence -1 

    Level Beaten_by_Odds
        Description Beaten_by_Odds_desc
        EffectsDescription Beaten_by_Odds_effects_desc
        Threshold  6 

        Effect Defence -2 

    Level Doomed_Defender
        Description Doomed_Defender_desc
        EffectsDescription Doomed_Defender_effects_desc
        Threshold  12 

        Effect Defence -3 



;------------------------------------------
Trait Superstitious
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Pragmatic

    Level Silly_Beliefs
        Description Silly_Beliefs_desc
        EffectsDescription Silly_Beliefs_effects_desc
        Threshold  1 

        Effect Piety -1 

    Level Superstitious
        Description Superstitious_desc
        EffectsDescription Superstitious_effects_desc
        Threshold  2 

        Effect Piety -1 
        Effect TroopMorale -1 

    Level Slave_to_Superstition
        Description Slave_to_Superstition_desc
        EffectsDescription Slave_to_Superstition_effects_desc
        Threshold  3 

        Effect Piety -2 
        Effect Authority -1 
        Effect TroopMorale -2 



;------------------------------------------
Trait Pragmatic
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Superstitious

    Level Mostly_Rational
        Description Mostly_Rational_desc
        EffectsDescription Mostly_Rational_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level No_Nonsense
        Description No_Nonsense_desc
        EffectsDescription No_Nonsense_effects_desc
        Threshold  2 

        Effect Authority  2 
        Effect TroopMorale  1 

    Level Utterly_Pragmatic
        Description Utterly_Pragmatic_desc
        EffectsDescription Utterly_Pragmatic_effects_desc
        Threshold  3 

        Effect Authority  3 
        Effect TroopMorale  2 



;------------------------------------------
Trait ExpensiveTastes
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Cheapskate, Austere

    Level Extravagant
        Description Extravagant_desc
        EffectsDescription Extravagant_effects_desc
        Threshold  1 

        Effect Construction -5 
        Effect TaxCollection -10 

    Level Royally_Extravagant
        Description Royally_Extravagant_desc
        EffectsDescription Royally_Extravagant_effects_desc
        Threshold  3 

        Effect Construction -10 
        Effect TaxCollection -20 
        Effect Squalor -1 

    Level Wildly_Extravagant
        Description Wildly_Extravagant_desc
        EffectsDescription Wildly_Extravagant_effects_desc
        Threshold  6 

        Effect Construction -15 
        Effect TaxCollection -30 
        Effect Squalor -2 



;------------------------------------------
Trait Cheapskate
    Characters family
    NoGoingBackLevel  3 
    AntiTraits ExpensiveTastes, Aesthetic

    Level Cheap
        Description Cheap_desc
        EffectsDescription Cheap_effects_desc
        Threshold  1 

        Effect Construction  5 
        Effect TaxCollection  5 
        Effect Squalor  1 

    Level Tight
        Description Tight_desc
        EffectsDescription Tight_effects_desc
        Threshold  3 

        Effect Construction  10 
        Effect TaxCollection  10 
        Effect Squalor  2 

    Level Total_Cheapskate
        Description Total_Cheapskate_desc
        EffectsDescription Total_Cheapskate_effects_desc
        Threshold  5 

        Effect Construction  15 
        Effect TaxCollection  15 
        Effect Squalor  3 



;------------------------------------------
Trait Hypochondriac
    Characters family
    NoGoingBackLevel  3 
    AntiTraits HaleAndHearty, Sane

    Level Feeling_Poorly
        Description Feeling_Poorly_desc
        EffectsDescription Feeling_Poorly_effects_desc
        Threshold  1 

        Effect Attack -1 
        Effect HitPoints -2 

    Level Delusions_of_Illness
        Description Delusions_of_Illness_desc
        EffectsDescription Delusions_of_Illness_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect Attack -1 
        Effect HitPoints -4 

    Level Hypochondriac
        Description Hypochondriac_desc
        EffectsDescription Hypochondriac_effects_desc
        Threshold  3 

        Effect TroopMorale -2 
        Effect Attack -2 
        Effect HitPoints -6 



;------------------------------------------
Trait HaleAndHearty
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Hypochondriac

    Level Healthy
        Description Healthy_desc
        EffectsDescription Healthy_effects_desc
        Threshold  1 

        Effect HitPoints  2 

    Level In_Good_Health
        Description In_Good_Health_desc
        EffectsDescription In_Good_Health_effects_desc
        Threshold  2 

        Effect HitPoints  4 

    Level Bastion_of_Health
        Description Bastion_of_Health_desc
        EffectsDescription Bastion_of_Health_effects_desc
        Threshold  3 

        Effect Fertility  1 
        Effect HitPoints  6 



;------------------------------------------
Trait TouchedByTheGods
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Sane, PublicAtheism

    Level Servant_of_Heaven
        Description Servant_of_Heaven_desc
        EffectsDescription Servant_of_Heaven_effects_desc
        Threshold  1 

        Effect Piety  2 

    Level Dramatic_Visions
        Description Dramatic_Visions_desc
        EffectsDescription Dramatic_Visions_effects_desc
        Threshold  2 

        Effect Piety  3 

    Level Vision_of_Prophecy
        Description Vision_of_Prophecy_desc
        EffectsDescription Vision_of_Prophecy_effects_desc
        Threshold  3 

        Effect Piety  4 



;------------------------------------------
Trait Sane
    Characters family
    Hidden
    AntiTraits TouchedByTheGods, Insane, Deranged

    Level Sane
        Description Sane_desc
        EffectsDescription Sane_effects_desc
        Threshold  1 




;------------------------------------------
Trait Insane
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Sane

    Level Dysfunctional
        Description Dysfunctional_desc
        EffectsDescription Dysfunctional_effects_desc
        Threshold  1 

        Effect Authority -1 
        Effect TroopMorale -1 

    Level Quite_Mad
        Description Quite_Mad_desc
        EffectsDescription Quite_Mad_effects_desc
        Threshold  3 

        Effect Authority -2 
        Effect TroopMorale -2 

    Level Utterly_Insane
        Description Utterly_Insane_desc
        EffectsDescription Utterly_Insane_effects_desc
;        Epithet Utterly_Insane_epithet_desc
        Threshold  4 

        Effect Authority -4 
        Effect TroopMorale -3 



;------------------------------------------
Trait Deranged
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Sane

    Level Skewed_View
        Description Skewed_View_desc
        EffectsDescription Skewed_View_effects_desc
        Threshold  1 

        Effect Command -1 
        Effect Authority -1 
        Effect Trading -2 

    Level Deranged
        Description Deranged_desc
        EffectsDescription Deranged_effects_desc
        Threshold  2 

        Effect Command -2 
        Effect Authority -2 
        Effect TroopMorale -1 
        Effect Trading -5 
        Effect TaxCollection -2 

    Level Dangerously_Mad
        Description Dangerously_Mad_desc
        EffectsDescription Dangerously_Mad_effects_desc
;        Epithet Dangerously_Mad_epithet_desc
        Threshold  4 

        Effect Command -3 
        Effect Authority -3 
        Effect TroopMorale -2 
        Effect Trading -10 
        Effect TaxCollection -5 



;------------------------------------------
Trait Bloodthirsty
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Sane, Haemophobic

    Level Fine_with_Blood
        Description Fine_with_Blood_desc
        EffectsDescription Fine_with_Blood_effects_desc
        Threshold  1 

        Effect Chivalry -1 
        Effect Command  1 
        Effect TroopMorale  1 

    Level Sanguinary
        Description Sanguinary_desc
        EffectsDescription Sanguinary_effects_desc
        Threshold  2 

        Effect Chivalry -2 
        Effect Command  1 
        Effect TroopMorale -1 

    Level Bloodthirsty
        Description Bloodthirsty_desc
        EffectsDescription Bloodthirsty_effects_desc
        Threshold  3 

        Effect Chivalry -3 
        Effect Command -1 
        Effect TroopMorale -3 



;------------------------------------------
Trait Haemophobic
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Bloodthirsty, Brave

    Level Un-Manly
        Description Un-Manly_desc
        EffectsDescription Un-Manly_effects_desc
        Threshold  1 

        Effect Authority -1 
        Effect TroopMorale -1 

    Level Disgusted_by_Blood
        Description Disgusted_by_Blood_desc
        EffectsDescription Disgusted_by_Blood_effects_desc
        Threshold  2 

        Effect Authority -2 
        Effect TroopMorale -2 

    Level Fears_Blood
        Description Fears_Blood_desc
        EffectsDescription Fears_Blood_effects_desc
        Threshold  3 

        Effect Authority -3 
        Effect TroopMorale -3 



;------------------------------------------
Trait Anger
    Characters family

    Level Easily_Riled
        Description Easily_Riled_desc
        EffectsDescription Easily_Riled_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level Seethes_with_Anger
        Description Seethes_with_Anger_desc
        EffectsDescription Seethes_with_Anger_effects_desc
        Threshold  2 

        Effect Chivalry -1 
        Effect Command  1 
        Effect TroopMorale -1 

    Level Driven_by_Rage
        Description Driven_by_Rage_desc
        EffectsDescription Driven_by_Rage_effects_desc
;        Epithet Driven_by_Rage_epithet_desc
        Threshold  3 

        Effect Chivalry -2 
        Effect Command  2 
        Effect TroopMorale -2 



;------------------------------------------
Trait Lewd
    Characters family
    NoGoingBackLevel  3 
    AntiTraits Prim

    Level Crude
        Description Crude_desc
        EffectsDescription Crude_effects_desc
        Threshold  1 

        Effect Authority -1 
        Effect BribeResistance -2 

    Level Lewd
        Description Lewd_desc
        EffectsDescription Lewd_effects_desc
        Threshold  2 

        Effect Authority -2 
        Effect BribeResistance -3 

    Level Shamelessly_Lewd
        Description Shamelessly_Lewd_desc
        EffectsDescription Shamelessly_Lewd_effects_desc
;        Epithet Shamelessly_Lewd_epithet_desc
        Threshold  3 

        Effect Authority -3 
        Effect BribeResistance -5 



;------------------------------------------
Trait Prim
    Characters family
    NoGoingBackLevel  2 
    AntiTraits Lewd, Feck, Perverted, Girls, Arse

    Level Proper_Morals
        Description Proper_Morals_desc
        EffectsDescription Proper_Morals_effects_desc
        Threshold  1 

        Effect Authority  1 
        Effect BribeResistance  2 
        Effect Unrest  1 
        Effect Law  1 

    Level Prim
        Description Prim_desc
        EffectsDescription Prim_effects_desc
        Threshold  3 

        Effect Authority  2 
        Effect BribeResistance  3 
        Effect Unrest  2 
        Effect Law  2 

    Level Holier_than_Thou
        Description Holier_than_Thou_desc
        EffectsDescription Holier_than_Thou_effects_desc
        Threshold  5 

        Effect Command -1 
        Effect Authority  2 
        Effect BribeResistance  4 
        Effect Squalor -1 
        Effect Unrest  3 
        Effect Law  3 



;------------------------------------------
Trait IndecisiveAttacker
    Characters family
    AntiTraits GoodCommander, GoodAttacker

    Level Hesitant_Attacker
        Description Hesitant_Attacker_desc
        EffectsDescription Hesitant_Attacker_effects_desc
        Threshold  6 

        Effect Attack -1 

    Level Over-Cautious_Attacker
        Description Over-Cautious_Attacker_desc
        EffectsDescription Over-Cautious_Attacker_effects_desc
        Threshold  12 

        Effect Attack -2 

    Level Indecisive_Attacker
        Description Indecisive_Attacker_desc
        EffectsDescription Indecisive_Attacker_effects_desc
;        Epithet Indecisive_Attacker_epithet_desc
        Threshold  24 

        Effect Attack -3 



;------------------------------------------
Trait Intelligent
    Characters family

    Level Smart
        Description Smart_desc
        EffectsDescription Smart_effects_desc
        Threshold  1 

        Effect Command  1 
        Effect Trading  2 
        Effect TaxCollection  2 

    Level Intelligent
        Description Intelligent_desc
        EffectsDescription Intelligent_effects_desc
        Threshold  2 

        Effect Command  2 
        Effect Trading  5 
        Effect TaxCollection  5 

    Level Genius
        Description Genius_desc
        EffectsDescription Genius_effects_desc
        Threshold  4 

        Effect Command  3 
        Effect Trading  10 
        Effect TaxCollection  10 



;------------------------------------------
Trait Despoiler
    Characters family

    Level Looter
        Description Looter_desc
        EffectsDescription Looter_effects_desc
        Threshold  3 

        Effect Looting   10 

    Level Pillager
        Description Pillager_desc
        EffectsDescription Pillager_effects_desc
        Threshold  6 

        Effect Looting   20 

    Level Sacker_of_Cities
        Description Sacker_of_Cities_desc
        EffectsDescription Sacker_of_Cities_effects_desc
        Threshold  9 

        Effect Looting   30 



;------------------------------------------
Trait Genocide
    Characters family

    Level Brutal_Conqueror
        Description Brutal_Conqueror_desc
        EffectsDescription Brutal_Conqueror_effects_desc
        Threshold  3 

        Effect Chivalry -1 
        Effect Looting   10 

    Level Exterminator
        Description Exterminator_desc
        EffectsDescription Exterminator_effects_desc
        Threshold  6 

        Effect Chivalry -2 
        Effect Looting   20 

    Level Butcher
        Description Butcher_desc
        EffectsDescription Butcher_effects_desc
;        Epithet Butcher_epithet_desc
        Threshold  9 

        Effect Chivalry -3 
        Effect Looting   30 



;------------------------------------------
Trait NaturalMilitarySkill
    Characters family

    Level Talent_for_Command
        Description Talent_for_Command_desc
        EffectsDescription Talent_for_Command_effects_desc
        Threshold  1 

        Effect Command  1 

    Level Natural_Commander
        Description Natural_Commander_desc
        EffectsDescription Natural_Commander_effects_desc
        Threshold  2 

        Effect Command  2 

    Level Born_to_Command
        Description Born_to_Command_desc
        EffectsDescription Born_to_Command_effects_desc
        Threshold  3 

        Effect Command  3 

    Level Born_Conqueror
        Description Born_Conqueror_desc
        EffectsDescription Born_Conqueror_effects_desc
        Threshold  4 

        Effect Command  4 



;------------------------------------------
Trait NaturalSpySkill
    Characters spy

    Level Quietly_Observant
        Description Quietly_Observant_desc
        EffectsDescription Quietly_Observant_effects_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Spying_Talent
        Description Spying_Talent_desc
        EffectsDescription Spying_Talent_effects_desc
        Threshold  2 

        Effect Subterfuge  2 

    Level Natural_Spy
        Description Natural_Spy_desc
        EffectsDescription Natural_Spy_effects_desc
        Threshold  3 

        Effect Subterfuge  3 



;------------------------------------------
Trait NaturalDiplomatSkill
    Characters diplomat

    Level Diplomatic_Nature
        Description Diplomatic_Nature_desc
        EffectsDescription Diplomatic_Nature_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Natural_Mediator
        Description Natural_Mediator_desc
        EffectsDescription Natural_Mediator_effects_desc
        Threshold  2 

        Effect Influence  2 

    Level Diplomatic_Genius
        Description Diplomatic_Genius_desc
        EffectsDescription Diplomatic_Genius_effects_desc
        Threshold  3 

        Effect Influence  3 



;------------------------------------------
Trait NaturalAssassinSkill
    Characters assassin

    Level Cold_Killer
        Description Cold_Killer_desc
        EffectsDescription Cold_Killer_effects_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Talent_for_Murder
        Description Talent_for_Murder_desc
        EffectsDescription Talent_for_Murder_effects_desc
        Threshold  2 

        Effect Subterfuge  2 

    Level Born_to_Kill
        Description Born_to_Kill_desc
        EffectsDescription Born_to_Kill_effects_desc
        Threshold  3 

        Effect Subterfuge  3 



;------------------------------------------
Trait Factionleader
    Characters family
    AntiTraits Factionheir

    Level Faction_Leader
        Description Faction_Leader_desc
        EffectsDescription Faction_Leader_effects_desc
        Threshold  1 

        Effect Command  1 
        Effect Authority  5 
        Effect PersonalSecurity  3 



;------------------------------------------
Trait Factionheir
    Characters family
    AntiTraits Exheir

    Level Heir_Apparent
        Description Heir_Apparent_desc
        EffectsDescription Heir_Apparent_effects_desc
        Threshold  1 

        Effect Command  1 
        Effect Authority  1 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait Exheir
    Characters family
    AntiTraits Factionheir

    Level Former_Successor
        Description Former_Successor_desc
        EffectsDescription Former_Successor_effects_desc
        Threshold  1 

        Effect Loyalty -3 



;------------------------------------------
Trait NightBattleCapable
    Characters family
    AntiTraits Noctophobia

    Level Night_Fighter
        Description Night_Fighter_desc
        EffectsDescription Night_Fighter_effects_desc
        Threshold  1 

        Effect NightBattle  1 



;------------------------------------------
Trait LoyaltyStarter
    Characters family
    Hidden

    Level Loyalty_Starting_Value
        Description Loyalty_Starting_Value_desc
        EffectsDescription Loyalty_Starting_Value_effects_desc
        Threshold  1 

        Effect Loyalty  5 



;------------------------------------------
Trait PretentiousWoman
    Characters princess
    NoGoingBackLevel  2 
    AntiTraits HumbleWoman

    Level Pretentious
        Description Pretentious_desc
        EffectsDescription Pretentious_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Utter_Snob
        Description Utter_Snob_desc
        EffectsDescription Utter_Snob_effects_desc
;        Epithet Utter_Snob_epithet_desc
        Threshold  2 

        Effect Charm -2 



;------------------------------------------
Trait HumbleWoman
    Characters princess
    AntiTraits PretentiousWoman

    Level Humble
        Description Humble_desc
        EffectsDescription Humble_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Respectful
        Description Respectful_desc
        EffectsDescription Respectful_effects_desc
        Threshold  2 

        Effect Charm  2 



;------------------------------------------
Trait PrettyWoman
    Characters princess
    NoGoingBackLevel  1 
    AntiTraits UglyWoman

    Level Attractive
        Description Attractive_desc
        EffectsDescription Attractive_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Head_Turner
        Description Head_Turner_desc
        EffectsDescription Head_Turner_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Vision_of_Beauty
        Description Vision_of_Beauty_desc
        EffectsDescription Vision_of_Beauty_effects_desc
;        Epithet Vision_of_Beauty_epithet_desc
        Threshold  3 

        Effect Charm  3 
        Effect Fertility  1 



;------------------------------------------
Trait UglyWoman
    Characters princess
    NoGoingBackLevel  1 
    AntiTraits PrettyWoman

    Level Flawed_Features
        Description Flawed_Features_desc
        EffectsDescription Flawed_Features_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Hideous
        Description Hideous_desc
        EffectsDescription Hideous_effects_desc
;        Epithet Hideous_epithet_desc
        Threshold  2 

        Effect Charm -2 
        Effect Fertility -1 



;------------------------------------------
Trait BraveWoman
    Characters princess
    AntiTraits TimidWoman

    Level Brave_Woman
        Description Brave_Woman_desc
        EffectsDescription Brave_Woman_effects_desc
        Threshold  1 

        Effect Charm  1 
        Effect PersonalSecurity  1 

    Level Dauntless_Woman
        Description Dauntless_Woman_desc
        EffectsDescription Dauntless_Woman_effects_desc
        Threshold  2 

        Effect Charm  2 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait TimidWoman
    Characters princess
    AntiTraits BraveWoman

    Level Timid
        Description Timid_desc
        EffectsDescription Timid_effects_desc
        Threshold  2 

        Effect Charm -1 

    Level Skittish
        Description Skittish_desc
        EffectsDescription Skittish_effects_desc
        Threshold  3 

        Effect Charm -2 
        Effect PersonalSecurity  1 

    Level Nuerotic
        Description Nuerotic_desc
        EffectsDescription Nuerotic_effects_desc
        Threshold  4 

        Effect Charm -3 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait DesperateWoman
    Characters princess
    AntiTraits SpiritedWoman

    Level Bruised_Confidence
        Description Bruised_Confidence_desc
        EffectsDescription Bruised_Confidence_effects_desc
        Threshold  2 

        Effect Charm -1 

    Level Insecure
        Description Insecure_desc
        EffectsDescription Insecure_effects_desc
        Threshold  3 

        Effect Charm -2 

    Level Desperate
        Description Desperate_desc
        EffectsDescription Desperate_effects_desc
;        Epithet Desperate_epithet_desc
        Threshold  4 

        Effect Charm -3 



;------------------------------------------
Trait SpiritedWoman
    Characters princess
    AntiTraits DesperateWoman

    Level Spirited
        Description Spirited_desc
        EffectsDescription Spirited_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Engaging
        Description Engaging_desc
        EffectsDescription Engaging_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Self-serving
        Description Self-serving_desc
        EffectsDescription Self-serving_effects_desc
        Threshold  3 

        Effect Charm -1 



;------------------------------------------
Trait FaithfulWoman
    Characters princess
    AntiTraits UnchasteWoman

    Level Reliable
        Description Reliable_desc
        EffectsDescription Reliable_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Faithful
        Description Faithful_desc
        EffectsDescription Faithful_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Unquestionably_Loyal
        Description Unquestionably_Loyal_desc
        EffectsDescription Unquestionably_Loyal_effects_desc
        Threshold  4 

        Effect Loyalty  1 
        Effect Charm  2 



;------------------------------------------
Trait UnchasteWoman
    Characters princess
    AntiTraits FaithfulWoman, PassionateWoman

    Level Suggestive
        Description Suggestive_desc
        EffectsDescription Suggestive_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Scarlet_Woman
        Description Scarlet_Woman_desc
        EffectsDescription Scarlet_Woman_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Brazen_Hussy
        Description Brazen_Hussy_desc
        EffectsDescription Brazen_Hussy_effects_desc
        Threshold  3 

        Effect Charm -2 



;------------------------------------------
Trait VapidWoman
    Characters princess
    AntiTraits EducatedWoman

    Level Simplistic
        Description Simplistic_desc
        EffectsDescription Simplistic_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Vapid
        Description Vapid_desc
        EffectsDescription Vapid_effects_desc
        Threshold  2 

        Effect Charm -1 

    Level Total_Bimbo
        Description Total_Bimbo_desc
        EffectsDescription Total_Bimbo_effects_desc
;        Epithet Total_Bimbo_epithet_desc
        Threshold  3 

        Effect Charm -2 



;------------------------------------------
Trait EducatedWoman
    Characters princess
    AntiTraits VapidWoman

    Level Intelligent_Lady
        Description Intelligent_Lady_desc
        EffectsDescription Intelligent_Lady_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Educated
        Description Educated_desc
        EffectsDescription Educated_effects_desc
        Threshold  2 

        Effect Charm  1 

    Level Scholarly
        Description Scholarly_desc
        EffectsDescription Scholarly_effects_desc
        Threshold  3 

        Effect Charm  2 



;------------------------------------------
Trait PassionateWoman
    Characters princess
    AntiTraits ColdWoman, UnchasteWoman

    Level Warm
        Description Warm_desc
        EffectsDescription Warm_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Passionate
        Description Passionate_desc
        EffectsDescription Passionate_effects_desc
        Threshold  2 

        Effect Charm  1 

    Level Insatiable
        Description Insatiable_desc
        EffectsDescription Insatiable_effects_desc
        Threshold  3 

        Effect Charm  2 
        Effect Fertility  1 



;------------------------------------------
Trait ColdWoman
    Characters princess
    AntiTraits PassionateWoman, UglyWoman

    Level Prudish
        Description Prudish_desc
        EffectsDescription Prudish_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Cold
        Description Cold_desc
        EffectsDescription Cold_effects_desc
        Threshold  2 

        Effect Charm -1 

    Level Ice_Queen
        Description Ice_Queen_desc
        EffectsDescription Ice_Queen_effects_desc
        Threshold  3 

        Effect Charm -2 
        Effect Fertility -1 



;------------------------------------------
Trait BigotWoman
    Characters princess
    AntiTraits TolerantWoman

    Level Snobbish
        Description Snobbish_desc
        EffectsDescription Snobbish_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Intolerant
        Description Intolerant_desc
        EffectsDescription Intolerant_effects_desc
        Threshold  2 

        Effect Charm -2 

    Level Despises_Foreigners
        Description Despises_Foreigners_desc
        EffectsDescription Despises_Foreigners_effects_desc
        Threshold  3 

        Effect Charm -3 



;------------------------------------------
Trait TolerantWoman
    Characters princess
    AntiTraits BigotWoman

    Level Tolerant
        Description Tolerant_desc
        EffectsDescription Tolerant_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Accepting
        Description Accepting_desc
        EffectsDescription Accepting_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Incredibly_Accepting
        Description Incredibly_Accepting_desc
        EffectsDescription Incredibly_Accepting_effects_desc
        Threshold  3 

        Effect Charm  3 



;------------------------------------------
Trait DykeWoman
    Characters princess
    NoGoingBackLevel  2 
    AntiTraits PassionateWoman

    Level Potentially_Confused
        Description Potentially_Confused_desc
        EffectsDescription Potentially_Confused_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Prefers_Women
        Description Prefers_Women_desc
        EffectsDescription Prefers_Women_effects_desc
        Threshold  2 

        Effect Charm -1 
        Effect Fertility -5 



;------------------------------------------
Trait FertileWoman
    Characters princess
    AntiTraits InfertileWoman

    Level Fecund
        Description Fecund_desc
        EffectsDescription Fecund_effects_desc
        Threshold  1 

        Effect Fertility  1 

    Level Feracious
        Description Feracious_desc
        EffectsDescription Feracious_effects_desc
        Threshold  2 

        Effect Fertility  2 

    Level Always_Ripe
        Description Always_Ripe_desc
        EffectsDescription Always_Ripe_effects_desc
        Threshold  3 

        Effect Fertility  3 



;------------------------------------------
Trait InfertileWoman
    Characters princess
    AntiTraits FertileWoman

    Level Infecund
        Description Infecund_desc
        EffectsDescription Infecund_effects_desc
        Threshold  1 

        Effect Fertility -1 

    Level Unprolific
        Description Unprolific_desc
        EffectsDescription Unprolific_effects_desc
        Threshold  2 

        Effect Fertility -2 

    Level Sterile
        Description Sterile_desc
        EffectsDescription Sterile_effects_desc
        Threshold  3 

        Effect Fertility -3 



;------------------------------------------
Trait FairWoman
    Characters princess
    AntiTraits HarshWoman

    Level Just_and_Fair
        Description Just_and_Fair_desc
        EffectsDescription Just_and_Fair_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Publically_Loved
        Description Publically_Loved_desc
        EffectsDescription Publically_Loved_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level People's_Princess
        Description People's_Princess_desc
        EffectsDescription People's_Princess_effects_desc
        Threshold  3 

        Effect Charm  3 



;------------------------------------------
Trait HarshWoman
    Characters princess
    AntiTraits FairWoman

    Level Hard_But_Fair
        Description Hard_But_Fair_desc
        EffectsDescription Hard_But_Fair_effects_desc
        Threshold  1 

        Effect Charm -1 

    Level Harsh_Mistress
        Description Harsh_Mistress_desc
        EffectsDescription Harsh_Mistress_effects_desc
        Threshold  2 

        Effect Charm -2 

    Level Cruel_Mistress
        Description Cruel_Mistress_desc
        EffectsDescription Cruel_Mistress_effects_desc
        Threshold  3 

        Effect Charm -3 



;------------------------------------------
Trait GoodMerchant
    Characters merchant
    AntiTraits BadMerchant

    Level Bean_Counter
        Description Bean_Counter_desc
        EffectsDescription Bean_Counter_effects_desc
        GainMessage Bean_Counter_gain_desc
        LoseMessage Bean_Counter_lose_desc
        Threshold  1 

        Effect Finance  1 

    Level Bold_Barterer
        Description Bold_Barterer_desc
        EffectsDescription Bold_Barterer_effects_desc
        GainMessage Bold_Barterer_gain_desc
        LoseMessage Bold_Barterer_lose_desc
        Threshold  2 

        Effect Finance  2 

    Level Commercial_Conqueror
        Description Commercial_Conqueror_desc
        EffectsDescription Commercial_Conqueror_effects_desc
        GainMessage Commercial_Conqueror_gain_desc
        LoseMessage Commercial_Conqueror_lose_desc
        Threshold  4 

        Effect Finance  3 

    Level Robber_Baron
        Description Robber_Baron_desc
        EffectsDescription Robber_Baron_effects_desc
        GainMessage Robber_Baron_gain_desc
        LoseMessage Robber_Baron_lose_desc
        Threshold  8 

        Effect Finance  4 



;------------------------------------------
Trait BadMerchant
    Characters merchant
    AntiTraits GoodMerchant

    Level Daft_Dealer
        Description Daft_Dealer_desc
        EffectsDescription Daft_Dealer_effects_desc
        Threshold  1 

        Effect Finance -1 

    Level Easy_Target
        Description Easy_Target_desc
        EffectsDescription Easy_Target_effects_desc
        Threshold  3 

        Effect Finance -2 

    Level Open_Purse
        Description Open_Purse_desc
        EffectsDescription Open_Purse_effects_desc
        Threshold  6 

        Effect Finance -3 



;------------------------------------------
Trait NaturalMerchantSkill
    Characters merchant

    Level Good_with_Money
        Description Good_with_Money_desc
        EffectsDescription Good_with_Money_effects_desc
        Threshold  1 

        Effect Finance  1 

    Level Natural_Born_Merchant
        Description Natural_Born_Merchant_desc
        EffectsDescription Natural_Born_Merchant_effects_desc
        Threshold  2 

        Effect Finance  2 

    Level Mercantile_Genius
        Description Mercantile_Genius_desc
        EffectsDescription Mercantile_Genius_effects_desc
        Threshold  3 

        Effect Finance  3 



;------------------------------------------
Trait ExoticTastes
    Characters merchant

    Level Slight_Indulgence
        Description Slight_Indulgence_desc
        EffectsDescription Slight_Indulgence_effects_desc
        Threshold  1 

        Effect Finance -1 

    Level Decadent
        Description Decadent_desc
        EffectsDescription Decadent_effects_desc
        Threshold  3 

        Effect Finance -2 

    Level Gaudy
        Description Gaudy_desc
        EffectsDescription Gaudy_effects_desc
        Threshold  6 

        Effect Finance -2 
        Effect PersonalSecurity -1 



;------------------------------------------
Trait Monopolist
    Characters merchant

    Level Capitalist
        Description Capitalist_desc
        EffectsDescription Capitalist_effects_desc
        Threshold  5 

        Effect Finance  1 

    Level Market_Controller
        Description Market_Controller_desc
        EffectsDescription Market_Controller_effects_desc
        Threshold  10 

        Effect Finance  2 

    Level Monopolist
        Description Monopolist_desc
        EffectsDescription Monopolist_effects_desc
        Threshold  20 

        Effect Finance  3 
        Effect PersonalSecurity -1 



;------------------------------------------
Trait MerchantEnemies
    Characters merchant

    Level A_Few_Enemies
        Description A_Few_Enemies_desc
        EffectsDescription A_Few_Enemies_effects_desc
        Threshold  1 

        Effect PersonalSecurity -1 

    Level Several_Enemies
        Description Several_Enemies_desc
        EffectsDescription Several_Enemies_effects_desc
        Threshold  3 

        Effect PersonalSecurity -2 

    Level A_Marked_Man
        Description A_Marked_Man_desc
        EffectsDescription A_Marked_Man_effects_desc
        Threshold  6 

        Effect PersonalSecurity -4 



;------------------------------------------
Trait ShadyDealer
    Characters merchant
    AntiTraits ReligiousMerchant, LegalDealer

    Level Slightly_Crooked
        Description Slightly_Crooked_desc
        EffectsDescription Slightly_Crooked_effects_desc
        Threshold  1 

        Effect Finance -1 

    Level Shady_Dealer
        Description Shady_Dealer_desc
        EffectsDescription Shady_Dealer_effects_desc
        Threshold  3 

        Effect Finance -2 



;------------------------------------------
Trait LegalDealer
    Characters merchant
    AntiTraits ShadyDealer

    Level Legal_Nouse
        Description Legal_Nouse_desc
        EffectsDescription Legal_Nouse_effects_desc
        Threshold  1 

        Effect Finance  1 

    Level Legal_Expert
        Description Legal_Expert_desc
        EffectsDescription Legal_Expert_effects_desc
        Threshold  2 

        Effect Finance  2 



;------------------------------------------
Trait SecureMerchant
    Characters merchant

    Level Secure_Assets
        Description Secure_Assets_desc
        EffectsDescription Secure_Assets_effects_desc
        Threshold  1 

        Effect Finance  1 

    Level Protected_Assets
        Description Protected_Assets_desc
        EffectsDescription Protected_Assets_effects_desc
        Threshold  3 

        Effect Finance  2 



;------------------------------------------
Trait SecurityMerchant
    Characters merchant

    Level Hires_Guards
        Description Hires_Guards_desc
        EffectsDescription Hires_Guards_effects_desc
        Threshold  1 

        Effect PersonalSecurity  1 

    Level Employs_Security
        Description Employs_Security_desc
        EffectsDescription Employs_Security_effects_desc
        Threshold  3 

        Effect Finance -1 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait ServesSelfMerchant
    Characters merchant

    Level Loyal_to_Coin
        Description Loyal_to_Coin_desc
        EffectsDescription Loyal_to_Coin_effects_desc
        Threshold  1 

        Effect Finance -1 

    Level Self_Serving
        Description Self_Serving_desc
        EffectsDescription Self_Serving_effects_desc
        Threshold  3 

        Effect Finance -2 



;------------------------------------------
Trait ReligiousMerchant
    Characters merchant
    AntiTraits ShadyDealer

    Level Quite_Religious
        Description Quite_Religious_desc
        EffectsDescription Quite_Religious_effects_desc
        Threshold  1 

        Effect Finance -1 

    Level Dogmatically_Religious
        Description Dogmatically_Religious_desc
        EffectsDescription Dogmatically_Religious_effects_desc
        Threshold  3 

        Effect Finance -2 



;------------------------------------------
Trait WorldlyMerchant
    Characters merchant

    Level Knowledge_of_Customs
        Description Knowledge_of_Customs_desc
        EffectsDescription Knowledge_of_Customs_effects_desc
        Threshold  1 

        Effect Finance  1 

    Level Graceful_Traveller
        Description Graceful_Traveller_desc
        EffectsDescription Graceful_Traveller_effects_desc
        Threshold  3 

        Effect Finance  2 



;------------------------------------------
Trait GoodPrincess
    Characters princess
    AntiTraits BadPrincess

    Level Diplomatic_Ability
        Description Diplomatic_Ability_desc
        EffectsDescription Diplomatic_Ability_effects_desc
        GainMessage Diplomatic_Ability_gain_desc
        LoseMessage Diplomatic_Ability_lose_desc
        Threshold  1 

        Effect Charm  1 

    Level Delicate_Diplomat
        Description Delicate_Diplomat_desc
        EffectsDescription Delicate_Diplomat_effects_desc
        GainMessage Delicate_Diplomat_gain_desc
        LoseMessage Delicate_Diplomat_lose_desc
        Threshold  2 

        Effect Charm  2 

    Level Diplomatic_Weapon
        Description Diplomatic_Weapon_desc
        EffectsDescription Diplomatic_Weapon_effects_desc
        GainMessage Diplomatic_Weapon_gain_desc
        LoseMessage Diplomatic_Weapon_lose_desc
        Threshold  4 

        Effect Charm  3 

    Level Mistress_of_Negotiations
        Description Mistress_of_Negotiations_desc
        EffectsDescription Mistress_of_Negotiations_effects_desc
        GainMessage Mistress_of_Negotiations_gain_desc
        LoseMessage Mistress_of_Negotiations_lose_desc
        Threshold  8 

        Effect Charm  4 



;------------------------------------------
Trait BadPrincess
    Characters princess
    AntiTraits GoodPrincess

    Level Lost_in_Conversation
        Description Lost_in_Conversation_desc
        EffectsDescription Lost_in_Conversation_effects_desc
        Threshold  2 

        Effect Charm -1 

    Level Not_Diplomatic
        Description Not_Diplomatic_desc
        EffectsDescription Not_Diplomatic_effects_desc
        Threshold  4 

        Effect Charm -2 

    Level Royally_Offensive
        Description Royally_Offensive_desc
        EffectsDescription Royally_Offensive_effects_desc
        Threshold  6 

        Effect Charm -3 



;------------------------------------------
Trait NaturalPrincess
    Characters princess

    Level Charming_Consul
        Description Charming_Consul_desc
        EffectsDescription Charming_Consul_effects_desc
        Threshold  1 

        Effect Charm  1 

    Level Natural_Negotiator
        Description Natural_Negotiator_desc
        EffectsDescription Natural_Negotiator_effects_desc
        Threshold  2 

        Effect Charm  2 

    Level Born_Mediator
        Description Born_Mediator_desc
        EffectsDescription Born_Mediator_effects_desc
        Threshold  3 

        Effect Charm  3 



;------------------------------------------
Trait NaturalPriestSkill
    Characters priest

    Level Blessed
        Description Blessed_desc
        EffectsDescription Blessed_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Divine_Connection
        Description Divine_Connection_desc
        EffectsDescription Divine_Connection_effects_desc
        Threshold  2 

        Effect Piety  2 

    Level Chosen_One
        Description Chosen_One_desc
        EffectsDescription Chosen_One_effects_desc
        Threshold  3 

        Effect Piety  3 



;------------------------------------------
Trait PriestLevel
    Characters priest
    Hidden

    Level Bishop
        Description Bishop_desc
        EffectsDescription Bishop_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Level  1 

    Level Cardinal
        Description Cardinal_desc
        EffectsDescription Cardinal_effects_desc
        Threshold  2 

        Effect Piety  1 
        Effect Level  2 
        Effect HeresyImmunity  1 



;------------------------------------------
Trait IAmPope
    Characters family
    Hidden

    Level Character_Is_Pope
        Description Character_Is_Pope_desc
        EffectsDescription Character_Is_Pope_effects_desc
        Threshold  1 

        Effect Level  1 



;------------------------------------------
Trait NaturalInquisitorSkill
    Characters inquisitor

    Level Intuitive_Inquisitor
        Description Intuitive_Inquisitor_desc
        EffectsDescription Intuitive_Inquisitor_effects_desc
        Threshold  1 

        Effect Piety  2 

    Level Hunter_of_Heretics
        Description Hunter_of_Heretics_desc
        EffectsDescription Hunter_of_Heretics_effects_desc
        Threshold  2 

        Effect Piety  4 

    Level Born_Inquisitor
        Description Born_Inquisitor_desc
        EffectsDescription Born_Inquisitor_effects_desc
        Threshold  3 

        Effect Piety  6 



;------------------------------------------
Trait GoodDenouncer
    Characters inquisitor, priest, heretic
    AntiTraits BadDenouncer

    Level Servant_of_God
        Description Servant_of_God_desc
        EffectsDescription Servant_of_God_effects_desc
        GainMessage Servant_of_God_gain_desc
        LoseMessage Servant_of_God_lose_desc
        Threshold  1 

        Effect Piety  1 

    Level Enemy_of_Heretics
        Description Enemy_of_Heretics_desc
        EffectsDescription Enemy_of_Heretics_effects_desc
        GainMessage Enemy_of_Heretics_gain_desc
        LoseMessage Enemy_of_Heretics_lose_desc
        Threshold  2 

        Effect Piety  2 

    Level Purger_of_Heretics
        Description Purger_of_Heretics_desc
        EffectsDescription Purger_of_Heretics_effects_desc
        GainMessage Purger_of_Heretics_gain_desc
        LoseMessage Purger_of_Heretics_lose_desc
        Threshold  4 

        Effect Piety  3 

    Level Conqueror_of_Heretics
        Description Conqueror_of_Heretics_desc
        EffectsDescription Conqueror_of_Heretics_effects_desc
        GainMessage Conqueror_of_Heretics_gain_desc
        LoseMessage Conqueror_of_Heretics_lose_desc
        Threshold  8 

        Effect Piety  4 

    Level Grand_Inquisitor
        Description Grand_Inquisitor_desc
        EffectsDescription Grand_Inquisitor_effects_desc
        GainMessage Grand_Inquisitor_gain_desc
        LoseMessage Grand_Inquisitor_lose_desc
;        Epithet Grand_Inquisitor_epithet_desc
        Threshold  16 

        Effect Piety  5 



;------------------------------------------
Trait BadDenouncer
    Characters inquisitor, priest, heretic
    AntiTraits GoodDenouncer

    Level Poor_Prosecutor
        Description Poor_Prosecutor_desc
        EffectsDescription Poor_Prosecutor_effects_desc
        Threshold  1 

        Effect Piety -1 

    Level Dubious_Denouncer
        Description Dubious_Denouncer_desc
        EffectsDescription Dubious_Denouncer_effects_desc
        Threshold  3 

        Effect Piety -2 

    Level Pathetic_Prosecutor
        Description Pathetic_Prosecutor_desc
        EffectsDescription Pathetic_Prosecutor_effects_desc
        Threshold  6 

        Effect Piety -3 



;------------------------------------------
Trait FairProsecutor
    Characters inquisitor
    AntiTraits UnfairProsecutor

    Level Somewhat_Fair
        Description Somewhat_Fair_desc
        EffectsDescription Somewhat_Fair_effects_desc
        Threshold  1 

        Effect Piety -1 

    Level Fair_and_Just
        Description Fair_and_Just_desc
        EffectsDescription Fair_and_Just_effects_desc
        Threshold  2 

        Effect Piety -2 



;------------------------------------------
Trait UnfairProsecutor
    Characters inquisitor
    AntiTraits FairProsecutor

    Level Somewhat_Unjust
        Description Somewhat_Unjust_desc
        EffectsDescription Somewhat_Unjust_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Unfair_and_Unjust
        Description Unfair_and_Unjust_desc
        EffectsDescription Unfair_and_Unjust_effects_desc
        Threshold  2 

        Effect Piety  2 



;------------------------------------------
Trait NaturalHereticSkill
    Characters heretic

    Level New_Faith
        Description New_Faith_desc
        EffectsDescription New_Faith_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level New_Conviction
        Description New_Conviction_desc
        EffectsDescription New_Conviction_effects_desc
        Threshold  2 

        Effect Piety  2 

    Level Spiritually_Reborn
        Description Spiritually_Reborn_desc
        EffectsDescription Spiritually_Reborn_effects_desc
        Threshold  3 

        Effect Piety  3 



;------------------------------------------
Trait Bishop
    Characters priest
    Hidden

    Level A_Bishop
        Description A_Bishop_desc
        EffectsDescription A_Bishop_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Level  1 



;------------------------------------------
Trait Cardinal
    Characters priest
    Hidden

    Level PriestToCardinal
        Description PriestToCardinal_desc
        EffectsDescription PriestToCardinal_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Level  2 
        Effect HeresyImmunity  1 

    Level BishopToCardinal
        Description BishopToCardinal_desc
        EffectsDescription BishopToCardinal_effects_desc
        Threshold  2 

        Effect Piety  1 
        Effect Level  1 
        Effect HeresyImmunity  1 



;------------------------------------------
Trait Warmonger
    Characters priest
    AntiTraits Peaceful

    Level Aggressive
        Description Aggressive_desc
        EffectsDescription Aggressive_effects_desc
        Threshold  1 

        Effect Violence  1 

    Level Warlike
        Description Warlike_desc
        EffectsDescription Warlike_effects_desc
        Threshold  2 

        Effect Violence  2 

    Level Violent
        Description Violent_desc
        EffectsDescription Violent_effects_desc
;        Epithet Violent_epithet_desc
        Threshold  3 

        Effect Violence  3 



;------------------------------------------
Trait Peaceful
    Characters priest
    AntiTraits Warmonger

    Level Placid
        Description Placid_desc
        EffectsDescription Placid_effects_desc
        Threshold  1 

        Effect Violence -1 

    Level Peaceful
        Description Peaceful_desc
        EffectsDescription Peaceful_effects_desc
        Threshold  2 

        Effect Violence -2 

    Level Abhors_Violence
        Description Abhors_Violence_desc
        EffectsDescription Abhors_Violence_effects_desc
;        Epithet Abhors_Violence_epithet_desc
        Threshold  3 

        Effect Violence -3 



;------------------------------------------
Trait Corrupted
    Characters priest
    AntiTraits Righteous

    Level Questionable
        Description Questionable_desc
        EffectsDescription Questionable_effects_desc
        Threshold  1 

        Effect Purity -1 

    Level Very_Questionable
        Description Very_Questionable_desc
        EffectsDescription Very_Questionable_effects_desc
        Threshold  2 

        Effect Purity -2 

    Level Utterly_Corrupt
        Description Utterly_Corrupt_desc
        EffectsDescription Utterly_Corrupt_effects_desc
;        Epithet Utterly_Corrupt_epithet_desc
        Threshold  3 

        Effect Purity -3 



;------------------------------------------
Trait Righteous
    Characters priest
    AntiTraits Corrupt

    Level Upstanding
        Description Upstanding_desc
        EffectsDescription Upstanding_effects_desc
        Threshold  1 

        Effect Purity  1 

    Level Righteous
        Description Righteous_desc
        EffectsDescription Righteous_effects_desc
        Threshold  2 

        Effect Purity  2 

    Level Immaculately_Pure
        Description Immaculately_Pure_desc
        EffectsDescription Immaculately_Pure_effects_desc
;        Epithet Immaculately_Pure_epithet_desc
        Threshold  3 

        Effect Purity  3 



;------------------------------------------
Trait SecretlyFemale
    Characters priest

    Level Secretly_Female
        Description Secretly_Female_desc
        EffectsDescription Secretly_Female_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Eligibility -1 
        Effect Purity  1 
        Effect Violence -1 



;------------------------------------------
Trait StrongFaith
    Characters priest, heretic
    AntiTraits WaveringFaith

    Level Growing_Faith
        Description Growing_Faith_desc
        EffectsDescription Growing_Faith_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Strong_Faith
        Description Strong_Faith_desc
        EffectsDescription Strong_Faith_effects_desc
        Threshold  4 

        Effect Piety  2 

    Level Shining_Faith
        Description Shining_Faith_desc
        EffectsDescription Shining_Faith_effects_desc
        Threshold  8 

        Effect Piety  3 

    Level Unquestionable_Faith
        Description Unquestionable_Faith_desc
        EffectsDescription Unquestionable_Faith_effects_desc
        Threshold  12 

        Effect Piety  4 



;------------------------------------------
Trait WaveringFaith
    Characters priest
    AntiTraits StrongFaith

    Level Waning_Faith
        Description Waning_Faith_desc
        EffectsDescription Waning_Faith_effects_desc
        Threshold  1 

        Effect Piety -1 

    Level Wavering_Faith
        Description Wavering_Faith_desc
        EffectsDescription Wavering_Faith_effects_desc
        Threshold  2 

        Effect Piety -2 

    Level Damaged_Faith
        Description Damaged_Faith_desc
        EffectsDescription Damaged_Faith_effects_desc
        Threshold  3 

        Effect Piety -3 

    Level Lost_Faith
        Description Lost_Faith_desc
        EffectsDescription Lost_Faith_effects_desc
        Threshold  4 

        Effect Piety -4 



;------------------------------------------
Trait Dogmatic
    Characters priest
    AntiTraits OpenMinded

    Level Orthodox_
        Description Orthodox__desc
        EffectsDescription Orthodox__effects_desc
        Threshold  1 

        Effect Unorthodoxy -1 

    Level Dogmatic
        Description Dogmatic_desc
        EffectsDescription Dogmatic_effects_desc
        Threshold  3 

        Effect Unorthodoxy -2 

    Level Utterly_Dogmatic
        Description Utterly_Dogmatic_desc
        EffectsDescription Utterly_Dogmatic_effects_desc
        Threshold  6 

        Effect Unorthodoxy -3 



;------------------------------------------
Trait OpenMinded
    Characters priest
    AntiTraits Dogmatic

    Level Odd_Habits
        Description Odd_Habits_desc
        EffectsDescription Odd_Habits_effects_desc
        Threshold  1 

        Effect Unorthodoxy  1 

    Level Open-Minded
        Description Open-Minded_desc
        EffectsDescription Open-Minded_effects_desc
        Threshold  2 

        Effect Unorthodoxy  2 

    Level Quite_Unorthodox
        Description Quite_Unorthodox_desc
        EffectsDescription Quite_Unorthodox_effects_desc
;        Epithet Quite_Unorthodox_epithet_desc
        Threshold  3 

        Effect Unorthodoxy  3 



;------------------------------------------
Trait DivineProtection
    Characters priest
    AntiTraits Doomsayer

    Level Blessedly_Lucky
        Description Blessedly_Lucky_desc
        EffectsDescription Blessedly_Lucky_effects_desc
        Threshold  1 

        Effect Violence  1 

    Level Divine_Protection
        Description Divine_Protection_desc
        EffectsDescription Divine_Protection_effects_desc
        Threshold  3 

        Effect Piety  1 
        Effect Violence  1 

    Level The_Chosen_One
        Description The_Chosen_One_desc
        EffectsDescription The_Chosen_One_effects_desc
;        Epithet The_Chosen_One_epithet_desc
        Threshold  6 

        Effect Piety  2 
        Effect Violence  2 



;------------------------------------------
Trait Doomsayer
    Characters priest
    AntiTraits DivineProtection

    Level Morbid
        Description Morbid_desc
        EffectsDescription Morbid_effects_desc
        Threshold  1 

        Effect Unorthodoxy  1 
        Effect Violence -1 

    Level Forsaken
        Description Forsaken_desc
        EffectsDescription Forsaken_effects_desc
        Threshold  3 

        Effect Unorthodoxy  1 
        Effect Violence -1 

    Level Doomsayer
        Description Doomsayer_desc
        EffectsDescription Doomsayer_effects_desc
;        Epithet Doomsayer_epithet_desc
        Threshold  6 

        Effect Unorthodoxy  2 
        Effect Violence -2 



;------------------------------------------
Trait Purifier
    Characters priest, heretic

    Level Battler_of_Heresy
        Description Battler_of_Heresy_desc
        EffectsDescription Battler_of_Heresy_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Eligibility  1 
        Effect Purity  1 
        Effect Violence  1 

    Level Enemy_of_Heresy
        Description Enemy_of_Heresy_desc
        EffectsDescription Enemy_of_Heresy_effects_desc
        Threshold  3 

        Effect Piety  2 
        Effect Eligibility  1 
        Effect Purity  2 
        Effect Violence  2 

    Level Purger_of_Heresy
        Description Purger_of_Heresy_desc
        EffectsDescription Purger_of_Heresy_effects_desc
        Threshold  6 

        Effect Piety  3 
        Effect Eligibility  2 
        Effect Purity  3 
        Effect Violence  2 



;------------------------------------------
Trait Missionary
    Characters priest

    Level Missionary
        Description Missionary_desc
        EffectsDescription Missionary_effects_desc
        Threshold  1 

        Effect Piety  1 
        Effect Eligibility  1 
        Effect Purity  1 
        Effect Violence -1 

    Level Spreader_of_Faith
        Description Spreader_of_Faith_desc
        EffectsDescription Spreader_of_Faith_effects_desc
        Threshold  3 

        Effect Piety  2 
        Effect Eligibility  1 
        Effect Purity  2 
        Effect Violence -2 

    Level Beacon_of_Faith
        Description Beacon_of_Faith_desc
        EffectsDescription Beacon_of_Faith_effects_desc
;        Epithet Beacon_of_Faith_epithet_desc
        Threshold  6 

        Effect Piety  3 
        Effect Eligibility  2 
        Effect Purity  3 
        Effect Violence -2 



;------------------------------------------
Trait Multilingual
    Characters diplomat

    Level Bilingual
        Description Bilingual_desc
        EffectsDescription Bilingual_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Multilingual
        Description Multilingual_desc
        EffectsDescription Multilingual_effects_desc
        Threshold  2 

        Effect Influence  2 

    Level Translator
        Description Translator_desc
        EffectsDescription Translator_effects_desc
        Threshold  4 

        Effect Influence  3 



;------------------------------------------
Trait ReligiousTolerance
    Characters diplomat
    AntiTraits ReligiousIntolerance

    Level Not_Dogmatic
        Description Not_Dogmatic_desc
        EffectsDescription Not_Dogmatic_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Respects_other_Religions
        Description Respects_other_Religions_desc
        EffectsDescription Respects_other_Religions_effects_desc
        Threshold  2 

        Effect Influence  2 

    Level Open_to_all_Religions
        Description Open_to_all_Religions_desc
        EffectsDescription Open_to_all_Religions_effects_desc
        Threshold  3 

        Effect Influence  3 



;------------------------------------------
Trait ReligiousIntolerance
    Characters diplomat
    AntiTraits ReligiousTolerance

    Level Dogmatic_Beliefs
        Description Dogmatic_Beliefs_desc
        EffectsDescription Dogmatic_Beliefs_effects_desc
        Threshold  1 

        Effect Influence -1 

    Level Religiously_Intolerant
        Description Religiously_Intolerant_desc
        EffectsDescription Religiously_Intolerant_effects_desc
        Threshold  2 

        Effect Influence -2 

    Level Would-be-Inquisitor
        Description Would-be-Inquisitor_desc
        EffectsDescription Would-be-Inquisitor_effects_desc
        Threshold  3 

        Effect Influence -3 



;------------------------------------------
Trait BraveDiplomat
    Characters diplomat
    AntiTraits CowardDiplomat

    Level Calm
        Description Calm_desc
        EffectsDescription Calm_effects_desc
        Threshold  1 

        Effect Influence  1 

    Level Sworn_to_Duty
        Description Sworn_to_Duty_desc
        EffectsDescription Sworn_to_Duty_effects_desc
        Threshold  2 

        Effect Influence  2 

    Level Practically_Dauntless
        Description Practically_Dauntless_desc
        EffectsDescription Practically_Dauntless_effects_desc
        Threshold  3 

        Effect Influence  3 
        Effect PersonalSecurity -1 



;------------------------------------------
Trait CowardDiplomat
    Characters diplomat
    AntiTraits BraveDiplomat

    Level Somewhat_Nervous
        Description Somewhat_Nervous_desc
        EffectsDescription Somewhat_Nervous_effects_desc
        Threshold  1 

        Effect Influence -1 

    Level Feeling_the_Risks
        Description Feeling_the_Risks_desc
        EffectsDescription Feeling_the_Risks_effects_desc
        Threshold  2 

        Effect Influence -2 
        Effect PersonalSecurity  1 

    Level Trusts_Nobody
        Description Trusts_Nobody_desc
        EffectsDescription Trusts_Nobody_effects_desc
        Threshold  3 

        Effect Influence -3 
        Effect PersonalSecurity  2 



;------------------------------------------
Trait GrowingConviction
    Characters heretic, inquisitor
    AntiTraits WaningConviction

    Level Growing_Conviction
        Description Growing_Conviction_desc
        EffectsDescription Growing_Conviction_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Strengthened_Resolve
        Description Strengthened_Resolve_desc
        EffectsDescription Strengthened_Resolve_effects_desc
        Threshold  2 

        Effect Piety  2 

    Level Feeling_Invulnerable
        Description Feeling_Invulnerable_desc
        EffectsDescription Feeling_Invulnerable_effects_desc
        Threshold  4 

        Effect Piety  3 



;------------------------------------------
Trait WaningConviction
    Characters heretic, inquisitor
    AntiTraits GrowingConviction

    Level Waning_Conviction
        Description Waning_Conviction_desc
        EffectsDescription Waning_Conviction_effects_desc
        Threshold  1 

        Effect Piety -1 

    Level Questioning_Cause
        Description Questioning_Cause_desc
        EffectsDescription Questioning_Cause_effects_desc
        Threshold  2 

        Effect Piety -2 

    Level Feeling_Vulnerable
        Description Feeling_Vulnerable_desc
        EffectsDescription Feeling_Vulnerable_effects_desc
        Threshold  4 

        Effect Piety -3 



;------------------------------------------
Trait NaturalWitchSkill
    Characters witch

    Level Little_Aptitude
        Description Little_Aptitude_desc
        EffectsDescription Little_Aptitude_effects_desc
        Threshold  1 

        Effect Magic  1 

    Level Some_Aptitude
        Description Some_Aptitude_desc
        EffectsDescription Some_Aptitude_effects_desc
        Threshold  2 

        Effect Magic  2 

    Level Great_Aptitude
        Description Great_Aptitude_desc
        EffectsDescription Great_Aptitude_effects_desc
        Threshold  3 

        Effect Magic  3 

    Level Powerful_Channeler
        Description Powerful_Channeler_desc
        EffectsDescription Powerful_Channeler_effects_desc
        Threshold  4 

        Effect Magic  4 

    Level Creature_of_Dark_Arts
        Description Creature_of_Dark_Arts_desc
        EffectsDescription Creature_of_Dark_Arts_effects_desc
        Threshold  5 

        Effect Magic  5 



;------------------------------------------
Trait Wrath
    Characters witch
    AntiTraits Unwrath

    Level Agitated
        Description Agitated_desc
        EffectsDescription Agitated_effects_desc
        Threshold  1 

        Effect Magic  2 

    Level Angry
        Description Angry_desc
        EffectsDescription Angry_effects_desc
        Threshold  2 

        Effect Magic  4 

    Level Seething_with_Rage
        Description Seething_with_Rage_desc
        EffectsDescription Seething_with_Rage_effects_desc
        Threshold  3 

        Effect Magic  6 



;------------------------------------------
Trait Unwrath
    Characters witch
    Hidden
    AntiTraits Wrath

    Level No_Wrath
        Description No_Wrath_desc
        EffectsDescription No_Wrath_effects_desc
        Threshold  20 

        Effect GunpowderCommand -1 



;------------------------------------------
Trait ForcedReligious
    Characters family

    Level Conforming
        Description Conforming_desc
        EffectsDescription Conforming_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Reverant
        Description Reverant_desc
        EffectsDescription Reverant_effects_desc
        Threshold  3 

        Effect Piety  2 

    Level Godfearing
        Description Godfearing_desc
        EffectsDescription Godfearing_effects_desc
;        Epithet Godfearing_epithet_desc
        Threshold  5 

        Effect Piety  3 
        Effect TroopMorale -1 



;------------------------------------------
Trait ThievesGuildMember
    Characters spy

    Level Thieves'_Guild_Apprentice
        Description Thieves'_Guild_Apprentice_desc
        EffectsDescription Thieves'_Guild_Apprentice_effects_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Thieves'_Guild_Journeyman
        Description Thieves'_Guild_Journeyman_desc
        EffectsDescription Thieves'_Guild_Journeyman_effects_desc
        Threshold  2 

        Effect Subterfuge  2 



;------------------------------------------
Trait ThievesGuildTrained
    Characters spy

    Level Trained_in_Espionage
        Description Trained_in_Espionage_desc
        EffectsDescription Trained_in_Espionage_effects_desc
        Threshold  1 

        Effect Subterfuge  1 



;------------------------------------------
Trait AssassinsGuildMember
    Characters assassin

    Level Assassins'_Guild_Apprentice
        Description Assassins'_Guild_Apprentice_desc
        EffectsDescription Assassins'_Guild_Apprentice_effects_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Assassins'_Guild_Journeyman
        Description Assassins'_Guild_Journeyman_desc
        EffectsDescription Assassins'_Guild_Journeyman_effects_desc
        Threshold  2 

        Effect Subterfuge  2 



;------------------------------------------
Trait HashashinsGuildMember
    Characters assassin

    Level Hashashins'_Guild_Apprentice
        Description Hashashins'_Guild_Apprentice_desc
        EffectsDescription Hashashins'_Guild_Apprentice_effects_desc
        Threshold  1 

        Effect Subterfuge  1 

    Level Hashashins'_Guild_Journeyman
        Description Hashashins'_Guild_Journeyman_desc
        EffectsDescription Hashashins'_Guild_Journeyman_effects_desc
        Threshold  2 

        Effect Subterfuge  2 



;------------------------------------------
Trait AssassinsGuildTrained
    Characters assassin

    Level Trained_Killer
        Description Trained_Killer_desc
        EffectsDescription Trained_Killer_effects_desc
        Threshold  1 

        Effect Subterfuge  1 



;------------------------------------------
Trait TheologiansGuildMember
    Characters priest

    Level Theologians'_Guild_Apprentice
        Description Theologians'_Guild_Apprentice_desc
        EffectsDescription Theologians'_Guild_Apprentice_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Theologians'_Guild_Journeyman
        Description Theologians'_Guild_Journeyman_desc
        EffectsDescription Theologians'_Guild_Journeyman_effects_desc
        Threshold  2 

        Effect Piety  2 



;------------------------------------------
Trait TheologiansGuildTrained
    Characters priest

    Level Orthodox_Instruction
        Description Orthodox_Instruction_desc
        EffectsDescription Orthodox_Instruction_effects_desc
        Threshold  1 

        Effect Piety  1 



;------------------------------------------
Trait MerchantsGuildMember
    Characters merchant

    Level Merchant's_Guild_Apprentice
        Description Merchant's_Guild_Apprentice_desc
        EffectsDescription Merchant's_Guild_Apprentice_effects_desc
        Threshold  1 

        Effect Finance  1 



;------------------------------------------
Trait MerchantsGuildTrained
    Characters merchant

    Level Financial_Training
        Description Financial_Training_desc
        EffectsDescription Financial_Training_effects_desc
        Threshold  1 

        Effect Finance  1 


;------------------------------------------
Trait BattleDread
    Characters family

    Level Winning_First
        Description Winning_First_desc
        EffectsDescription Winning_First_effects_desc
        GainMessage Winning_First_gain_desc
        LoseMessage Winning_First_lose_desc
        Threshold  1 

        Effect Chivalry -1 

    Level Cruel_and_Cunning
        Description Cruel_and_Cunning_desc
        EffectsDescription Cruel_and_Cunning_effects_desc
        GainMessage Cruel_and_Cunning_gain_desc
        LoseMessage Cruel_and_Cunning_lose_desc
        Threshold  3 

        Effect Chivalry -2 

    Level Merciless_Mauler
        Description Merciless_Mauler_desc
        EffectsDescription Merciless_Mauler_effects_desc
        GainMessage Merciless_Mauler_gain_desc
        LoseMessage Merciless_Mauler_lose_desc
        Threshold  6 

        Effect Chivalry -3 

    Level Field_Tyrant
        Description Field_Tyrant_desc
        EffectsDescription Field_Tyrant_effects_desc
        GainMessage Field_Tyrant_gain_desc
        LoseMessage Field_Tyrant_lose_desc
;        Epithet Field_Tyrant_epithet_desc
        Threshold  10 

        Effect Chivalry -4 
        Effect Authority  1 

    Level Warlord_of_Terror
        Description Warlord_of_Terror_desc
        EffectsDescription Warlord_of_Terror_effects_desc
        GainMessage Warlord_of_Terror_gain_desc
        LoseMessage Warlord_of_Terror_lose_desc
;        Epithet Warlord_of_Terror_epithet_desc
        Threshold  15 

        Effect Chivalry -5 
        Effect Authority  2 



;------------------------------------------
Trait BattleChivalry
    Characters family

    Level Fair_Fighter
        Description Fair_Fighter_desc
        EffectsDescription Fair_Fighter_effects_desc
        GainMessage Fair_Fighter_gain_desc
        LoseMessage Fair_Fighter_lose_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Noble_in_Battle
        Description Noble_in_Battle_desc
        EffectsDescription Noble_in_Battle_effects_desc
        GainMessage Noble_in_Battle_gain_desc
        LoseMessage Noble_in_Battle_lose_desc
        Threshold  3 

        Effect Chivalry  2 

    Level Bastion_of_Chivalry
        Description Bastion_of_Chivalry_desc
        EffectsDescription Bastion_of_Chivalry_effects_desc
        GainMessage Bastion_of_Chivalry_gain_desc
        LoseMessage Bastion_of_Chivalry_lose_desc
        Threshold  6 

        Effect Chivalry  3 

    Level Champion_of_Honour
        Description Champion_of_Honour_desc
        EffectsDescription Champion_of_Honour_effects_desc
        GainMessage Champion_of_Honour_gain_desc
        LoseMessage Champion_of_Honour_lose_desc
;        Epithet Champion_of_Honour_epithet_desc
        Threshold  10 

        Effect Chivalry  4 
        Effect Authority  1 

    Level Saint_of_Battle
        Description Saint_of_Battle_desc
        EffectsDescription Saint_of_Battle_effects_desc
        GainMessage Saint_of_Battle_gain_desc
        LoseMessage Saint_of_Battle_lose_desc
;        Epithet Saint_of_Battle_epithet_desc
        Threshold  15 

        Effect Chivalry  5 
        Effect Authority  2 



;------------------------------------------
Trait StrategyDread
    Characters family
    AntiTraits StrategyChivalry

    Level Mean_Leader
        Description Mean_Leader_desc
        EffectsDescription Mean_Leader_effects_desc
        GainMessage Mean_Leader_gain_desc
        LoseMessage Mean_Leader_lose_desc
        Threshold  1 

        Effect Chivalry -1 

    Level Cruel_Leader
        Description Cruel_Leader_desc
        EffectsDescription Cruel_Leader_effects_desc
        GainMessage Cruel_Leader_gain_desc
        LoseMessage Cruel_Leader_lose_desc
        Threshold  2 

        Effect Chivalry -2 

    Level Merciless_Leader
        Description Merciless_Leader_desc
        EffectsDescription Merciless_Leader_effects_desc
        GainMessage Merciless_Leader_gain_desc
        LoseMessage Merciless_Leader_lose_desc
        Threshold  4 

        Effect Chivalry -3 
        Effect Authority  1 

    Level Malevolent_Leader
        Description Malevolent_Leader_desc
        EffectsDescription Malevolent_Leader_effects_desc
        GainMessage Malevolent_Leader_gain_desc
        LoseMessage Malevolent_Leader_lose_desc
;        Epithet Malevolent_Leader_epithet_desc
        Threshold  8 

        Effect Chivalry -4 
        Effect Authority  2 

    Level Tyranical_Leader
        Description Tyranical_Leader_desc
        EffectsDescription Tyranical_Leader_effects_desc
        GainMessage Tyranical_Leader_gain_desc
        LoseMessage Tyranical_Leader_lose_desc
;        Epithet Tyranical_Leader_epithet_desc
        Threshold  16 

        Effect Chivalry -5 
        Effect Authority  3 



;------------------------------------------
Trait StrategyChivalry
    Characters family
    AntiTraits StrategyDread

    Level Fair_in_Rule
        Description Fair_in_Rule_desc
        EffectsDescription Fair_in_Rule_effects_desc
        GainMessage Fair_in_Rule_gain_desc
        LoseMessage Fair_in_Rule_lose_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Noble_in_Rule
        Description Noble_in_Rule_desc
        EffectsDescription Noble_in_Rule_effects_desc
        GainMessage Noble_in_Rule_gain_desc
        LoseMessage Noble_in_Rule_lose_desc
        Threshold  2 

        Effect Chivalry  2 

    Level Chivalrous_in_Rule
        Description Chivalrous_in_Rule_desc
        EffectsDescription Chivalrous_in_Rule_effects_desc
        GainMessage Chivalrous_in_Rule_gain_desc
        LoseMessage Chivalrous_in_Rule_lose_desc
        Threshold  4 

        Effect Chivalry  3 
        Effect Authority  1 

    Level Honourable_Ruler
        Description Honourable_Ruler_desc
        EffectsDescription Honourable_Ruler_effects_desc
        GainMessage Honourable_Ruler_gain_desc
        LoseMessage Honourable_Ruler_lose_desc
;        Epithet Honourable_Ruler_epithet_desc
        Threshold  8 

        Effect Chivalry  4 
        Effect Authority  2 

    Level Saintly_Ruler
        Description Saintly_Ruler_desc
        EffectsDescription Saintly_Ruler_effects_desc
        GainMessage Saintly_Ruler_gain_desc
        LoseMessage Saintly_Ruler_lose_desc
;        Epithet Saintly_Ruler_epithet_desc
        Threshold  16 

        Effect Chivalry  5 
        Effect Authority  3 



;------------------------------------------
Trait CaptorChivalry
    Characters family
    AntiTraits CaptorDread

    Level Respects_the_Enemy
        Description Respects_the_Enemy_desc
        EffectsDescription Respects_the_Enemy_effects_desc
        LoseMessage Respects_the_Enemy_lose_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Compassionate_Victor
        Description Compassionate_Victor_desc
        EffectsDescription Compassionate_Victor_effects_desc
        Threshold  2 

        Effect Chivalry  2 

    Level Quite_Merciful
        Description Quite_Merciful_desc
        EffectsDescription Quite_Merciful_effects_desc
        Threshold  3 

        Effect Chivalry  3 

    Level Merciful_Champion
        Description Merciful_Champion_desc
        EffectsDescription Merciful_Champion_effects_desc
        GainMessage Merciful_Champion_gain_desc
;        Epithet Merciful_Champion_epithet_desc
        Threshold  4 

        Effect Chivalry  4 



;------------------------------------------
Trait CaptorDread
    Characters family
    AntiTraits CaptorChivalry

    Level Disrespects_Prisoners
        Description Disrespects_Prisoners_desc
        EffectsDescription Disrespects_Prisoners_effects_desc
        LoseMessage Disrespects_Prisoners_lose_desc
        Threshold  1 

        Effect Chivalry -1 

    Level Lacks_Compassion
        Description Lacks_Compassion_desc
        EffectsDescription Lacks_Compassion_effects_desc
        Threshold  2 

        Effect Chivalry -2 

    Level Quite_Merciless
        Description Quite_Merciless_desc
        EffectsDescription Quite_Merciless_effects_desc
        Threshold  3 

        Effect Chivalry -3 

    Level Merciless_Conqueror
        Description Merciless_Conqueror_desc
        EffectsDescription Merciless_Conqueror_effects_desc
        GainMessage Merciless_Conqueror_gain_desc
;        Epithet Merciless_Conqueror_epithet_desc
        Threshold  4 

        Effect Chivalry -4 



;------------------------------------------
Trait RansomChivalry
    Characters family
    AntiTraits RansomDread

    Level Noble_Commander
        Description Noble_Commander_desc
        EffectsDescription Noble_Commander_effects_desc
        LoseMessage Noble_Commander_lose_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Honourable_Commander
        Description Honourable_Commander_desc
        EffectsDescription Honourable_Commander_effects_desc
        Threshold  2 

        Effect Chivalry  2 
        Effect TroopMorale  1 

    Level Caring_Commander
        Description Caring_Commander_desc
        EffectsDescription Caring_Commander_effects_desc
        Threshold  3 

        Effect Chivalry  3 
        Effect TroopMorale  2 

    Level Merciful_Commander
        Description Merciful_Commander_desc
        EffectsDescription Merciful_Commander_effects_desc
        GainMessage Merciful_Commander_gain_desc
;        Epithet Merciful_Commander_epithet_desc
        Threshold  4 

        Effect Chivalry  4 
        Effect TroopMorale  3 



;------------------------------------------
Trait RansomDread
    Characters family
    AntiTraits RansomChivalry

    Level Grim_Commander
        Description Grim_Commander_desc
        EffectsDescription Grim_Commander_effects_desc
        LoseMessage Grim_Commander_lose_desc
        Threshold  1 

        Effect Chivalry -1 

    Level Cold_Commander
        Description Cold_Commander_desc
        EffectsDescription Cold_Commander_effects_desc
        Threshold  2 

        Effect Chivalry -2 
        Effect TroopMorale -1 

    Level Harsh_Commander
        Description Harsh_Commander_desc
        EffectsDescription Harsh_Commander_effects_desc
        Threshold  3 

        Effect Chivalry -3 
        Effect TroopMorale -2 

    Level Merciless_Commander
        Description Merciless_Commander_desc
        EffectsDescription Merciless_Commander_effects_desc
        GainMessage Merciless_Commander_gain_desc
;        Epithet Merciless_Commander_epithet_desc
        Threshold  4 

        Effect Chivalry -4 
        Effect TroopMorale -3 



;------------------------------------------
Trait GoodArtilleryCommander
    Characters family
    AntiTraits BadArtilleryCommander

    Level Good_with_Artillery
        Description Good_with_Artillery_desc
        EffectsDescription Good_with_Artillery_effects_desc
        Threshold  1 

        Effect ArtilleryCommand  1 

    Level Adept_with_Artillery
        Description Adept_with_Artillery_desc
        EffectsDescription Adept_with_Artillery_effects_desc
        Threshold  2 

        Effect ArtilleryCommand  2 

    Level Expert_with_Artillery
        Description Expert_with_Artillery_desc
        EffectsDescription Expert_with_Artillery_effects_desc
        Threshold  3 

        Effect ArtilleryCommand  3 

    Level Masterful_with_Artillery
        Description Masterful_with_Artillery_desc
        EffectsDescription Masterful_with_Artillery_effects_desc
        Threshold  4 

        Effect ArtilleryCommand  4 



;------------------------------------------
Trait BadArtilleryCommander
    Characters family
    AntiTraits GoodArtilleryCommander

    Level Poor_with_Artillery
        Description Poor_with_Artillery_desc
        EffectsDescription Poor_with_Artillery_effects_desc
        Threshold  1 

        Effect ArtilleryCommand -1 

    Level Awful_with_Artillery
        Description Awful_with_Artillery_desc
        EffectsDescription Awful_with_Artillery_effects_desc
        Threshold  2 

        Effect ArtilleryCommand -2 

    Level Diabolical_with_Artillery
        Description Diabolical_with_Artillery_desc
        EffectsDescription Diabolical_with_Artillery_effects_desc
        Threshold  3 

        Effect ArtilleryCommand -3 



;------------------------------------------
Trait GoodGunpowderCommander
    Characters family
    AntiTraits BadArtilleryCommander

    Level Good_with_Guns
        Description Good_with_Guns_desc
        EffectsDescription Good_with_Guns_effects_desc
        Threshold  1 

        Effect GunpowderCommand  1 

    Level Adept_with_Guns
        Description Adept_with_Guns_desc
        EffectsDescription Adept_with_Guns_effects_desc
        Threshold  2 

        Effect GunpowderCommand  2 

    Level Expert_with_Guns
        Description Expert_with_Guns_desc
        EffectsDescription Expert_with_Guns_effects_desc
        Threshold  3 

        Effect GunpowderCommand  3 

    Level Masterful_with_Guns
        Description Masterful_with_Guns_desc
        EffectsDescription Masterful_with_Guns_effects_desc
        Threshold  4 

        Effect GunpowderCommand  4 



;------------------------------------------
Trait BadGunpowderCommander
    Characters family
    AntiTraits GoodArtilleryCommander

    Level Poor_with_Guns
        Description Poor_with_Guns_desc
        EffectsDescription Poor_with_Guns_effects_desc
        Threshold  1 

        Effect GunpowderCommand -1 

    Level Awful_with_Guns
        Description Awful_with_Guns_desc
        EffectsDescription Awful_with_Guns_effects_desc
        Threshold  2 

        Effect GunpowderCommand -2 

    Level Useless_with_Guns
        Description Useless_with_Guns_desc
        EffectsDescription Useless_with_Guns_effects_desc
        Threshold  3 

        Effect GunpowderCommand -3 



;------------------------------------------
Trait Cursed
    Characters family

    Level Hexxed
        Description Hexxed_desc
        EffectsDescription Hexxed_effects_desc
        Threshold  1 

        Effect Command -1 
        Effect TroopMorale -1 

    Level Cursed
        Description Cursed_desc
        EffectsDescription Cursed_effects_desc
        Threshold  2 

        Effect Command -2 
        Effect TroopMorale -2 

    Level Blighted
        Description Blighted_desc
        EffectsDescription Blighted_effects_desc
        Threshold  3 

        Effect Piety -1 
        Effect Command -3 
        Effect Authority -1 
        Effect TroopMorale -3 

    Level Damned
        Description Damned_desc
        EffectsDescription Damned_effects_desc
        Threshold  4 

        Effect Piety -3 
        Effect Command -4 
        Effect Authority -2 
        Effect TroopMorale -4 



;------------------------------------------
Trait StrickenSilly
    Characters family

    Level Warts
        Description Warts_desc
        EffectsDescription Warts_effects_desc
        Threshold  1 

        Effect Command -1 
        Effect TroopMorale -1 

    Level Flatulant
        Description Flatulant_desc
        EffectsDescription Flatulant_effects_desc
        Threshold  2 

        Effect Command -2 
        Effect Authority -1 
        Effect TroopMorale -2 

    Level Boil-ridden
        Description Boil-ridden_desc
        EffectsDescription Boil-ridden_effects_desc
        Threshold  3 

        Effect Piety -1 
        Effect Command -3 
        Effect Authority -2 
        Effect TroopMorale -3 



;------------------------------------------
Trait StrickenSerious
    Characters family

    Level Wracking_Cough
        Description Wracking_Cough_desc
        EffectsDescription Wracking_Cough_effects_desc
        Threshold  1 

        Effect Command -1 
        Effect TroopMorale -1 

    Level Evil_Illness
        Description Evil_Illness_desc
        EffectsDescription Evil_Illness_effects_desc
        Threshold  2 

        Effect Command -2 
        Effect TroopMorale -2 

    Level Stricken_Down
        Description Stricken_Down_desc
        EffectsDescription Stricken_Down_effects_desc
        Threshold  3 

        Effect Piety -1 
        Effect Command -3 
        Effect Authority -1 
        Effect TroopMorale -3 



;------------------------------------------
Trait Objective
    Characters family
    Hidden
    AntiTraits Subjective

    Level Quite_Objective
        Description Quite_Objective_desc
        EffectsDescription Quite_Objective_effects_desc
        Threshold  1 




;------------------------------------------
Trait Subjective
    Characters family
    Hidden
    AntiTraits Objective

    Level Quite_Subjective
        Description Quite_Subjective_desc
        EffectsDescription Quite_Subjective_effects_desc
        Threshold  1 




;------------------------------------------
Trait Gregarious
    Characters family
    AntiTraits Introvert

    Level Sociable
        Description Sociable_desc
        EffectsDescription Sociable_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Gregarious
        Description Gregarious_desc
        EffectsDescription Gregarious_effects_desc
        Threshold  2 

        Effect TroopMorale  1 
        Effect LocalPopularity  2 

    Level Everyone's_Friend
        Description Everyone's_Friend_desc
        EffectsDescription Everyone's_Friend_effects_desc
        Threshold  4 

        Effect TroopMorale  2 
        Effect LocalPopularity  3 



;------------------------------------------
Trait Introvert
    Characters family
    AntiTraits Gregarious

    Level Aloof
        Description Aloof_desc
        EffectsDescription Aloof_effects_desc
        Threshold  1 

        Effect LocalPopularity -1 

    Level Introverted
        Description Introverted_desc
        EffectsDescription Introverted_effects_desc
        Threshold  2 

        Effect TroopMorale -1 
        Effect LocalPopularity -2 

    Level Totally_Closed
        Description Totally_Closed_desc
        EffectsDescription Totally_Closed_effects_desc
        Threshold  4 

        Effect TroopMorale -2 
        Effect LocalPopularity -3 



;------------------------------------------
Trait ExRebel
    Characters family
    AntiTraits Gregarious

    Level Rebelled
        Description Rebelled_desc
        EffectsDescription Rebelled_effects_desc
        Threshold  1 

        Effect Loyalty -1 

    Level Rebelious
        Description Rebelious_desc
        EffectsDescription Rebelious_effects_desc
        Threshold  2 

        Effect Loyalty -2 

    Level Turncoat
        Description Turncoat_desc
        EffectsDescription Turncoat_effects_desc
;        Epithet Turncoat_epithet_desc
        Threshold  3 

        Effect Loyalty -3 



;------------------------------------------
Trait ContentGeneral
    Characters family
    AntiTraits DiscontentGeneral

    Level Feels_Appreciated
        Description Feels_Appreciated_desc
        EffectsDescription Feels_Appreciated_effects_desc
        GainMessage Feels_Appreciated_gain_desc
        LoseMessage Feels_Appreciated_lose_desc
        Threshold  1 

        Effect Loyalty  1 

    Level Feels_Respected
        Description Feels_Respected_desc
        EffectsDescription Feels_Respected_effects_desc
        GainMessage Feels_Respected_gain_desc
        LoseMessage Feels_Respected_lose_desc
        Threshold  4 

        Effect Loyalty  3 

    Level Feels_Honoured
        Description Feels_Honoured_desc
        EffectsDescription Feels_Honoured_effects_desc
        GainMessage Feels_Honoured_gain_desc
        LoseMessage Feels_Honoured_lose_desc
        Threshold  8 

        Effect Loyalty  5 



;------------------------------------------
Trait DiscontentGeneral
    Characters family
    AntiTraits ContentGeneral

    Level Feels_Unappreciated
        Description Feels_Unappreciated_desc
        EffectsDescription Feels_Unappreciated_effects_desc
        GainMessage Feels_Unappreciated_gain_desc
        LoseMessage Feels_Unappreciated_lose_desc
        Threshold  1 

        Effect Loyalty -1 

    Level Feels_Disrespected
        Description Feels_Disrespected_desc
        EffectsDescription Feels_Disrespected_effects_desc
        GainMessage Feels_Disrespected_gain_desc
        LoseMessage Feels_Disrespected_lose_desc
        Threshold  4 

        Effect Loyalty -3 

    Level Feels_Dishonoured
        Description Feels_Dishonoured_desc
        EffectsDescription Feels_Dishonoured_effects_desc
        GainMessage Feels_Dishonoured_gain_desc
        LoseMessage Feels_Dishonoured_lose_desc
        Threshold  8 

        Effect Loyalty -5 



;------------------------------------------
Trait EasternWarlord
    Characters family

    Level Eastern_Warlord
        Description Eastern_Warlord_desc
        EffectsDescription Eastern_Warlord_effects_desc
        Threshold  1 

        Effect Chivalry -1 
        Effect Command  2 

    Level Mighty_Warlord
        Description Mighty_Warlord_desc
        EffectsDescription Mighty_Warlord_effects_desc
        Threshold  2 

        Effect Chivalry -2 
        Effect Command  4 

    Level Khan's_Conqueror
        Description Khan's_Conqueror_desc
        EffectsDescription Khan's_Conqueror_effects_desc
        Threshold  3 

        Effect Chivalry -3 
        Effect Command  6 



;------------------------------------------
Trait JaguarWarlord
    Characters family

    Level Mighty_Eagle
        Description Mighty_Eagle_desc
        EffectsDescription Mighty_Eagle_effects_desc
        Threshold  1 

        Effect Chivalry -1 
        Effect Command  2 

    Level Mighty_Jaguar
        Description Mighty_Jaguar_desc
        EffectsDescription Mighty_Jaguar_effects_desc
        Threshold  2 

        Effect Chivalry -2 
        Effect Command  4 

    Level Grand_Jaguar
        Description Grand_Jaguar_desc
        EffectsDescription Grand_Jaguar_effects_desc
        Threshold  3 

        Effect Chivalry -3 
        Effect Command  6 



;------------------------------------------
Trait FamousPirate
    Characters admiral

    Level Dangerous_Captain
        Description Dangerous_Captain_desc
        EffectsDescription Dangerous_Captain_effects_desc
        Threshold  1 

        Effect Loyalty -1 
        Effect NavalCommand  1 

    Level Famous_Pirate
        Description Famous_Pirate_desc
        EffectsDescription Famous_Pirate_effects_desc
        Threshold  2 

        Effect Loyalty -2 
        Effect NavalCommand  2 

    Level Notorious_Pirate
        Description Notorious_Pirate_desc
        EffectsDescription Notorious_Pirate_effects_desc
        Threshold  3 

        Effect Loyalty -3 
        Effect NavalCommand  3 



;------------------------------------------
Trait WifeIsCharming
    Characters family
    AntiTraits WifeIsHorrid

    Level Wife_is_Fair
        Description Wife_is_Fair_desc
        EffectsDescription Wife_is_Fair_effects_desc
        Threshold  1 

        Effect Fertility  1 

    Level Wife_is_Charming
        Description Wife_is_Charming_desc
        EffectsDescription Wife_is_Charming_effects_desc
        Threshold  2 

        Effect LocalPopularity  1 
        Effect Fertility  1 

    Level Wife_is_Lovely
        Description Wife_is_Lovely_desc
        EffectsDescription Wife_is_Lovely_effects_desc
        Threshold  3 

        Effect LocalPopularity  2 
        Effect Fertility  2 



;------------------------------------------
Trait WifeIsHorrid
    Characters family
    AntiTraits WifeIsCharming

    Level Wife_lacks_Charm
        Description Wife_lacks_Charm_desc
        EffectsDescription Wife_lacks_Charm_effects_desc
        Threshold  1 

        Effect Fertility -1 

    Level Wife_is_Undesireable
        Description Wife_is_Undesireable_desc
        EffectsDescription Wife_is_Undesireable_effects_desc
        Threshold  2 

        Effect LocalPopularity -1 
        Effect Fertility -1 

    Level Wife_is_a_Wretch
        Description Wife_is_a_Wretch_desc
        EffectsDescription Wife_is_a_Wretch_effects_desc
        Threshold  3 

        Effect LocalPopularity -2 
        Effect Fertility -2 



;------------------------------------------
Trait WifeIsFertile
    Characters family
    AntiTraits WifeIsBarren

    Level Wife_is_Fertile
        Description Wife_is_Fertile_desc
        EffectsDescription Wife_is_Fertile_effects_desc
        Threshold  1 

        Effect Fertility  1 

    Level Wife_is_Very_Fertile
        Description Wife_is_Very_Fertile_desc
        EffectsDescription Wife_is_Very_Fertile_effects_desc
        Threshold  2 

        Effect Fertility  2 

    Level Wife_is_Ripe
        Description Wife_is_Ripe_desc
        EffectsDescription Wife_is_Ripe_effects_desc
        Threshold  3 

        Effect Fertility  3 



;------------------------------------------
Trait WifeIsBarren
    Characters family
    AntiTraits WifeIsFertile

    Level Wife_is_Barren
        Description Wife_is_Barren_desc
        EffectsDescription Wife_is_Barren_effects_desc
        Threshold  1 

        Effect Fertility -1 

    Level Wife_is_Infertile
        Description Wife_is_Infertile_desc
        EffectsDescription Wife_is_Infertile_effects_desc
        Threshold  2 

        Effect Fertility -2 

    Level Wife_is_Cursed
        Description Wife_is_Cursed_desc
        EffectsDescription Wife_is_Cursed_effects_desc
        Threshold  3 

        Effect Fertility -3 



;------------------------------------------
Trait WifeIsWise
    Characters family

    Level Wife_is_Useful
        Description Wife_is_Useful_desc
        EffectsDescription Wife_is_Useful_effects_desc
        Threshold  1 

        Effect Trading  5 
        Effect TaxCollection  5 

    Level Wife_is_Smart
        Description Wife_is_Smart_desc
        EffectsDescription Wife_is_Smart_effects_desc
        Threshold  2 

        Effect Trading  10 
        Effect TaxCollection  10 

    Level Wife_is_Wise
        Description Wife_is_Wise_desc
        EffectsDescription Wife_is_Wise_effects_desc
        Threshold  3 

        Effect Trading  15 
        Effect TaxCollection  15 



;------------------------------------------
Trait FactionKiller
    Characters family

    Level Conqueror
        Description Conqueror_desc
        EffectsDescription Conqueror_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level Great_Conqueror
        Description Great_Conqueror_desc
        EffectsDescription Great_Conqueror_effects_desc
;        Epithet Great_Conqueror_epithet_desc
        Threshold  2 

        Effect Authority  2 

    Level Legendary_Conqueror
        Description Legendary_Conqueror_desc
        EffectsDescription Legendary_Conqueror_effects_desc
;        Epithet Legendary_Conqueror_epithet_desc
        Threshold  3 

        Effect Authority  3 

    Level All_Conquering
        Description All_Conquering_desc
        EffectsDescription All_Conquering_effects_desc
;        Epithet All_Conquering_epithet_desc
        Threshold  4 

        Effect Authority  4 



;------------------------------------------
Trait GoodDiplomacy
    Characters family

    Level Politcally_Wise
        Description Politcally_Wise_desc
        EffectsDescription Politcally_Wise_effects_desc
        Threshold  2 

        Effect Authority  1 

    Level Politically_Strong
        Description Politically_Strong_desc
        EffectsDescription Politically_Strong_effects_desc
        Threshold  4 

        Effect Authority  2 

    Level Politically_Powerful
        Description Politically_Powerful_desc
        EffectsDescription Politically_Powerful_effects_desc
        Threshold  8 

        Effect Authority  3 

    Level First_Among_Firsts
        Description First_Among_Firsts_desc
        EffectsDescription First_Among_Firsts_effects_desc
        Threshold  16 

        Effect Authority  4 



;------------------------------------------
Trait BadDiplomacy
    Characters family

    Level Politically_Poor
        Description Politically_Poor_desc
        EffectsDescription Politically_Poor_effects_desc
        Threshold  2 

        Effect Authority -1 

    Level Politically_Weak
        Description Politically_Weak_desc
        EffectsDescription Politically_Weak_effects_desc
        Threshold  4 

        Effect Authority -2 

    Level Politically_Powerless
        Description Politically_Powerless_desc
        EffectsDescription Politically_Powerless_effects_desc
        Threshold  8 

        Effect Authority -3 



;------------------------------------------
Trait FathersLegacy
    Characters family

    Level Proud_Legacy
        Description Proud_Legacy_desc
        EffectsDescription Proud_Legacy_effects_desc
        Threshold  1 

        Effect Authority  1 

    Level Strong_Legacy
        Description Strong_Legacy_desc
        EffectsDescription Strong_Legacy_effects_desc
        Threshold  2 

        Effect Authority  2 

    Level Mighty_Legacy
        Description Mighty_Legacy_desc
        EffectsDescription Mighty_Legacy_effects_desc
        Threshold  3 

        Effect Authority  3 



;------------------------------------------
Trait ChivalryLegacy
    Characters family

    Level Chivalrous_Father
        Description Chivalrous_Father_desc
        EffectsDescription Chivalrous_Father_effects_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Legacy_of_Chivalry
        Description Legacy_of_Chivalry_desc
        EffectsDescription Legacy_of_Chivalry_effects_desc
        Threshold  2 

        Effect Chivalry  2 



;------------------------------------------
Trait DreadLegacy
    Characters family

    Level Dreaded_Father
        Description Dreaded_Father_desc
        EffectsDescription Dreaded_Father_effects_desc
        Threshold  1 

        Effect Chivalry -1 

    Level Legacy_of_Dread
        Description Legacy_of_Dread_desc
        EffectsDescription Legacy_of_Dread_effects_desc
        Threshold  2 

        Effect Chivalry -2 



;------------------------------------------
Trait TourneyKnight
    Characters family

    Level Tourney_Entrant
        Description Tourney_Entrant_desc
        EffectsDescription Tourney_Entrant_effects_desc
        Threshold  1 

        Effect Chivalry  1 

    Level Fair_Jouster
        Description Fair_Jouster_desc
        EffectsDescription Fair_Jouster_effects_desc
        Threshold  3 

        Effect Chivalry  1 
        Effect CavalryCommand  1 

    Level Good_Jouster
        Description Good_Jouster_desc
        EffectsDescription Good_Jouster_effects_desc
        Threshold  6 

        Effect Chivalry  2 
        Effect CavalryCommand  1 

    Level Knight_of_Renown
        Description Knight_of_Renown_desc
        EffectsDescription Knight_of_Renown_effects_desc
        Threshold  12 

        Effect Chivalry  2 
        Effect Authority  1 
        Effect CavalryCommand  2 

    Level Tourney_Champion
        Description Tourney_Champion_desc
        EffectsDescription Tourney_Champion_effects_desc
        Threshold  18 

        Effect Chivalry  3 
        Effect Authority  2 
        Effect CavalryCommand  2 



;------------------------------------------
Trait HorseRacer
    Characters family

    Level Good_Racer
        Description Good_Racer_desc
        EffectsDescription Good_Racer_effects_desc
        Threshold  1 

        Effect MovementPoints  1 

    Level Great_Racer
        Description Great_Racer_desc
        EffectsDescription Great_Racer_effects_desc
        Threshold  2 

        Effect MovementPoints  1 
        Effect CavalryCommand  1 

    Level Famous_Racer
        Description Famous_Racer_desc
        EffectsDescription Famous_Racer_effects_desc
        Threshold  3 

        Effect Authority  1 
        Effect MovementPoints  2 
        Effect CavalryCommand  1 



;------------------------------------------
Trait AcademyTrained
    Characters family

    Level Academy_Trained
        Description Academy_Trained_desc
        EffectsDescription Academy_Trained_effects_desc
        Threshold  1 

        Effect Command  1 

    Level Officer_Training
        Description Officer_Training_desc
        EffectsDescription Officer_Training_effects_desc
        Threshold  2 

        Effect Command  2 



;------------------------------------------
Trait ReligiousActivity
    Characters family
    AntiTraits ReligiousInactivity

    Level Religious
        Description Religious_desc
        EffectsDescription Religious_effects_desc
        Threshold  1 

        Effect Piety  1 

    Level Dutifully_Religious
        Description Dutifully_Religious_desc
        EffectsDescription Dutifully_Religious_effects_desc
        Threshold  4 

        Effect Piety  2 

    Level Religiously_Active
        Description Religiously_Active_desc
        EffectsDescription Religiously_Active_effects_desc
        Threshold  8 

        Effect Chivalry  1 
        Effect Piety  3 

    Level Devoutly_Religious
        Description Devoutly_Religious_desc
        EffectsDescription Devoutly_Religious_effects_desc
        Threshold  12 

        Effect Chivalry  2 
        Effect Piety  4 



;------------------------------------------
Trait ReligiousInactivity
    Characters family
    AntiTraits ReligiousActivity

    Level Neglects_Religion
        Description Neglects_Religion_desc
        EffectsDescription Neglects_Religion_effects_desc
        Threshold  2 

        Effect Piety -1 

    Level Religiously_Ignorant
        Description Religiously_Ignorant_desc
        EffectsDescription Religiously_Ignorant_effects_desc
        Threshold  5 

        Effect Piety -2 



;------------------------------------------
Trait MarriedAPrincess
    Characters family

    Level Royal_Ties
        Description Royal_Ties_desc
        EffectsDescription Royal_Ties_effects_desc
        Threshold  1 

        Effect Loyalty  3 



;------------------------------------------
Trait GloriousFool
    Characters family
    AntiTraits GoodAttacker, GoodDefender, GoodRiskyAttacker, GoodRiskyDefender

    Level Unlucky_Leader
        Description Unlucky_Leader_desc
        EffectsDescription Unlucky_Leader_effects_desc
        Threshold  1 

        Effect Command -1 
        Effect TroopMorale  2 

    Level Glory_Hunter
        Description Glory_Hunter_desc
        EffectsDescription Glory_Hunter_effects_desc
        Threshold  2 

        Effect Command -2 
        Effect TroopMorale  4 

    Level Glorious_Fool
        Description Glorious_Fool_desc
        EffectsDescription Glorious_Fool_effects_desc
        GainMessage Glorious_Fool_gain_desc
        Threshold  3 

        Effect Command -3 
        Effect TroopMorale  6 



;------------------------------------------
Trait TooOldToFight
    Characters family

    Level Beyond_Battle
        Description Beyond_Battle_desc
        EffectsDescription Beyond_Battle_effects_desc
        Threshold  1 




;------------------------------------------
Trait Senile
    Characters family

    Level Somewhat_Senile
        Description Somewhat_Senile_desc
        EffectsDescription Somewhat_Senile_effects_desc
        Threshold  1 

        Effect Command -2 
        Effect Authority -1 

    Level Senile
        Description Senile_desc
        EffectsDescription Senile_effects_desc
        Threshold  3 

        Effect Command -4 
        Effect Authority -2 

    Level Totally_Senile
        Description Totally_Senile_desc
        EffectsDescription Totally_Senile_effects_desc
        Threshold  5 

        Effect Command -6 
        Effect Authority -3 



;------------------------------------------
Trait WifeIsNoble
    Characters family
    AntiTraits WifeIsBitch

    Level Wife_is_Admirable
        Description Wife_is_Admirable_desc
        EffectsDescription Wife_is_Admirable_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Wife_is_Noble
        Description Wife_is_Noble_desc
        EffectsDescription Wife_is_Noble_effects_desc
        Threshold  3 

        Effect LocalPopularity  2 

    Level Wife_is_Revered
        Description Wife_is_Revered_desc
        EffectsDescription Wife_is_Revered_effects_desc
        Threshold  5 

        Effect PublicSecurity  1 
        Effect LocalPopularity  3 



;------------------------------------------
Trait WifeIsBitch
    Characters family
    AntiTraits WifeIsNoble

    Level Wife_is_Unpleasant
        Description Wife_is_Unpleasant_desc
        EffectsDescription Wife_is_Unpleasant_effects_desc
        Threshold  1 

        Effect LocalPopularity -1 

    Level Wife_is_Nasty
        Description Wife_is_Nasty_desc
        EffectsDescription Wife_is_Nasty_effects_desc
        Threshold  3 

        Effect LocalPopularity -2 

    Level Wife_is_Deplorable
        Description Wife_is_Deplorable_desc
        EffectsDescription Wife_is_Deplorable_effects_desc
        Threshold  5 

        Effect PublicSecurity -1 
        Effect LocalPopularity -3 



;------------------------------------------
Trait IAmPrincess
    Characters princess
    Hidden

    Level Royal_Princess
        Description Royal_Princess_desc
        EffectsDescription Royal_Princess_effects_desc
        Threshold  1 

        Effect Level  1 



;------------------------------------------
Trait AgentPiety
    Characters princess, merchant, spy, assassin, diplomat
    Hidden

    Level AgentPiety
        Description AgentPiety_desc
        EffectsDescription AgentPiety_effects_desc
        Threshold  1 

        Effect Piety  10 



;------------------------------------------
Trait InquisitorFailure
    Characters inquisitor
    Hidden

    Level StrikeThree
        Description StrikeThree_desc
        EffectsDescription StrikeThree_effects_desc
        Threshold  3 

        Effect Piety -15 



;------------------------------------------
Trait ReligionStarter
    Characters family
    Hidden

    Level General_Religion
        Description General_Religion_desc
        EffectsDescription General_Religion_effects_desc
        Threshold  1 

        Effect Piety  3 



;------------------------------------------
Trait Cultured
    Characters family

    Level Cultured
        Description Cultured_desc
        EffectsDescription Cultured_effects_desc
        Threshold  1 

        Effect LocalPopularity  1 

    Level Very_Cultured
        Description Very_Cultured_desc
        EffectsDescription Very_Cultured_effects_desc
        Threshold  4 

        Effect Authority  1 
        Effect LocalPopularity  2 



;------------------------------------------
Trait HasAdultress
    Characters family
    Hidden

    Level MarriedWithLover
        Description MarriedWithLover_desc
        EffectsDescription MarriedWithLover_effects_desc
        Threshold  1 




;------------------------------------------
Trait HeresyImmunityNonCatholic
    Characters priest
    Hidden

    Level HeresyImmunityNC
        Description HeresyImmunityNC_desc
        EffectsDescription HeresyImmunityNC_effects_desc
        Threshold  1 

        Effect HeresyImmunity  1 



;------------------------------------------
Trait InquisitorSuccess
    Characters inquisitor
    Hidden

    Level Three_Victims
        Description Three_Victims_desc
        EffectsDescription Three_Victims_effects_desc
        Threshold  3 

        Effect Piety -15 



;------------------------------------------
Trait GoodSaboteur
    Characters assassin
    AntiTraits BadSaboteur

    Level Successful_Saboteur
        Description Successful_Saboteur_desc
        EffectsDescription Successful_Saboteur_effects_desc
        Threshold  1 

        Effect Sabotage  1 

    Level Expert_Saboteur
        Description Expert_Saboteur_desc
        EffectsDescription Expert_Saboteur_effects_desc
        Threshold  4 

        Effect Sabotage  2 

    Level Master_Saboteur
        Description Master_Saboteur_desc
        EffectsDescription Master_Saboteur_effects_desc
        Threshold  8 

        Effect Sabotage  3 



;------------------------------------------
Trait BadSaboteur
    Characters assassin
    AntiTraits GoodSaboteur

    Level Unsuccessful_Saboteur
        Description Unsuccessful_Saboteur_desc
        EffectsDescription Unsuccessful_Saboteur_effects_desc
        Threshold  1 

        Effect Sabotage -1 

    Level Inept_Saboteur
        Description Inept_Saboteur_desc
        EffectsDescription Inept_Saboteur_effects_desc
        Threshold  4 

        Effect Sabotage -2 





;===============================================================
;== TRIGGER DATA STARTS HERE ==
;===============================================================

;------------------------------------------
Trigger V0010_Standard_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5

    Affects GoodAttacker  2  Chance  100 
    Affects TacticalSkill  1  Chance  10 

;------------------------------------------
Trigger V0020_Standard_Battle_Attacker_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds >= 0.5

    Affects BadAttacker  2  Chance  50 

;------------------------------------------
Trigger V0030_Standard_Battle_Defender_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5

    Affects GoodDefender  2  Chance  100 
    Affects TacticalSkill  1  Chance  10 

;------------------------------------------
Trigger V0040_Standard_Battle_Defender_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds >= 0.5

    Affects BadDefender  2  Chance  50 

;------------------------------------------
Trigger V0050_Standard_Battle_Attacker_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5

    Affects GoodAttacker  1  Chance  100 

;------------------------------------------
Trigger V0060_Standard_Battle_Attacker_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5

    Affects BadAttacker  1  Chance  50 

;------------------------------------------
Trigger V0070_Standard_Battle_Defender_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5

    Affects GoodDefender  1  Chance  100 

;------------------------------------------
Trigger V0080_Standard_Battle_Defender_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5

    Affects BadDefender  1  Chance  50 

;------------------------------------------
Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleOdds < 2.25

    Affects GoodCommander  1  Chance  100 

;------------------------------------------
Trigger V0100_Standard_Battle_Any_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleOdds > 1.5

    Affects BadCommander  1  Chance  50 

;------------------------------------------
Trigger V0110_Standard_Risky_Battle_Attacker_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds < 0.5
          and BattleOdds > 0.16

    Affects GoodRiskyAttacker  1  Chance  100 

;------------------------------------------
Trigger V0120_Standard_Risky_Battle_Attacker_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds < 0.5
          and BattleOdds > 0.16

    Affects BadRiskyAttacker  1  Chance  50 

;------------------------------------------
Trigger V0130_Standard_Risky_Battle_Defender_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds < 0.5
          and BattleOdds > 0.16

    Affects GoodRiskyDefender  1  Chance  100 

;------------------------------------------
Trigger V0140_Standard_Risky_Battle_Defender_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds < 0.5
          and BattleOdds > 0.16

    Affects BadRiskyDefender  1  Chance  50 

;------------------------------------------
Trigger V0150_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds <= 0.16

    Affects GoodRiskyAttacker  2  Chance  100 
    Affects StrategicSkill  1  Chance  25 

;------------------------------------------
Trigger V0160_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds <= 0.16

    Affects BadRiskyAttacker  1  Chance  50 

;------------------------------------------
Trigger V0170_Standard_Risky_Battle_Defender_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds <= 0.16

    Affects GoodRiskyDefender  2  Chance  100 
    Affects StrategicSkill  1  Chance  25 

;------------------------------------------
Trigger V0180_Standard_Risky_Battle_Defender_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and I_ConflictType Normal
          and BattleOdds <= 0.16

    Affects BadRiskyDefender  1  Chance  50 

;------------------------------------------
Trigger V0190_Withdraw_Before_Battle_Even_Odds_VnV_Trigger
    WhenToTest PreBattleWithdrawal

    Condition IsGeneral
          and I_WithdrawsBeforeBattle
          and BattleOdds > 0.8
          and BattleOdds < 1.5

    Affects IndecisiveAttacker  1  Chance  50 

;------------------------------------------
Trigger V0200_Withdraw_Before_Battle_Good_Odds_VnV_Trigger
    WhenToTest PreBattleWithdrawal

    Condition IsGeneral
          and I_WithdrawsBeforeBattle
          and BattleOdds > 3

    Affects IndecisiveAttacker  3  Chance  50 

;------------------------------------------
Trigger V0210_Standard_Battle_Crushing_Victory_Infantry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and PercentageUnitCategory infantry > 80

    Affects GoodInfantryGeneral  1  Chance  100 

;------------------------------------------
Trigger V0220_Standard_Battle_Crushing_Defeat_Infantry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and PercentageUnitCategory infantry > 80

    Affects BadInfantryGeneral  1  Chance  50 

;------------------------------------------
Trigger V0230_Standard_Battle_Crushing_Victory_Cavalry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleSuccess = crushing
          and PercentageUnitCategory cavalry > 50

    Affects GoodCavalryGeneral  1  Chance  100 

;------------------------------------------
Trigger V0240_Standard_Battle_Crushing_Defeat_Cavalry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess = crushing
          and PercentageUnitCategory cavalry > 50

    Affects BadCavalryGeneral  1  Chance  50 

;------------------------------------------
Trigger Battle_Siege_Attacker_Won
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Siege
          and BattleOdds < 2

    Affects GoodSiegeAttacker  1  Chance  100 

;------------------------------------------
Trigger Battle_Siege_Attacker_Lost
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Siege
          and BattleOdds >= 1.2

    Affects BadSiegeAttacker  1  Chance  100 

;------------------------------------------
Trigger Battle_Siege_Defender_Won
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Siege
          and BattleOdds < 1.7

    Affects GoodSiegeDefender  1  Chance  100 

;------------------------------------------
Trigger Battle_Siege_Defender_Lost
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Siege
          and BattleOdds >= 1

    Affects BadSiegeDefender  1  Chance  100 

;------------------------------------------
Trigger Battle_General_Took_Hits
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3

    Affects BattleScarred  1  Chance  30 
    Affects Brave  1  Chance  20 

;------------------------------------------
Trigger Battle_Berserker_Actions
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3
          and GeneralNumKillsInBattle > 6
          and Trait Berserker >= 1
          and Trait BattleChivalry < 1

    Affects Berserker  1  Chance  33 

;------------------------------------------
Trigger Battle_Earning_Berserker
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3
          and GeneralNumKillsInBattle > 10
          and Trait Berserker < 1
          and Trait BattleChivalry < 1

    Affects Berserker  1  Chance  100 

;------------------------------------------
Trigger battle2
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 6
          and GeneralHPLostRatioinBattle > 0.5

    Affects Brave  1  Chance  60 

;------------------------------------------
Trigger battle2_siege_win
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Siege
          and GeneralNumKillsInBattle > 6
          and BattleOdds <= 1.0

    Affects VictorVirtue  1  Chance  100 

;------------------------------------------
Trigger battle3_Dread_fighting
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
          and not Trait BattleChivalry > 0

    Affects BattleDread  1  Chance  50 
    Affects Bloodthirsty  1  Chance  10 

;------------------------------------------
Trigger battle3_Chivalry_fighting
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
          and not Trait BattleDread > 0

    Affects BattleChivalry  1  Chance  50 

;------------------------------------------
Trigger battle3Chivalry1_defensivewin
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and BattleOdds < 0.8
          and GeneralFoughtInCombat
          and not Trait BattleDread > 0

    Affects BattleChivalry  1  Chance  100 

;------------------------------------------
Trigger battle3Chivalry_hardoddswin
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleOdds <= 0.5
          and not Trait BattleDread > 0
          and GeneralFoughtInCombat

    Affects BattleChivalry  1  Chance  66 

;------------------------------------------
Trigger battle3Chivalry1_notchaserouters
    WhenToTest PostBattle

    Condition WonBattle
          and BattleSuccess >= average
          and PercentageEnemyKilled < 20
          and IsGeneral
          and BattleOdds < 0.95
          and not Trait BattleDread > 0

    Affects BattleChivalry  1  Chance  33 

;------------------------------------------
Trigger battle3Dread_PickingOnWeak
    WhenToTest PostBattle

    Condition WasAttacker
          and WonBattle
          and BattleOdds > 1.5
          and PercentageEnemyKilled > 50
          and not Trait BattleChivalry > 0

    Affects BattleDread  1  Chance  100 

;------------------------------------------
Trigger battle3Dread_TotalAnnihilation
    WhenToTest PostBattle

    Condition WonBattle
          and BattleSuccess >= crushing
          and PercentageEnemyKilled > 70
          and GeneralFoughtInCombat
          and IsGeneral
          and BattleOdds < 0.95
          and not Trait BattleChivalry > 0

    Affects BattleDread  2  Chance  100 

;------------------------------------------
Trigger battle4
    WhenToTest PostBattle

    Condition not WonBattle
          and not GeneralFoughtInCombat
          and PercentageEnemyKilled = 0

    Affects Coward  1  Chance  100 
    Affects Haemophobic  1  Chance  5 

;------------------------------------------
Trigger battle5
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleOdds < 1.2
          and not Trait Ignorance > 0
          and not Trait InspiringSpeaker > 0

    Affects InspiringSpeaker  1  Chance  75 

;------------------------------------------
Trigger battle6
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and BattleOdds < 1.2
          and not Trait Ignorance > 0
          and Trait InspiringSpeaker > 0

    Affects InspiringSpeaker  1  Chance  10 

;------------------------------------------
Trigger battle7
    WhenToTest BattleGeneralRouted


    Affects Coward  1  Chance  25 
    Affects Haemophobic  1  Chance  5 

;------------------------------------------
Trigger night_battle_crushing_victory_attacker
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and BattleOdds >= 0.5
          and BattleOdds < 2
          and IsNightBattle

    Affects Noctophilia  1  Chance  100 

;------------------------------------------
Trigger night_battle_crushing_victory_defender
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and BattleOdds >= 0.5
          and BattleOdds < 2
          and IsNightBattle

    Affects Noctophilia  1  Chance  100 

;------------------------------------------
Trigger night_battle_crushing_loss_attacker
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and BattleOdds >= 0.8
          and IsNightBattle

    Affects Noctophobia  1  Chance  50 

;------------------------------------------
Trigger night_battle_crushing_loss_defender
    WhenToTest PostBattle

    Condition not WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and BattleOdds < 1.5
          and IsNightBattle

    Affects Noctophobia  1  Chance  50 

;------------------------------------------
Trigger diet_of_carrots_1
    WhenToTest CharacterTurnStart

    Condition Trait NightBattleCapable = 0
          and IsGeneral
          and Attribute Command >= 5

    Affects NightBattleCapable  6  Chance  100 

;------------------------------------------
Trigger diet_of_carrots_2
    WhenToTest PostBattle

    Condition IsGeneral
          and Attribute Command >= 1
          and IsNightBattle
          and Trait NightBattleCapable = 0
          and WonBattle

    Affects NightBattleCapable  6  Chance  100 

;------------------------------------------
Trigger battle_ambush_success
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and WonBattle
          and BattleSuccess >= clear
          and I_ConflictType SuccessfulAmbush
          and BattleOdds <= 2.0

    Affects GoodAmbusher  1  Chance  100 
    Affects TacticalSkill  1  Chance  10 

;------------------------------------------
Trigger battle_ambush_failure
    WhenToTest PostBattle

    Condition WasAttacker
          and IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType FailedAmbush
          and BattleOdds > 0.4

    Affects BadAmbusher  1  Chance  100 

;------------------------------------------
Trigger battle_been_building_siege_equipment
    WhenToTest CharacterTurnStart

    Condition IsGeneral
          and IsBesieging
          and TotalSiegeWeapons > 2

    Affects GoodEngineer  1  Chance  20 

;------------------------------------------
Trigger battle_not_been_building_siege_equipment
    WhenToTest CharacterTurnStart

    Condition IsGeneral
          and IsBesieging
          and TotalSiegeWeapons < 2

    Affects BadEngineer  1  Chance  20 

;------------------------------------------
Trigger Worthy_Of_Adoption_1_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects GoodCommander  3  Chance  33 
    Affects GoodAttacker  2  Chance  17 
    Affects GoodDefender  2  Chance  17 
    Affects GoodSiegeAttacker  2  Chance  17 
    Affects Brave  1  Chance  17 

;------------------------------------------
Trigger Worthy_Of_Adoption_2_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects Drink  1  Chance  8 
    Affects Sobriety  1  Chance  12 
    Affects Disciplinarian  2  Chance  17 
    Affects GoodAdministrator  6  Chance  17 
    Affects NightBattleCapable  1  Chance  10 

;------------------------------------------
Trigger Worthy_Of_Adoption_3_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects BattleScarred  1  Chance  17 
    Affects Intelligent  1  Chance  8 
    Affects NaturalMilitarySkill  1  Chance  8 
    Affects GoodCommander  1  Chance  80 
    Affects Handsome  1  Chance  10 

;------------------------------------------
Trigger Worthy_Of_Adoption_4_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects Perverted  1  Chance  3 
    Affects Feck  1  Chance  3 
    Affects Ignorance  1  Chance  3 
    Affects Energetic  1  Chance  3 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_1
    WhenToTest OfferedForAdoption


    Affects LoyaltyStarter  1  Chance  100 
    Affects Loyal  1  Chance  50 
    Affects ReligionStarter  1  Chance  100 
    Affects BattleChivalry  1  Chance  50 
    Affects Ugly  1  Chance  10 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_2
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 1

    Affects Loyal  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_3
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 2

    Affects Loyal  2  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_4
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 3

    Affects Loyal  2  Chance  25 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_5
    WhenToTest OfferedForAdoption

    Condition Trait Loyal < 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_6
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_7
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 2

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_loyalty_8
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 3

    Affects Disloyal  1  Chance  25 

;------------------------------------------
Trigger Worth_of_Adoption_piety_1
    WhenToTest OfferedForAdoption


    Affects ReligiousActivity  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_piety_2
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity  3  Chance  33 

;------------------------------------------
Trigger Worth_of_Adoption_piety_3
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity  4  Chance  33 

;------------------------------------------
Trigger Worth_of_Adoption_piety_4
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_piety_5
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity  1  Chance  10 

;------------------------------------------
Trigger Worth_of_Adoption_chiv_1
    WhenToTest OfferedForAdoption

    Condition Trait BattleChivalry >= 1

    Affects BattleChivalry  2  Chance  33 

;------------------------------------------
Trigger Worth_of_Adoption_chiv_2
    WhenToTest OfferedForAdoption

    Condition Trait BattleChivalry < 1

    Affects BattleDread  1  Chance  50 

;------------------------------------------
Trigger Worth_of_Adoption_chiv_3
    WhenToTest OfferedForAdoption

    Condition Trait BattleDread >= 1

    Affects BattleDread  2  Chance  33 

;------------------------------------------
Trigger Worthy_Of_Marriage_1_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects GoodCommander  3  Chance  33 
    Affects GoodAttacker  2  Chance  17 
    Affects GoodDefender  2  Chance  17 
    Affects Brave  1  Chance  17 
    Affects NightBattleCapable  1  Chance  10 

;------------------------------------------
Trigger Worthy_Of_Marriage_2_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects Drink  1  Chance  6 
    Affects Sobriety  1  Chance  12 
    Affects Disciplinarian  2  Chance  17 
    Affects GoodAdministrator  6  Chance  17 
    Affects PoliticsSkill  1  Chance  17 

;------------------------------------------
Trigger Worthy_Of_Marriage_3_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects BattleScarred  1  Chance  17 
    Affects Loyal  1  Chance  17 
    Affects Intelligent  1  Chance  8 
    Affects NaturalMilitarySkill  1  Chance  8 
    Affects GoodCommander  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_4_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects Perverted  1  Chance  3 
    Affects Feck  1  Chance  3 
    Affects Ignorance  1  Chance  3 
    Affects Energetic  1  Chance  3 
    Affects Perverted  1  Chance  3 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_1
    WhenToTest OfferedForMarriage


    Affects LoyaltyStarter  1  Chance  100 
    Affects Loyal  1  Chance  50 
    Affects ReligionStarter  1  Chance  100 
    Affects BattleChivalry  1  Chance  50 
    Affects Ugly  1  Chance  5 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_2
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 1

    Affects Loyal  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_3
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 2

    Affects Loyal  2  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_4
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 3

    Affects Loyal  2  Chance  25 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_5
    WhenToTest OfferedForMarriage

    Condition Trait Loyal < 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_6
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_7
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 2

    Affects Disloyal  2  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_8
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 3

    Affects Disloyal  2  Chance  25 

;------------------------------------------
Trigger Worthy_Of_Marriage_piety_1
    WhenToTest OfferedForMarriage


    Affects ReligiousActivity  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_piety_2
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity  3  Chance  33 

;------------------------------------------
Trigger Worthy_Of_Marriage_piety_3
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity  4  Chance  33 

;------------------------------------------
Trigger Worthy_Of_Marriage_piety_4
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity  1  Chance  50 

;------------------------------------------
Trigger Worthy_Of_Marriage_piety_5
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity  1  Chance  10 

;------------------------------------------
Trigger sitting_around_town_vnv_trigger
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and RandomPercent > 90

    Affects Drink  1  Chance  1 
    Affects Gambling  1  Chance  1 
    Affects Arse  1  Chance  1 
    Affects Girls  1  Chance  1 

;------------------------------------------
Trigger sitting_around_town_with_taverns_major
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists = pleasure_palace

    Affects Perverted  1  Chance  5 
    Affects Corrupt  1  Chance  5 

;------------------------------------------
Trigger sitting_around_town_with_docks
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= port

    Affects Xenophilia  1  Chance  2 

;------------------------------------------
Trigger sitting_around_town_with_orthodoxchurch
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= church_o

    Affects PublicFaith  1  Chance  15 
    Affects Upright  1  Chance  5 
    Affects Prim  1  Chance  4 

;------------------------------------------
Trigger sitting_around_town_with_orthodoxchurch_castle
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= chapel_o

    Affects PublicFaith  1  Chance  15 

;------------------------------------------
Trigger sitting_around_town_with_catholicchurch
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= church

    Affects PublicFaith  1  Chance  15 
    Affects Upright  1  Chance  5 
    Affects Prim  1  Chance  4 

;------------------------------------------
Trigger sitting_around_town_with_catholicchurch_castle
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= chapel

    Affects PublicFaith  1  Chance  15 

;------------------------------------------
Trigger sitting_around_town_with_no_justice
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= wooden_wall
          and not SettlementBuildingExists >= town_hall
          and Trait StrategyChivalry < 1

    Affects Unjust  1  Chance  6 

;------------------------------------------
Trigger sitting_around_town_with_townhall_major
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= city_hall

    Affects RhetoricSkill  1  Chance  10 

;------------------------------------------
Trigger sitting_around_town_with_city_siege
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists = siege_works

    Affects GoodEngineer  1  Chance  4 

;------------------------------------------
Trigger sitting_around_town_with_castle_siege
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists = c_siege_works

    Affects GoodEngineer  1  Chance  4 

;------------------------------------------
Trigger sitting_around_camp_vnv_trigger
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
          and RemainingMPPercentage = 100

    Affects Feck  1  Chance  5 
    Affects HaleAndHearty  1  Chance  2 
    Affects Scout  1  Chance  5 
    Affects BadDisciplinarian  1  Chance  4 
    Affects Gregarious  1  Chance  3 

;------------------------------------------
Trigger sitting_around_below_the_decks
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and AtSea

    Affects Drink  1  Chance  3 
    Affects Arse  1  Chance  3 

;------------------------------------------
Trigger dads_a_bit_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 1
          and FatherTrait Drink <= 2

    Affects Sobriety  3  Chance  50 
    Affects Drink  1  Chance  30 

;------------------------------------------
Trigger dads_more_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 3
          and FatherTrait Drink <= 4

    Affects Sobriety  9  Chance  75 
    Affects Drink  1  Chance  30 

;------------------------------------------
Trigger dads_totally_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 5
          and FatherTrait Drink <= 6

    Affects Sobriety  18  Chance  90 
    Affects Drink  1  Chance  30 

;------------------------------------------
Trigger dads_a_bit_bi_it_seems
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Arse = 1

    Affects Prim  1  Chance  20 

;------------------------------------------
Trigger dads_definitely_gay
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Arse > 1

    Affects Prim  1  Chance  20 
    Affects Girls  1  Chance  35 
    Affects Insane  1  Chance  5 

;------------------------------------------
Trigger dads_austere
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Austere >= 1

    Affects Aesthetic  1  Chance  20 
    Affects Austere  1  Chance  5 

;------------------------------------------
Trigger dads_aesthetic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Aesthetic >= 1

    Affects Austere  1  Chance  15 
    Affects Aesthetic  1  Chance  15 

;------------------------------------------
Trigger dads_corrupt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Corrupt >= 1

    Affects Upright  1  Chance  15 
    Affects Corrupt  1  Chance  15 

;------------------------------------------
Trigger dads_upright
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Upright >= 1

    Affects Upright  1  Chance  25 

;------------------------------------------
Trigger dads_cheapskate
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cheapskate >= 1

    Affects Cheapskate  1  Chance  20 
    Affects ExpensiveTastes  1  Chance  10 

;------------------------------------------
Trigger dads_coward
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Coward >= 1

    Affects Brave  1  Chance  20 

;------------------------------------------
Trigger dads_cuckold
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cuckold >= 1

    Affects Prim  1  Chance  20 

;------------------------------------------
Trigger dads_prim
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1

    Affects Lewd  1  Chance  10 
    Affects Feck  1  Chance  10 

;------------------------------------------
Trigger dads_energetic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Energetic >= 1

    Affects Energetic  1  Chance  20 
    Affects Slothful  1  Chance  10 

;------------------------------------------
Trigger dads_epicurean
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Epicurean >= 1

    Affects Epicurean  1  Chance  25 
    Affects Stoic  1  Chance  10 

;------------------------------------------
Trigger dads_expensive_tastes
    WhenToTest CharacterComesOfAge

    Condition FatherTrait ExpensiveTastes >= 1

    Affects ExpensiveTastes  1  Chance  25 
    Affects Cheapskate  1  Chance  10 

;------------------------------------------
Trigger dad_FearsAztecs
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsaztec >= 1

    Affects Hatesaztec  1  Chance  25 

;------------------------------------------
Trigger dad_FearsByzantium
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsbyzantium >= 1

    Affects Hatesbyzantium  1  Chance  25 

;------------------------------------------
Trigger dad_FearsDenmark
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsdenmark >= 1

    Affects Hatesdenmark  1  Chance  25 

;------------------------------------------
Trigger dad_FearsEgypt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsegypt >= 1

    Affects Hatesegypt  1  Chance  25 

;------------------------------------------
Trigger dad_FearsEngland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsengland >= 1

    Affects Hatesengland  1  Chance  25 

;------------------------------------------
Trigger dad_FearsFrance
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsfrance >= 1

    Affects Hatesfrance  1  Chance  25 

;------------------------------------------
Trigger dad_FearsHRE
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearshre >= 1

    Affects Hateshre  1  Chance  25 

;------------------------------------------
Trigger dad_FearsHungary
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearshungary >= 1

    Affects Hateshungary  1  Chance  25 

;------------------------------------------
Trigger dad_FearsMilan
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmilan >= 1

    Affects Hatesmilan  1  Chance  25 

;------------------------------------------
Trigger dad_FearsMongols
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmongols >= 1

    Affects Hatesmongols  1  Chance  25 

;------------------------------------------
Trigger dad_FearsMoors
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmoors >= 1

    Affects Hatesmoors  1  Chance  25 

;------------------------------------------
Trigger dad_FearsPapal_States
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearspapal_states >= 1

    Affects Hatespapal_states  1  Chance  25 

;------------------------------------------
Trigger dad_FearsPoland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearspoland >= 1

    Affects Hatespoland  1  Chance  25 

;------------------------------------------
Trigger dad_FearsPortugal
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsportugal >= 1

    Affects Hatesportugal  1  Chance  25 

;------------------------------------------
Trigger dad_FearsRussia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsrussia >= 1

    Affects Hatesrussia  1  Chance  25 

;------------------------------------------
Trigger dad_FearsScotland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsscotland >= 1

    Affects Hatesscotland  1  Chance  25 

;------------------------------------------
Trigger dad_FearsSicily
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearssicily >= 1

    Affects Hatessicily  1  Chance  25 

;------------------------------------------
Trigger dad_FearsSlave
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsslave >= 1

    Affects Hatesslave  1  Chance  25 

;------------------------------------------
Trigger dad_FearsSpain
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsspain >= 1

    Affects Hatesspain  1  Chance  25 

;------------------------------------------
Trigger dad_FearsTimurids
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearstimurids >= 1

    Affects Hatestimurids  1  Chance  25 

;------------------------------------------
Trigger dad_FearsTurks
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsturks >= 1

    Affects Hatesturks  1  Chance  25 

;------------------------------------------
Trigger dad_hatesAztecs
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesaztec >= 1

    Affects Hatesaztec  1  Chance  25 

;------------------------------------------
Trigger dad_hatesByzantium
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesbyzantium >= 1

    Affects Hatesbyzantium  1  Chance  25 

;------------------------------------------
Trigger dad_hatesDenmark
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesdenmark >= 1

    Affects Hatesdenmark  1  Chance  25 

;------------------------------------------
Trigger dad_hatesEgypt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesegypt >= 1

    Affects Hatesegypt  1  Chance  25 

;------------------------------------------
Trigger dad_hatesEngland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesengland >= 1

    Affects Hatesengland  1  Chance  25 

;------------------------------------------
Trigger dad_hatesFrance
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesfrance >= 1

    Affects Hatesfrance  1  Chance  25 

;------------------------------------------
Trigger dad_hatesHRE
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hateshre >= 1

    Affects Hateshre  1  Chance  25 

;------------------------------------------
Trigger dad_hatesHungary
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hateshungary >= 1

    Affects Hateshungary  1  Chance  25 

;------------------------------------------
Trigger dad_hatesMilan
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmilan >= 1

    Affects Hatesmilan  1  Chance  25 

;------------------------------------------
Trigger dad_hatesMongols
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmongols >= 1

    Affects Hatesmongols  1  Chance  25 

;------------------------------------------
Trigger dad_hatesMoors
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmoors >= 1

    Affects Hatesmoors  1  Chance  25 

;------------------------------------------
Trigger dad_hatesPapal_States
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatespapal_states >= 1

    Affects Hatespapal_states  1  Chance  25 

;------------------------------------------
Trigger dad_hatesPoland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatespoland >= 1

    Affects Hatespoland  1  Chance  25 

;------------------------------------------
Trigger dad_hatesPortugal
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesportugal >= 1

    Affects Hatesportugal  1  Chance  25 

;------------------------------------------
Trigger dad_hatesRussia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesrussia >= 1

    Affects Hatesrussia  1  Chance  25 

;------------------------------------------
Trigger dad_hatesScotland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesscotland >= 1

    Affects Hatesscotland  1  Chance  25 

;------------------------------------------
Trigger dad_hatesSicily
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatessicily >= 1

    Affects Hatessicily  1  Chance  25 

;------------------------------------------
Trigger dad_hatesSlave
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesslave >= 1

    Affects Hatesslave  1  Chance  25 

;------------------------------------------
Trigger dad_hatesSpain
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesspain >= 1

    Affects Hatesspain  1  Chance  25 

;------------------------------------------
Trigger dad_hatesTimurids
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatestimurids >= 1

    Affects Hatestimurids  1  Chance  25 

;------------------------------------------
Trigger dad_hatesTurks
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesturks >= 1

    Affects Hatesturks  1  Chance  25 

;------------------------------------------
Trigger dad_generous
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Generous >= 1

    Affects Miserly  1  Chance  50 
    Affects Generous  1  Chance  10 

;------------------------------------------
Trigger dad_mean
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Miserly >= 1

    Affects Generous  1  Chance  15 
    Affects Miserly  1  Chance  25 

;------------------------------------------
Trigger dad_tourneyknight
    WhenToTest CharacterComesOfAge

    Condition FatherTrait TourneyKnight >= 1

    Affects TourneyKnight  1  Chance  20 

;------------------------------------------
Trigger dad_likes_girls
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Girls >= 1

    Affects Girls  1  Chance  20 
    Affects Prim  1  Chance  10 

;------------------------------------------
Trigger dads_haemophobic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Haemophobic >= 1

    Affects Bloodthirsty  1  Chance  20 

;------------------------------------------
Trigger dads_handsome
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 1

    Affects Handsome  1  Chance  50 
    Affects Handsome  1  Chance  25 

;------------------------------------------
Trigger dads_handsome2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 2

    Affects Handsome  1  Chance  50 
    Affects Handsome  1  Chance  25 

;------------------------------------------
Trigger dads_handsome3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 3

    Affects Handsome  1  Chance  50 
    Affects Handsome  1  Chance  25 

;------------------------------------------
Trigger dads_Ugly
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 1

    Affects Ugly  1  Chance  50 
    Affects Ugly  1  Chance  25 

;------------------------------------------
Trigger dads_Ugly2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 2

    Affects Ugly  1  Chance  50 
    Affects Ugly  1  Chance  25 

;------------------------------------------
Trigger dads_Ugly3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 3

    Affects Ugly  1  Chance  50 
    Affects Ugly  1  Chance  25 

;------------------------------------------
Trigger dads_Inbred
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 1

    Affects Inbred  1  Chance  50 
    Affects Inbred  1  Chance  25 

;------------------------------------------
Trigger dads_Inbred2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 2

    Affects Inbred  1  Chance  50 
    Affects Inbred  1  Chance  25 

;------------------------------------------
Trigger dads_Inbred3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 3

    Affects Inbred  1  Chance  50 
    Affects Inbred  1  Chance  25 

;------------------------------------------
Trigger dads_Inbred4
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 4

    Affects Inbred  1  Chance  50 
    Affects Inbred  1  Chance  25 

;------------------------------------------
Trigger dads_Inbred5
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 5

    Affects Inbred  1  Chance  50 
    Affects Inbred  1  Chance  25 

;------------------------------------------
Trigger dads_infertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 1

    Affects Infertile  1  Chance  75 

;------------------------------------------
Trigger dads_infertile2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 2

    Affects Infertile  1  Chance  50 

;------------------------------------------
Trigger dads_paranoid
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Paranoia >= 2

    Affects Paranoia  1  Chance  20 

;------------------------------------------
Trigger dads_perverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Perverted >= 2

    Affects Perverted  1  Chance  20 

;------------------------------------------
Trigger dads_politics_skilled
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PoliticsSkill >= 2

    Affects PoliticsSkill  5  Chance  20 
    Affects DeceiverVirtue  1  Chance  5 

;------------------------------------------
Trigger dads_Prim1
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1

    Affects Prim  1  Chance  20 

;------------------------------------------
Trigger dads_PublicAtheism
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PublicAtheism >= 1

    Affects PublicAtheism  1  Chance  20 

;------------------------------------------
Trigger dads_PublicFaith
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PublicFaith >= 1

    Affects PublicFaith  1  Chance  20 

;------------------------------------------
Trigger dads_RhetoricSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait RhetoricSkill >= 1

    Affects RhetoricSkill  1  Chance  20 
    Affects InspiringSpeaker  1  Chance  20 

;------------------------------------------
Trigger dads_Slothful
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Slothful >= 1

    Affects Slothful  1  Chance  20 
    Affects Energetic  1  Chance  10 

;------------------------------------------
Trigger dads_SmoothTalker
    WhenToTest CharacterComesOfAge

    Condition FatherTrait InspiringSpeaker >= 1

    Affects InspiringSpeaker  1  Chance  20 

;------------------------------------------
Trigger dads_Stoic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Stoic >= 1

    Affects Stoic  1  Chance  20 

;------------------------------------------
Trigger dads_StrategicSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait StrategicSkill >= 1

    Affects StrategicSkill  1  Chance  20 

;------------------------------------------
Trigger dads_Superstitious
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Superstitious >= 1

    Affects Superstitious  1  Chance  20 

;------------------------------------------
Trigger dads_TacticalSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait TacticalSkill >= 1

    Affects TacticalSkill  1  Chance  20 

;------------------------------------------
Trigger dads_Pragmatic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Pragmatic >= 1

    Affects Pragmatic  1  Chance  20 

;------------------------------------------
Trigger dads_Xenophilia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophilia >= 1

    Affects Xenophilia  1  Chance  20 

;------------------------------------------
Trigger dads_Xenophobia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophobia >= 1

    Affects Xenophobia  1  Chance  20 

;------------------------------------------
Trigger dads_Cultured
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cultured >= 1

    Affects Cultured  1  Chance  20 

;------------------------------------------
Trigger dads_NaturalMilitaryTalent
    WhenToTest CharacterComesOfAge

    Condition FatherTrait NaturalMilitarySkill >= 1

    Affects NaturalMilitarySkill  1  Chance  30 

;------------------------------------------
Trigger dads_authoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Authoritarian >= 1

    Affects NonAuthoritarian  1  Chance  50 
    Affects KindRuler  1  Chance  20 

;------------------------------------------
Trigger dads_kindruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait KindRuler >= 1

    Affects KindRuler  1  Chance  50 
    Affects HarshRuler  1  Chance  50 

;------------------------------------------
Trigger dads_proudlegacy
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 1

    Affects FathersLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_proudlegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 2

    Affects FathersLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_proudlegacy3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 3

    Affects FathersLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_chivalrylegacy
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry >= 4

    Affects ChivalryLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_chivalrylegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry >= 7

    Affects ChivalryLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_dreadlegacy
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry <= -4

    Affects DreadLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_dreadlegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry <= -7

    Affects DreadLegacy  1  Chance  100 

;------------------------------------------
Trigger dads_gregarious
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Gregarious >= 1

    Affects Gregarious  1  Chance  25 
    Affects Introvert  1  Chance  10 

;------------------------------------------
Trigger dads_introverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Introvert >= 1

    Affects Introvert  1  Chance  25 
    Affects Gregarious  1  Chance  10 

;------------------------------------------
Trigger fixed_birth1
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects LoyaltyStarter  1  Chance  100 
    Affects ReligionStarter  1  Chance  100 

;------------------------------------------
Trigger random_birth1
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Aesthetic  1  Chance  4 
    Affects Coward  2  Chance  3 
    Affects GoodSiegeAttacker  1  Chance  4 
    Affects Cultured  1  Chance  5 

;------------------------------------------
Trigger random_birth2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Anger  1  Chance  4 
    Affects Hypochondriac  1  Chance  3 
    Affects GoodSiegeDefender  1  Chance  4 

;------------------------------------------
Trigger random_birth3
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects GoodTaxman  1  Chance  4 
    Affects DeceiverVirtue  1  Chance  4 
    Affects TouchedByTheGods  1  Chance  4 

;------------------------------------------
Trigger random_birth4
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Deranged  1  Chance  4 
    Affects GoodTrader  12  Chance  4 
    Affects Liar  1  Chance  4 

;------------------------------------------
Trigger random_birth5
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Arse  1  Chance  4 
    Affects Disciplinarian  1  Chance  4 
    Affects Haemophobic  1  Chance  4 

;------------------------------------------
Trigger random_birth6
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Austere  1  Chance  4 
    Affects Disloyal  1  Chance  4 
    Affects HaleAndHearty  1  Chance  4 

;------------------------------------------
Trigger random_birth7
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Authoritarian  1  Chance  4 
    Affects Drink  1  Chance  4 
    Affects Handsome  1  Chance  4 

;------------------------------------------
Trigger random_birth8
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Embezzler  1  Chance  4 
    Affects HarshJustice  1  Chance  4 

;------------------------------------------
Trigger random_birth9
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadAdministrator  1  Chance  4 
    Affects Energetic  1  Chance  4 
    Affects HarshRuler  1  Chance  4 

;------------------------------------------
Trigger random_birth10
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadAmbusher  1  Chance  4 
    Affects Epicurean  1  Chance  4 

;------------------------------------------
Trigger random_birth11
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadAttacker  1  Chance  4 
    Affects ExpensiveTastes  1  Chance  4 
    Affects Prim  1  Chance  4 

;------------------------------------------
Trigger random_birth12
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadBuilder  2  Chance  4 
    Affects Feck  1  Chance  4 
    Affects SmoothTalker  1  Chance  4 

;------------------------------------------
Trigger random_birth13
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadCavalryGeneral  1  Chance  4 
    Affects Fertile  1  Chance  4 
    Affects Ugly  1  Chance  4 

;------------------------------------------
Trigger random_birth14
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadCommander  1  Chance  4 
    Affects LogisticalSkill  1  Chance  6 
    Affects MathematicsSkill  1  Chance  4 

;------------------------------------------
Trigger random_birth15
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Intelligent  1  Chance  4 
    Affects Gambling  1  Chance  4 

;------------------------------------------
Trigger random_birth16
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadDefender  1  Chance  4 
    Affects Corrupt  1  Chance  4 
    Affects PublicAtheism  1  Chance  3 

;------------------------------------------
Trigger random_birth17
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadDisciplinarian  1  Chance  4 
    Affects Loyal  1  Chance  4 
    Affects PublicFaith  1  Chance  4 

;------------------------------------------
Trigger random_birth18
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadEngineer  1  Chance  4 
    Affects Generous  1  Chance  4 
    Affects InspiringSpeaker  1  Chance  4 

;------------------------------------------
Trigger random_birth19
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Girls  1  Chance  4 
    Affects RhetoricSkill  1  Chance  6 
    Affects NightBattleCapable  1  Chance  10 

;------------------------------------------
Trigger random_birth20
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadInfantryGeneral  1  Chance  4 
    Affects Slothful  1  Chance  4 
    Affects Gregarious  1  Chance  20 

;------------------------------------------
Trigger random_birth21
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects GoodAdministrator  1  Chance  4 
    Affects Stoic  1  Chance  4 

;------------------------------------------
Trigger random_birth21a
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Introvert  1  Chance  15 
    Affects Perverted  1  Chance  4 

;------------------------------------------
Trigger random_birth22
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadRiskyAttacker  1  Chance  4 
    Affects GoodAmbusher  1  Chance  4 
    Affects StrategicSkill  1  Chance  6 

;------------------------------------------
Trigger random_birth23
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadRiskyDefender  1  Chance  4 
    Affects GoodAttacker  1  Chance  4 
    Affects Superstitious  1  Chance  3 

;------------------------------------------
Trigger random_birth24
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadSiegeAttacker  1  Chance  4 
    Affects GoodBuilder  12  Chance  4 
    Affects TacticalSkill  1  Chance  4 

;------------------------------------------
Trigger random_birth25
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadSiegeDefender  1  Chance  4 
    Affects GoodCavalryGeneral  1  Chance  3 
    Affects Xenophilia  1  Chance  3 

;------------------------------------------
Trigger random_birth26
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadTaxman  1  Chance  4 
    Affects GoodCommander  1  Chance  4 
    Affects Xenophobia  1  Chance  3 

;------------------------------------------
Trigger random_birth27
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BadTrader  1  Chance  4 
    Affects GoodConspirator  1  Chance  4 
    Affects Ignorance  1  Chance  4 
    Affects Miserly  1  Chance  4 

;------------------------------------------
Trigger random_birth28
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects GoodDefender  1  Chance  4 
    Affects Inbred  1  Chance  1 

;------------------------------------------
Trigger random_birth29
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects GoodEngineer  1  Chance  2 
    Affects IndecisiveAttacker  1  Chance  3 
    Affects IndecisiveAttacker  1  Chance  4 

;------------------------------------------
Trigger random_birth30
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Bloodthirsty  1  Chance  4 
    Affects GoodFarmer  3  Chance  3 
    Affects Infertile  1  Chance  4 
    Affects DeceiverVirtue  1  Chance  4 

;------------------------------------------
Trigger random_birth31
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects BoringSpeaker  1  Chance  4 
    Affects GoodInfantryGeneral  1  Chance  3 
    Affects Insane  1  Chance  4 
    Affects Secretive  1  Chance  4 

;------------------------------------------
Trigger random_birth32
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Brave  1  Chance  8 
    Affects GoodMiner  1  Chance  3 
    Affects Just  1  Chance  4 
    Affects Unjust  1  Chance  4 

;------------------------------------------
Trigger random_birth33
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Cheapskate  1  Chance  2 
    Affects GoodRiskyAttacker  1  Chance  3 
    Affects LenientJustice  1  Chance  4 
    Affects Upright  1  Chance  4 

;------------------------------------------
Trigger random_birth34
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects Lewd  1  Chance  2 
    Affects GoodRiskyDefender  1  Chance  3 
    Affects Trusting  1  Chance  4 
    Affects Talkative  1  Chance  4 

;------------------------------------------
Trigger random_birth_england
    WhenToTest CharacterComesOfAge

    Condition FactionType england

    Affects Hatesfrance  1  Chance  4 
    Affects Hatesscotland  1  Chance  4 
    Affects Brave  1  Chance  4 
    Affects Ugly  1  Chance  4 

;------------------------------------------
Trigger random_birth_scotland
    WhenToTest CharacterComesOfAge

    Condition FactionType scotland

    Affects Hatesengland  1  Chance  4 
    Affects Feck  1  Chance  10 
    Affects Miserly  1  Chance  4 
    Affects HaleAndHearty  1  Chance  4 
    Affects Rabblerouser  1  Chance  4 

;------------------------------------------
Trigger random_birth_france
    WhenToTest CharacterComesOfAge

    Condition FactionType france

    Affects Hatesengland  1  Chance  4 
    Affects Brave  1  Chance  4 
    Affects Drink  1  Chance  4 

;------------------------------------------
Trigger random_birth_hre
    WhenToTest CharacterComesOfAge

    Condition FactionType hre

    Affects PublicFaith  1  Chance  25 
    Affects HarshJustice  1  Chance  4 
    Affects Stoic  1  Chance  10 
    Affects Generous  1  Chance  5 
    Affects HarshJustice  1  Chance  4 

;------------------------------------------
Trigger random_birth_denmark
    WhenToTest CharacterComesOfAge

    Condition FactionType denmark

    Affects HaleAndHearty  1  Chance  4 
    Affects Drink  1  Chance  4 
    Affects MathematicsSkill  1  Chance  4 
    Affects Berserker  1  Chance  3 

;------------------------------------------
Trigger random_birth_poland
    WhenToTest CharacterComesOfAge

    Condition FactionType poland

    Affects PublicFaith  1  Chance  20 
    Affects Hateshre  1  Chance  10 

;------------------------------------------
Trigger random_birth_egypt
    WhenToTest CharacterComesOfAge

    Condition FactionType egypt

    Affects GoodFarmer  3  Chance  25 
    Affects GoodAdministrator  1  Chance  10 

;------------------------------------------
Trigger random_birth_milan
    WhenToTest CharacterComesOfAge

    Condition FactionType milan

    Affects GoodAdministrator  1  Chance  10 
    Affects GoodTrader  12  Chance  10 
    Affects PublicFaith  1  Chance  25 
    Affects Hatesvenice  1  Chance  33 
    Affects Hateshre  1  Chance  10 

;------------------------------------------
Trigger random_birth_venice
    WhenToTest CharacterComesOfAge

    Condition FactionType venice

    Affects GoodAdministrator  1  Chance  10 
    Affects GoodTrader  12  Chance  10 
    Affects Hatesmilan  1  Chance  33 

;------------------------------------------
Trigger random_birth_sicily
    WhenToTest CharacterComesOfAge

    Condition FactionType sicily

    Affects Xenophilia  1  Chance  10 
    Affects PublicFaith  1  Chance  25 
    Affects HaleAndHearty  1  Chance  4 
    Affects Scout  2  Chance  4 

;------------------------------------------
Trigger random_birth_hungary
    WhenToTest CharacterComesOfAge

    Condition FactionType hungary

    Affects Anger  1  Chance  10 
    Affects Berserker  1  Chance  5 
    Affects HaleAndHearty  1  Chance  4 
    Affects PublicFaith  1  Chance  20 
    Affects GoodCavalryGeneral  1  Chance  20 

;------------------------------------------
Trigger random_birth_byzantium
    WhenToTest CharacterComesOfAge

    Condition FactionType byzantium

    Affects Corrupt  1  Chance  10 
    Affects Aesthetic  1  Chance  6 
    Affects HaleAndHearty  1  Chance  4 
    Affects Hatesturks  1  Chance  20 
    Affects MathematicsSkill  1  Chance  10 

;------------------------------------------
Trigger random_birth_spain
    WhenToTest CharacterComesOfAge

    Condition FactionType spain

    Affects Anger  1  Chance  4 
    Affects Berserker  1  Chance  6 
    Affects Hatesmoors  1  Chance  10 
    Affects PublicFaith  1  Chance  25 
    Affects GoodInfantryGeneral  1  Chance  10 

;------------------------------------------
Trigger random_birth_portugal
    WhenToTest CharacterComesOfAge

    Condition FactionType portugal

    Affects GoodTrader  12  Chance  5 
    Affects GoodInfantryGeneral  1  Chance  5 
    Affects Hatesmoors  1  Chance  10 

;------------------------------------------
Trigger random_birth_moors
    WhenToTest CharacterComesOfAge

    Condition FactionType moors

    Affects Hatesportugal  1  Chance  15 
    Affects Hatesspain  1  Chance  15 

;------------------------------------------
Trigger random_birth_mongol
    WhenToTest CharacterComesOfAge

    Condition FactionType mongols

    Affects EasternWarlord  1  Chance  100 
    Affects GoodCavalryGeneral  1  Chance  50 
    Affects PublicAtheism  1  Chance  20 
    Affects Scout  2  Chance  20 

;------------------------------------------
Trigger random_birth_timurid
    WhenToTest CharacterComesOfAge

    Condition FactionType timurids

    Affects EasternWarlord  1  Chance  100 
    Affects GoodCavalryGeneral  1  Chance  50 

;------------------------------------------
Trigger random_birth_mongoltimurid2
    WhenToTest CharacterComesOfAge

    Condition Trait EasternWarlord >= 1

    Affects EasternWarlord  1  Chance  50 

;------------------------------------------
Trigger random_birth_mongoltimurid3
    WhenToTest CharacterComesOfAge

    Condition Trait EasternWarlord >= 2

    Affects EasternWarlord  1  Chance  33 

;------------------------------------------
Trigger random_birth_aztecs
    WhenToTest CharacterComesOfAge

    Condition FactionType aztecs

    Affects JaguarWarlord  1  Chance  100 
    Affects GoodInfantryGeneral  2  Chance  25 
    Affects GoodAmbusher  2  Chance  25 

;------------------------------------------
Trigger random_birth_aztecs2
    WhenToTest CharacterComesOfAge

    Condition Trait JaguarWarlord >= 1

    Affects JaguarWarlord  1  Chance  50 

;------------------------------------------
Trigger random_birth_aztecs3
    WhenToTest CharacterComesOfAge

    Condition Trait JaguarWarlord >= 2

    Affects JaguarWarlord  1  Chance  33 

;------------------------------------------
Trigger random_birth42
    WhenToTest CharacterComesOfAge

    Condition IsGeneral

    Affects NaturalMilitarySkill  1  Chance  75 

;------------------------------------------
Trigger random_birth43
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 1

    Affects NaturalMilitarySkill  1  Chance  50 

;------------------------------------------
Trigger random_birth44
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 2

    Affects NaturalMilitarySkill  1  Chance  50 

;------------------------------------------
Trigger random_birth45
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 3

    Affects NaturalMilitarySkill  1  Chance  50 

;------------------------------------------
Trigger random_birth46
    WhenToTest CharacterComesOfAge

    Condition Trait Infertile >= 1

    Affects Infertile  1  Chance  50 

;------------------------------------------
Trigger random_birth47
    WhenToTest CharacterComesOfAge

    Condition Trait Infertile >= 2

    Affects Infertile  1  Chance  50 

;------------------------------------------
Trigger random_birth48
    WhenToTest CharacterComesOfAge

    Condition Trait Fertile >= 1

    Affects Fertile  1  Chance  50 

;------------------------------------------
Trigger random_birth49
    WhenToTest CharacterComesOfAge

    Condition Trait Fertile >= 2

    Affects Fertile  1  Chance  50 

;------------------------------------------
Trigger random_birth50
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 1

    Affects Ugly  1  Chance  50 

;------------------------------------------
Trigger random_birth51
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 2

    Affects Ugly  1  Chance  50 

;------------------------------------------
Trigger random_birth52
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 3

    Affects Ugly  1  Chance  50 

;------------------------------------------
Trigger random_birth53
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 4

    Affects Ugly  1  Chance  50 

;------------------------------------------
Trigger random_birth54
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 1

    Affects Handsome  1  Chance  50 

;------------------------------------------
Trigger random_birth55
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 2

    Affects Handsome  1  Chance  50 

;------------------------------------------
Trigger random_birth56
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 3

    Affects Handsome  1  Chance  50 

;------------------------------------------
Trigger birth_with_religious_catholic
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FactionBuildingExists = cathedral

    Affects PublicFaith  1  Chance  35 

;------------------------------------------
Trigger birth_with_religious_catholic2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FactionBuildingExists = huge_cathedral

    Affects PublicFaith  1  Chance  65 

;------------------------------------------
Trigger birth_with_religious_orthodox
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FactionBuildingExists = cathedral_o

    Affects PublicFaith  1  Chance  50 

;------------------------------------------
Trigger birth_with_religious_orthodox2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FactionBuildingExists = huge_cathedral_o

    Affects PublicFaith  1  Chance  75 

;------------------------------------------
Trigger achievement_destroyed_faction
    WhenToTest LeaderDestroyedFaction


    Affects FactionKiller  1  Chance  100 

;------------------------------------------
Trigger luxurious_lifestyle4
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists = pleasure_palace

    Affects Epicurean  1  Chance  5 
    Affects Drink  1  Chance  5 
    Affects ExpensiveTastes  1  Chance  5 
    Affects Gambling  1  Chance  5 
    Affects Girls  1  Chance  7 

;------------------------------------------
Trigger luxurious_lifestyle5
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and SettlementBuildingExists >= merchants_quarter

    Affects Aesthetic  1  Chance  3 
    Affects Epicurean  1  Chance  6 
    Affects ExpensiveTastes  1  Chance  5 
    Affects Gambling  1  Chance  2 

;------------------------------------------
Trigger harsh_lifestyle1
    WhenToTest CharacterTurnEnd

    Condition Treasury < 0

    Affects Cheapskate  1  Chance  4 
    Affects Miserly  1  Chance  4 
    Affects Stoic  1  Chance  3 

;------------------------------------------
Trigger harsh_lifestyle2
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
          and InEnemyLands

    Affects Austere  1  Chance  2 
    Affects Ignorance  1  Chance  5 
    Affects Pragmatic  1  Chance  2 
    Affects Stoic  1  Chance  1 

;------------------------------------------
Trigger harsh_lifestyle3
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
          and RemainingMPPercentage < 5

    Affects LogisticalSkill  1  Chance  5 

;------------------------------------------
Trigger harsh_lifestyle4
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
          and RemainingMPPercentage = 100
          and InEnemyLands
          and IsMarried
          and Trait WifeIsNoble < 2

    Affects Cuckold  1  Chance  3 

;------------------------------------------
Trigger hate_n_fear_1
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction aztecs

    Affects Hatesaztec  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_2
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction byzantium

    Affects Hatesbyzantium  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_3
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction denmark

    Affects Hatesdenmark  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_4
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction egypt

    Affects Hatesegypt  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_5
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction england

    Affects Hatesengland  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_6
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction france

    Affects Hatesfrance  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_7
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction hre

    Affects Hateshre  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_8
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction hungary

    Affects Hateshungary  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_9
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction milan

    Affects Hatesmilan  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_10
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction moors

    Affects Hatesmoors  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_11
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction papal_states

    Affects Hatespapal_states  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_12
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction poland

    Affects Hatespoland  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_13
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction portugal

    Affects Hatesportugal  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_14
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction slave

    Affects Hatesslave  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_15
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction sicily

    Affects Hatessicily  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_16
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction spain

    Affects Hatesspain  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_17
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction timurids

    Affects Hatestimurids  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_18
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction turks

    Affects Hatesturks  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_19
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.5
          and BattleOdds < 1.5
          and GeneralFoughtFaction venice

    Affects Hatesvenice  1  Chance  40 

;------------------------------------------
Trigger hate_n_fear_25
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction aztecs

    Affects Fearsaztec  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_26
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction byzantium

    Affects Fearsbyzantium  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_27
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction denmark

    Affects Fearsdenmark  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_28
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction egypt

    Affects Fearsegypt  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_29
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction england

    Affects Fearsengland  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_30
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction france

    Affects Fearsfrance  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_31
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction hre

    Affects Fearshre  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_32
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction hungary

    Affects Fearshungary  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_33
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction milan

    Affects Fearsmilan  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_34
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction mongols

    Affects Fearsmongols  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_35
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction moors

    Affects Fearsmoors  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_36
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction papal_states

    Affects Fearspapal_states  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_37
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction poland

    Affects Fearspoland  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_38
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction portugal

    Affects Fearsportugal  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_39
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction slave

    Affects Fearsslave  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_40
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction russia

    Affects Fearsrussia  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_41
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction sicily

    Affects Fearssicily  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_42
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction spain

    Affects Fearsspain  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_43
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction turks

    Affects Fearsturks  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_44
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction timurids

    Affects Fearstimurids  1  Chance  100 

;------------------------------------------
Trigger hate_n_fear_45
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= clear
          and I_ConflictType Normal
          and BattleOdds >= 0.9
          and GeneralFoughtFaction venice

    Affects Fearsvenice  1  Chance  100 

;------------------------------------------
Trigger withdraws
    WhenToTest PreBattleWithdrawal

    Condition WasAttacker

    Affects IndecisiveAttacker  1  Chance  100 

;------------------------------------------
Trigger undersiege
    WhenToTest CharacterTurnEnd

    Condition IsUnderSiege
          and IsGeneral

    Affects Miserly  1  Chance  20 

;------------------------------------------
Trigger disaster
    WhenToTest CharacterDamagedByDisaster

    Condition RandomPercent > 96

    Affects Superstitious  1  Chance  15 
    Affects ForcedReligious  1  Chance  10 

;------------------------------------------
Trigger family1
    WhenToTest BrotherAdopted


    Affects Anger  1  Chance  5 
    Affects Arse  1  Chance  1 
    Affects Corrupt  1  Chance  5 
    Affects Slothful  1  Chance  4 

;------------------------------------------
Trigger family2
    WhenToTest BrotherAdopted


    Affects Girls  1  Chance  5 
    Affects Gambling  1  Chance  5 
    Affects ExpensiveTastes  1  Chance  5 
    Affects Disloyal  1  Chance  8 
    Affects Unjust  1  Chance  10 

;------------------------------------------
Trigger family3
    WhenToTest BrotherAdopted


    Affects Paranoia  1  Chance  5 
    Affects HarshRuler  1  Chance  10 

;------------------------------------------
Trigger family4
    WhenToTest CharacterMarries

    Condition Trait Girls >= 1

    Affects Prim  1  Chance  40 

;------------------------------------------
Trigger family5
    WhenToTest CharacterMarries

    Condition Trait Girls >= 2

    Affects Prim  3  Chance  60 

;------------------------------------------
Trigger family6
    WhenToTest CharacterMarries

    Condition Trait Girls >= 3

    Affects Prim  6  Chance  40 

;------------------------------------------
Trigger family7
    WhenToTest CharacterMarries

    Condition Trait Girls >= 4

    Affects Prim  12  Chance  20 

;------------------------------------------
Trigger family_generalmarries_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait UnchasteWoman > 0

    Affects Cuckold  2  Chance  100 

;------------------------------------------
Trigger family_generalmarries_royalty
    WhenToTest CharacterMarriesPrincess


    Affects MarriedAPrincess  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_charming_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 4

    Affects WifeIsCharming  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_charming_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 6

    Affects WifeIsCharming  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_charming_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 8

    Affects WifeIsCharming  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fertile_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 1

    Affects WifeIsFertile  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fertile_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 2

    Affects WifeIsFertile  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fertile_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 3

    Affects WifeIsFertile  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_educated_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman >= 1

    Affects WifeIsWise  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_educated_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman >= 2

    Affects WifeIsWise  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_educated_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman = 3

    Affects WifeIsWise  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fair_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman >= 1

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fair_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman >= 2

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_fair_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman = 3

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_humble_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HumbleWoman >= 1

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_humble_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HumbleWoman >= 2

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_humble_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait BraveWoman >= 1

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_spirited_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman >= 1

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_spirited_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman >= 2

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_spirited_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman = 3

    Affects WifeIsNoble  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_barren_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < 0

    Affects WifeIsBarren  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_barren_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < -1

    Affects WifeIsBarren  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_barren_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < -2

    Affects WifeIsBarren  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_bitch_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait PretentiousWoman >= 1

    Affects WifeIsBitch  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_bitch_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait PretentiousWoman >= 2

    Affects WifeIsBitch  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_bitch_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HarshWoman >= 1

    Affects WifeIsBitch  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_bitch_4
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HarshWoman >= 2

    Affects WifeIsBitch  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_bitch_5
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HarshWoman = 3

    Affects WifeIsBitch  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_horrid_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 3

    Affects WifeIsHorrid  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_horrid_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 2

    Affects WifeIsHorrid  1  Chance  100 

;------------------------------------------
Trigger family_generalmarries_horrid_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 1

    Affects WifeIsHorrid  1  Chance  100 

;------------------------------------------
Trigger family11
    WhenToTest CharacterMarries

    Condition Trait Drink >= 2

    Affects Sobriety  1  Chance  80 

;------------------------------------------
Trigger family12
    WhenToTest CharacterMarries

    Condition Trait Drink >= 3

    Affects Sobriety  2  Chance  60 

;------------------------------------------
Trigger family13
    WhenToTest CharacterMarries

    Condition Trait Drink >= 4

    Affects Sobriety  4  Chance  40 

;------------------------------------------
Trigger family14
    WhenToTest CharacterMarries

    Condition Trait Drink >= 5

    Affects Sobriety  8  Chance  20 

;------------------------------------------
Trigger family15
    WhenToTest CharacterMarries


    Affects Sobriety  1  Chance  5 
    Affects Prim  1  Chance  5 
    Affects Drink  1  Chance  5 
    Affects Girls  1  Chance  2 
    Affects Sane  1  Chance  10 

;------------------------------------------
Trigger family16
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 1

    Affects Prim  1  Chance  40 

;------------------------------------------
Trigger family17
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 2

    Affects Prim  3  Chance  60 

;------------------------------------------
Trigger family18
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 3

    Affects Prim  6  Chance  40 

;------------------------------------------
Trigger family19
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 4

    Affects Prim  12  Chance  20 

;------------------------------------------
Trigger family20
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 2

    Affects Sobriety  1  Chance  80 

;------------------------------------------
Trigger family21
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 3

    Affects Sobriety  2  Chance  60 

;------------------------------------------
Trigger family22
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 4

    Affects Sobriety  4  Chance  40 

;------------------------------------------
Trigger family23
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 5

    Affects Sobriety  8  Chance  20 

;------------------------------------------
Trigger family24
    WhenToTest CharacterBecomesAFather


    Affects Sobriety  1  Chance  5 
    Affects Prim  1  Chance  5 
    Affects Drink  1  Chance  5 
    Affects Girls  1  Chance  5 
    Affects Sane  1  Chance  10 

;------------------------------------------
Trigger agents1
    WhenToTest SpyMission

    Condition MissionSuccessLevel = not_successful

    Affects BadSpy  1  Chance  35 

;------------------------------------------
Trigger agents2
    WhenToTest SpyMission

    Condition MissionSucceeded
          and Trait GoodSpy = 0

    Affects GoodSpy  1  Chance  100 

;------------------------------------------
Trigger agents3
    WhenToTest SpyMission

    Condition MissionSucceeded
          and Trait GoodSpy > 0

    Affects GoodSpy  1  Chance  75 

;------------------------------------------
Trigger agents5
    WhenToTest LeaderOrderedSpyingMission

    Condition MissionSucceeded

    Affects SpyMaster  1  Chance  100 
    Affects DeceiverVirtue  1  Chance  2 
    Affects StrategyDread  1  Chance  5 

;------------------------------------------
Trigger agents6
    WhenToTest AssassinationMission

    Condition MissionSucceeded

    Affects GoodAssassin  1  Chance  100 

;------------------------------------------
Trigger agents7
    WhenToTest AssassinationMission

    Condition not MissionSucceeded

    Affects BadAssassin  1  Chance  50 

;------------------------------------------
Trigger agents8
    WhenToTest LeaderOrderedAssassination

    Condition MissionSucceeded

    Affects AssassinMaster  1  Chance  100 
    Affects DeceiverVirtue  1  Chance  5 
    Affects StrategyDread  1  Chance  50 

;------------------------------------------
Trigger agents8a
    WhenToTest LeaderOrderedAssassination

    Condition not MissionSucceeded

    Affects AssassinMaster  1  Chance  10 
    Affects DeceiverVirtue  1  Chance  10 
    Affects StrategyDread  1  Chance  25 

;------------------------------------------
Trigger agents9
    WhenToTest SufferAssassinationAttempt

    Condition IsGeneral

    Affects Paranoia  1  Chance  33 
    Affects HighPersonalSecurity  1  Chance  75 
    Affects Gambling  1  Chance  15 
    Affects Girls  1  Chance  20 
    Affects Drink  1  Chance  20 

;------------------------------------------
Trigger agents10
    WhenToTest SufferAssassinationAttempt

    Condition Trait Paranoia >= 3

    Affects Insane  1  Chance  30 
    Affects Deranged  1  Chance  10 

;------------------------------------------
Trigger agents11
    WhenToTest SufferAssassinationAttempt

    Condition IsGeneral

    Affects Xenophobia  1  Chance  8 
    Affects Introvert  1  Chance  25 

;------------------------------------------
Trigger agents13
    WhenToTest SabotageMission

    Condition not MissionSucceeded

    Affects BadConspirator  1  Chance  33 
    Affects BadSaboteur  1  Chance  50 

;------------------------------------------
Trigger agents14
    WhenToTest SabotageMission

    Condition MissionSucceeded

    Affects GoodSaboteur  1  Chance  100 
    Affects GoodConspirator  1  Chance  20 

;------------------------------------------
Trigger agents17
    WhenToTest LeaderOrderedSabotage


    Affects Despoiler  1  Chance  100 
    Affects DeceiverVirtue  1  Chance  5 

;------------------------------------------
Trigger agents18
    WhenToTest BriberyMission

    Condition MissionSucceeded

    Affects GoodDiplomat  1  Chance  100 
    Affects SmoothTalker  1  Chance  100 
    Affects Secretive  1  Chance  20 

;------------------------------------------
Trigger agents19
    WhenToTest BriberyMission

    Condition not MissionSucceeded

    Affects BadDiplomat  1  Chance  66 
    Affects Talkative  1  Chance  10 

;------------------------------------------
Trigger agents20
    WhenToTest LeaderOrderedBribery


    Affects PoliticsSkill  5  Chance  50 
    Affects DeceiverVirtue  1  Chance  10 
    Affects StrategyDread  1  Chance  25 

;------------------------------------------
Trigger agents21
    WhenToTest AcceptBribe


    Affects Disloyal  1  Chance  50 
    Affects ExRebel  1  Chance  100 
    Affects Xenophilia  1  Chance  10 

;------------------------------------------
Trigger agents22
    WhenToTest AcceptBribe

    Condition Trait StrategyChivalry > 0

    Affects StrategyDread  4  Chance  100 

;------------------------------------------
Trigger agents23
    WhenToTest RefuseBribe


    Affects Loyal  1  Chance  100 
    Affects Upright  1  Chance  50 

;------------------------------------------
Trigger agents24
    WhenToTest RefuseBribe

    Condition Trait StrategyChivalry > 0

    Affects StrategyChivalry  1  Chance  100 

;------------------------------------------
Trigger agents26
    WhenToTest Insurrection


    Affects GoodConspirator  1  Chance  20 

;------------------------------------------
Trigger agents27
    WhenToTest DiplomacyMission

    Condition MissionSucceeded

    Affects GoodDiplomat  1  Chance  100 
    Affects GoodPrincess  1  Chance  100 
    Affects SpiritedWoman  1  Chance  8 

;------------------------------------------
Trigger agents28
    WhenToTest DiplomacyMission

    Condition not MissionSucceeded

    Affects BadDiplomat  1  Chance  33 
    Affects BadPrincess  1  Chance  50 

;------------------------------------------
Trigger agents29
    WhenToTest LeaderOrderedDiplomacy


    Affects PoliticsSkill  1  Chance  20 

;------------------------------------------
Trigger agents30
    WhenToTest AcquisitionMission

    Condition MissionSucceeded

    Affects GoodMerchant  1  Chance  100 
    Affects MerchantEnemies  1  Chance  25 

;------------------------------------------
Trigger agents31
    WhenToTest AcquisitionMission

    Condition not MissionSucceeded

    Affects BadMerchant  1  Chance  33 

;------------------------------------------
Trigger agents32
    WhenToTest SufferAcquisitionAttempt


    Affects SecureMerchant  1  Chance  50 

;------------------------------------------
Trigger agents33
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
          and TradingMonopoly

    Affects Monopolist  1  Chance  100 

;------------------------------------------
Trigger agents34
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = merchant

    Affects SecurityMerchant  1  Chance  50 

;------------------------------------------
Trigger agents35
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
          and OnResource
          and DistanceCapital >= 60

    Affects ServesSelfMerchant  1  Chance  3 

;------------------------------------------
Trigger agents35-worldly
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
          and OnResource
          and DistanceCapital >= 40

    Affects WorldlyMerchant  1  Chance  20 

;------------------------------------------
Trigger agents36
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and PopulationOwnReligion < 60
          and PopulationHeretic >= 20
          and ReligionShift <= 8
          and TimeInRegion > 5

    Affects WaveringFaith  1  Chance  20 

;------------------------------------------
Trigger agents37_conversion1
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and ReligionShift >= 8
          and TimeInRegion < 3
          and Trait StrongFaith < 1

    Affects StrongFaith  1  Chance  100 

;------------------------------------------
Trigger agents37_conversion2
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and ReligionShift >= 10
          and TimeInRegion < 5
          and Trait StrongFaith = 1

    Affects StrongFaith  1  Chance  50 

;------------------------------------------
Trigger agents37_conversion3
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and ReligionShift >= 10
          and TimeInRegion < 5
          and Trait StrongFaith = 2

    Affects StrongFaith  1  Chance  50 

;------------------------------------------
Trigger agents38
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and PopulationOwnReligion <= 40
          and TimeInRegion > 2

    Affects OpenMinded  1  Chance  20 

;------------------------------------------
Trigger agents39
    WhenToTest CharacterNearHeretic

    Condition AgentType = priest

    Affects OpenMinded  1  Chance  33 

;------------------------------------------
Trigger agents40
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and ReligionShift < 10
          and PopulationOwnReligion > 85
          and TimeInRegion = 3

    Affects Dogmatic  1  Chance  50 

;------------------------------------------
Trigger agents41
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and AgentType = priest
          and SettlementBuildingExists >= cathedral

    Affects Dogmatic  1  Chance  20 

;------------------------------------------
Trigger agents41a
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = priest

    Affects Doomsayer  1  Chance  100 

;------------------------------------------
Trigger agents41b
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = priest

    Affects DivineProtection  1  Chance  100 

;------------------------------------------
Trigger agents42_normal_denouncement
    WhenToTest DenouncementMission

    Condition MissionSucceeded
          and not Trait BadDenouncer > 0

    Affects GoodDenouncer  1  Chance  100 

;------------------------------------------
Trigger agents42_normal_denouncement_failure
    WhenToTest DenouncementMission

    Condition not MissionSucceeded
          and not Trait GoodDenouncer > 0

    Affects BadDenouncer  1  Chance  33 

;------------------------------------------
Trigger agents42_inquisitor_big_failure
    WhenToTest DenouncementMission

    Condition not MissionSucceeded
          and AgentType = inquisitor

    Affects InquisitorFailure  1  Chance  100 

;------------------------------------------
Trigger agents42_inquisitor_big_success
    WhenToTest DenouncementMission

    Condition MissionSucceeded
          and AgentType = inquisitor

    Affects InquisitorSuccess  1  Chance  100 

;------------------------------------------
Trigger agents43a
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and TimeInRegion > 4
          and TimeSinceHeresy < 5 >= 10
          and PopulationHeretic < 5
          and ReligionShift > 10

    Affects Purifier  1  Chance  100 

;------------------------------------------
Trigger agents43b
    WhenToTest CharacterTurnEnd

    Condition not AtSea
          and AgentType = priest
          and TimeInRegion > 4
          and TimeSinceReligion > 95 >= 10
          and PopulationOwnReligion > 95
          and ReligionShift > 10

    Affects Missionary  1  Chance  100 

;------------------------------------------
Trigger agents43c
    WhenToTest CharacterTurnEnd

    Condition AgentType = priest
          and not CharacterReligion catholic
          and Attribute Piety > 5
          and Trait HeresyImmunityNonCatholic = 0

    Affects HeresyImmunityNonCatholic  1  Chance  100 

;------------------------------------------
Trigger agents44
    WhenToTest SufferDenouncementAttempt

    Condition IsGeneral

    Affects ForcedReligious  1  Chance  100 

;------------------------------------------
Trigger agents45
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = diplomat

    Affects CowardDiplomat  1  Chance  33 

;------------------------------------------
Trigger agents46
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = diplomat

    Affects BraveDiplomat  1  Chance  33 

;------------------------------------------
Trigger agents47
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = heretic

    Affects WaningConviction  1  Chance  33 

;------------------------------------------
Trigger agents48
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = inquisitor

    Affects WaningConviction  1  Chance  33 

;------------------------------------------
Trigger agents49
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = heretic

    Affects GrowingConviction  1  Chance  33 

;------------------------------------------
Trigger agents50
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = inquisitor

    Affects GrowingConviction  1  Chance  33 

;------------------------------------------
Trigger agents54
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = princess

    Affects TimidWoman  1  Chance  50 

;------------------------------------------
Trigger agents55
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = princess

    Affects BraveWoman  1  Chance  100 

;------------------------------------------
Trigger agents56
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch > 0
          and HighestAttAdjacentChar Magic witch < 4

    Affects StrickenSilly  1  Chance  33 

;------------------------------------------
Trigger agents57
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch >= 4
          and HighestAttAdjacentChar Magic witch < 7

    Affects Cursed  1  Chance  50 
    Affects StrickenSilly  1  Chance  15 

;------------------------------------------
Trigger agents58
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch >= 7

    Affects Cursed  1  Chance  50 
    Affects StrickenSerious  1  Chance  33 
    Affects StrickenSilly  1  Chance  5 

;------------------------------------------
Trigger agent60
    WhenToTest CharacterTurnEnd

    Condition AgentType = princess

    Affects DesperateWoman  1  Chance  4 

;------------------------------------------
Trigger agent61
    WhenToTest CharacterTurnEnd

    Condition AgentType = princess
          and Treasury < 0

    Affects HumbleWoman  1  Chance  20 

;------------------------------------------
Trigger agent62
    WhenToTest CharacterTurnEnd

    Condition AgentType = princess
          and Treasury > 75000

    Affects PretentiousWoman  1  Chance  20 

;------------------------------------------
Trigger agent63
    WhenToTest CharacterTurnEnd

    Condition AgentType = diplomat
          and DistanceCapital >= 60

    Affects Multilingual  1  Chance  10 

;------------------------------------------
Trigger agent64
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = witch

    Affects Wrath  1  Chance  100 

;------------------------------------------
Trigger agent65
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = witch

    Affects Unwrath  1  Chance  100 

;------------------------------------------
Trigger princess_base
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects IAmPrincess  1  Chance  100 

;------------------------------------------
Trigger princess_dad_was_ugly
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 1
          and AgentType = princess

    Affects UglyWoman  1  Chance  50 
    Affects UglyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_ugly2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 2
          and AgentType = princess

    Affects UglyWoman  1  Chance  50 
    Affects UglyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_ugly3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 3
          and AgentType = princess

    Affects UglyWoman  1  Chance  50 
    Affects UglyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_handsome
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 1
          and AgentType = princess

    Affects PrettyWoman  1  Chance  50 
    Affects PrettyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_handsome2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 2
          and AgentType = princess

    Affects PrettyWoman  1  Chance  50 
    Affects PrettyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_handsome3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 3
          and AgentType = princess

    Affects PrettyWoman  1  Chance  50 
    Affects PrettyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_intelligent
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Intelligent >= 1
          and AgentType = princess

    Affects EducatedWoman  1  Chance  50 
    Affects EducatedWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_intelligent2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Intelligent >= 2
          and AgentType = princess

    Affects EducatedWoman  1  Chance  50 
    Affects VapidWoman  1  Chance  50 

;------------------------------------------
Trigger princess_dad_was_ignorant
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ignorance >= 1
          and AgentType = princess

    Affects VapidWoman  1  Chance  50 
    Affects VapidWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_ignorant2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ignorance >= 2
          and AgentType = princess

    Affects VapidWoman  1  Chance  50 
    Affects EducatedWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_prim
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1
          and AgentType = princess

    Affects FaithfulWoman  1  Chance  50 
    Affects FaithfulWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_womaniser
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Girls >= 1
          and AgentType = princess

    Affects UnchasteWoman  1  Chance  50 
    Affects UnchasteWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_perverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Perverted >= 1
          and AgentType = princess

    Affects UnchasteWoman  1  Chance  50 
    Affects ColdWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_rabblerouser
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Rabblerouser >= 1
          and AgentType = princess

    Affects SpiritedWoman  1  Chance  50 
    Affects SpiritedWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_xenophile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophilia >= 1
          and AgentType = princess

    Affects TolerantWoman  1  Chance  50 
    Affects BigotWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_xenophobe
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophobia >= 1
          and AgentType = princess

    Affects BigotWoman  1  Chance  50 
    Affects TolerantWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_fertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fertile >= 1
          and AgentType = princess

    Affects FertileWoman  1  Chance  50 
    Affects FertileWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_infertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 1
          and AgentType = princess

    Affects InfertileWoman  1  Chance  50 
    Affects InfertileWoman  1  Chance  25 

;------------------------------------------
Trigger princess_mother_was_infertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait WifeIsBarren >= 1
          and AgentType = princess

    Affects InfertileWoman  1  Chance  50 
    Affects InfertileWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_harshruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait HarshRuler >= 1
          and AgentType = princess

    Affects PretentiousWoman  1  Chance  50 
    Affects HumbleWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_kindruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait KindRuler >= 1
          and AgentType = princess

    Affects HumbleWoman  1  Chance  50 
    Affects PretentiousWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_cheapskate
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cheapskate >= 1
          and AgentType = princess

    Affects HumbleWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_extravagant
    WhenToTest CharacterComesOfAge

    Condition FatherTrait ExpensiveTastes >= 1
          and AgentType = princess

    Affects PretentiousWoman  1  Chance  50 

;------------------------------------------
Trigger princess_dad_was_authoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Authoritarian >= 1
          and AgentType = princess

    Affects HarshWoman  1  Chance  50 
    Affects FairWoman  1  Chance  25 

;------------------------------------------
Trigger princess_dad_was_nonauthoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait NonAuthoritarian >= 1
          and AgentType = princess

    Affects FairWoman  1  Chance  50 
    Affects HarshWoman  1  Chance  25 

;------------------------------------------
Trigger princess_mother_was_fair_1
    WhenToTest CharacterComesOfAge

    Condition FatherTrait WifeIsCharming >= 1
          and AgentType = princess

    Affects PrettyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_mother_was_horrid_1
    WhenToTest CharacterComesOfAge

    Condition FatherTrait WifeIsHorrid >= 1
          and AgentType = princess

    Affects UglyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_mother_was_horrid_2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait WifeIsHorrid >= 2
          and AgentType = princess

    Affects UglyWoman  1  Chance  25 

;------------------------------------------
Trigger princess_random_birth_1
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects PrettyWoman  1  Chance  25 
    Affects EducatedWoman  1  Chance  25 
    Affects UglyWoman  1  Chance  5 
    Affects VapidWoman  1  Chance  5 

;------------------------------------------
Trigger princess_random_birth_2
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects DykeWoman  1  Chance  5 
    Affects ColdWoman  1  Chance  10 
    Affects PassionateWoman  1  Chance  10 
    Affects SpiritedWoman  1  Chance  15 

;------------------------------------------
Trigger princess_random_birth_3
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess
          and Treasury < 10000

    Affects HumbleWoman  1  Chance  50 

;------------------------------------------
Trigger princess_random_birth_4
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess
          and Treasury > 30000

    Affects PretentiousWoman  1  Chance  50 

;------------------------------------------
Trigger spying_target
    WhenToTest ExecutesASpyOnAMission


    Affects CounterSpy  1  Chance  100 

;------------------------------------------
Trigger assassination_target
    WhenToTest ExecutesAnAssassinOnAMission


    Affects AssassinCatcher  1  Chance  100 

;------------------------------------------
Trigger governing1
    WhenToTest GovernorBuildingDestroyed

    Condition Treasury > 10000

    Affects Despoiler  1  Chance  10 

;------------------------------------------
Trigger governing2
    WhenToTest GovernorUnitTrained

    Condition GovernorTaxLevel > tax_high

    Affects GoodAdministrator  1  Chance  3 

;------------------------------------------
Trigger governing3
    WhenToTest GovernorBuildingCompleted


    Affects GoodBuilder  1  Chance  100 

;------------------------------------------
Trigger governing4
    WhenToTest GovernorBuildingCompleted

    Condition GovernorTaxLevel > tax_high

    Affects GoodAdministrator  1  Chance  7 

;------------------------------------------
Trigger governing5
    WhenToTest GovernorAgentCreated

    Condition AgentType = priest

    Affects ReligiousActivity  1  Chance  100 

;------------------------------------------
Trigger governing6
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and GovernorTaxLevel = tax_low
          and GovernorLoyaltyLevel = loyalty_happy
          and TimeInRegion > 3

    Affects StrategyChivalry  1  Chance  25 

;------------------------------------------
Trigger governing7
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and GovernorTaxLevel = tax_low
          and GovernorLoyaltyLevel > loyalty_disillusioned
          and Treasury < 0
          and TimeInRegion > 3

    Affects StrategyChivalry  1  Chance  33 
    Affects KindRuler  1  Chance  8 

;------------------------------------------
Trigger governing8
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and GovernorTaxLevel = tax_extortionate
          and GovernorLoyaltyLevel < loyalty_happy
          and Treasury > 10000
          and TimeInRegion > 3

    Affects StrategyDread  1  Chance  33 
    Affects HarshRuler  1  Chance  8 

;------------------------------------------
Trigger governing9
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Treasury > 50000
          and Trait StrategyChivalry > 0

    Affects StrategyDread  1  Chance  33 

;------------------------------------------
Trigger governing10
    WhenToTest GovernorAgentCreated

    Condition AgentType = assassin

    Affects StrategyDread  1  Chance  100 

;------------------------------------------
Trigger governing11
    WhenToTest GovernorAgentCreated

    Condition AgentType = spy

    Affects StrategyDread  1  Chance  33 

;------------------------------------------
Trigger governing12
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and GovernorTaxLevel = tax_extortionate
          and GovernorLoyaltyLevel > loyalty_happy
          and TimeInRegion > 3

    Affects GoodAdministrator  1  Chance  7 

;------------------------------------------
Trigger governing13
    WhenToTest GovernorCityRiots


    Affects Disciplinarian  1  Chance  10 
    Affects HarshJustice  1  Chance  5 
    Affects Rabblerouser  1  Chance  10 
    Affects Authoritarian  1  Chance  20 

;------------------------------------------
Trigger governing14
    WhenToTest GovernorCityRebels


    Affects Disciplinarian  1  Chance  15 
    Affects HarshJustice  1  Chance  10 
    Affects Rabblerouser  1  Chance  20 
    Affects Authoritarian  1  Chance  50 

;------------------------------------------
Trigger governing16
    WhenToTest GovernorCityRiots

    Condition GovernorTaxLevel > tax_low

    Affects BadAdministrator  1  Chance  50 

;------------------------------------------
Trigger governing17
    WhenToTest GovernorCityRebels

    Condition GovernorTaxLevel > tax_low

    Affects BadAdministrator  1  Chance  100 

;------------------------------------------
Trigger governing18
    WhenToTest GovernorBuildingCompleted

    Condition GovernorLoyaltyLevel = loyalty_disillusioned
          and GovernorTaxLevel > tax_high

    Affects GoodTaxman  1  Chance  75 
    Affects GoodAdministrator  1  Chance  5 
    Affects Sane  1  Chance  2 

;------------------------------------------
Trigger governing19
    WhenToTest GovernorBuildingCompleted

    Condition GovernorLoyaltyLevel > loyalty_disillusioned
          and GovernorTaxLevel < tax_high
          and SettlementBuildingExists >= wooden_pallisade

    Affects BadTaxman  1  Chance  15 
    Affects BadAdministrator  1  Chance  5 

;------------------------------------------
Trigger governing20
    WhenToTest GovernorAgentCreated

    Condition AgentType = merchant

    Affects GoodTrader  2  Chance  100 

;------------------------------------------
Trigger governing21
    WhenToTest GovernorBuildingDestroyed

    Condition Treasury > 10000
          and Trait StrategyChivalry < 1

    Affects Unjust  1  Chance  20 

;------------------------------------------
Trigger building_farms
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= farms

    Affects GoodFarmer  2  Chance  100 

;------------------------------------------
Trigger building_religion_catholic
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_church

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_religion_orthodox
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_church_o

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_religion_islam
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_masjid

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_religion_catholic_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_chapel

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_religion_orthodox_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_chapel_o

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_religion_islam_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= c_small_masjid

    Affects ReligiousActivity  1  Chance  100 
    Affects StrategyChivalry  1  Chance  100 
    Affects Upright  1  Chance  10 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_mines
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= mines

    Affects GoodMiner  1  Chance  100 

;------------------------------------------
Trigger not_building_trade
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingExists >= wooden_wall
          and not SettlementBuildingExists >= corn_exchange

    Affects BadTrader  1  Chance  100 

;------------------------------------------
Trigger building_trade
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= corn_exchange

    Affects GoodTrader  2  Chance  100 

;------------------------------------------
Trigger building_ports
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= port

    Affects GoodTrader  3  Chance  100 
    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_roads
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= roads

    Affects GoodTrader  1  Chance  100 
    Affects GoodBuilder  1  Chance  50 

;------------------------------------------
Trigger building_seatrade
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= merchants_wharf

    Affects GoodTrader  1  Chance  80 

;------------------------------------------
Trigger building_townhall
    WhenToTest GovernorBuildingCompleted

    Condition Trait StrategyDread < 1
          and Trait StrategyChivalry < 1
          and SettlementBuildingFinished >= town_hall

    Affects Just  1  Chance  50 
    Affects GoodBuilder  1  Chance  25 
    Affects Authoritarian  1  Chance  7 

;------------------------------------------
Trigger building_townhall_chivalrous
    WhenToTest GovernorBuildingCompleted

    Condition Trait StrategyChivalry >= 1
          and SettlementBuildingFinished >= town_hall

    Affects Just  1  Chance  100 
    Affects GoodBuilder  1  Chance  25 
    Affects Authoritarian  1  Chance  5 

;------------------------------------------
Trigger building_townhall_dread
    WhenToTest GovernorBuildingCompleted

    Condition Trait StrategyDread >= 1
          and SettlementBuildingFinished >= town_hall

    Affects HarshJustice  1  Chance  100 
    Affects GoodBuilder  1  Chance  25 
    Affects Authoritarian  1  Chance  10 

;------------------------------------------
Trigger building_city_upgrades
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= wooden_pallisade

    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger building_castle_upgrades
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= wooden_castle

    Affects GoodBuilder  1  Chance  25 

;------------------------------------------
Trigger extermination1
    WhenToTest SackSettlement


    Affects Despoiler  1  Chance  20 

;------------------------------------------
Trigger extermination2
    WhenToTest ExterminatePopulation


    Affects Genocide  1  Chance  100 
    Affects Bloodthirsty  1  Chance  10 
    Affects StrategyDread  1  Chance  100 
    Affects HarshJustice  1  Chance  20 
    Affects Authoritarian  1  Chance  3 

;------------------------------------------
Trigger extermination3
    WhenToTest OccupySettlement


    Affects StrategyChivalry  1  Chance  100 
    Affects NonAuthoritarian  1  Chance  3 

;------------------------------------------
Trigger extermination4
    WhenToTest OccupySettlement

    Condition Trait StrategyChivalry > 0

    Affects LenientJustice  1  Chance  20 
    Affects NonAuthoritarian  1  Chance  3 

;------------------------------------------
Trigger selfperpetuating1
    WhenToTest CharacterTurnEnd

    Condition Trait Aesthetic >= 1

    Affects Aesthetic  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating2
    WhenToTest CharacterTurnEnd

    Condition Trait Anger >= 1

    Affects Anger  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating4
    WhenToTest CharacterTurnEnd

    Condition Trait Arse >= 1

    Affects Arse  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating4_gay_but_married
    WhenToTest CharacterTurnEnd

    Condition Trait Arse >= 1
          and IsMarried

    Affects Cuckold  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating5
    WhenToTest CharacterTurnEnd

    Condition Trait Austere >= 1

    Affects Austere  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating6
    WhenToTest CharacterTurnEnd

    Condition Trait Authoritarian >= 1

    Affects Authoritarian  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating7
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and Trait BadTrader >= 1

    Affects BadTrader  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating10
    WhenToTest CharacterTurnEnd

    Condition Trait BoringSpeaker >= 1

    Affects BoringSpeaker  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating11
    WhenToTest CharacterTurnEnd

    Condition Trait Cheapskate >= 1

    Affects Cheapskate  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating12
    WhenToTest CharacterTurnEnd

    Condition Trait Deranged >= 1

    Affects Deranged  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating13
    WhenToTest CharacterTurnEnd

    Condition Trait Drink >= 1

    Affects Drink  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating14
    WhenToTest CharacterTurnEnd

    Condition Trait Energetic >= 1
          and RemainingMPPercentage < 10

    Affects Energetic  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating15
    WhenToTest CharacterTurnEnd

    Condition Trait Epicurean >= 1

    Affects Epicurean  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating16
    WhenToTest CharacterTurnEnd

    Condition Trait ExpensiveTastes >= 1

    Affects ExpensiveTastes  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating17
    WhenToTest CharacterTurnEnd

    Condition Trait Feck >= 1

    Affects Feck  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating18
    WhenToTest CharacterTurnEnd

    Condition Trait Gambling >= 1

    Affects Gambling  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating19
    WhenToTest CharacterTurnEnd

    Condition Trait Generous >= 1

    Affects Generous  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating20
    WhenToTest CharacterTurnEnd

    Condition Trait Girls >= 1

    Affects Girls  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating21
    WhenToTest CharacterTurnEnd

    Condition Trait Hypochondriac >= 1

    Affects Hypochondriac  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating22
    WhenToTest CharacterTurnEnd

    Condition Trait Ignorance >= 1

    Affects Ignorance  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating23
    WhenToTest CharacterTurnEnd

    Condition Trait Insane >= 1

    Affects Insane  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating24
    WhenToTest CharacterTurnEnd

    Condition Trait Lewd >= 1

    Affects Lewd  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating25
    WhenToTest CharacterTurnEnd

    Condition Trait Liar >= 1

    Affects Liar  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating26
    WhenToTest CharacterTurnEnd

    Condition Trait Miserly >= 1

    Affects Miserly  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating27
    WhenToTest CharacterTurnEnd

    Condition Trait Paranoia >= 1

    Affects Paranoia  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating28
    WhenToTest CharacterTurnEnd

    Condition Trait Perverted >= 1

    Affects Perverted  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating31
    WhenToTest CharacterTurnEnd

    Condition Trait Secretive >= 1

    Affects Secretive  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating32
    WhenToTest CharacterTurnEnd

    Condition Trait Slothful >= 1

    Affects Slothful  1  Chance  4 
    Affects LaxPersonalSecurity  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating33
    WhenToTest CharacterTurnEnd

    Condition Trait Sobriety >= 1

    Affects Sobriety  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating34
    WhenToTest CharacterTurnEnd

    Condition Trait Stoic >= 1

    Affects Stoic  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating35
    WhenToTest CharacterTurnEnd

    Condition Trait Superstitious >= 1

    Affects Superstitious  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating36
    WhenToTest CharacterTurnEnd

    Condition Trait Talkative >= 1

    Affects Talkative  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating37
    WhenToTest CharacterTurnEnd

    Condition Trait TouchedByTheGods >= 1

    Affects TouchedByTheGods  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating38
    WhenToTest CharacterTurnEnd

    Condition Trait Trusting >= 1

    Affects Trusting  1  Chance  4 
    Affects LaxPersonalSecurity  1  Chance  4 
    Affects KindRuler  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating39
    WhenToTest CharacterTurnEnd

    Condition Trait Xenophilia >= 1

    Affects Xenophilia  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating40
    WhenToTest CharacterTurnEnd

    Condition Trait Xenophobia >= 1

    Affects Xenophobia  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating41
    WhenToTest CharacterTurnEnd

    Condition Trait Gregarious >= 1

    Affects Gregarious  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating41a
    WhenToTest CharacterTurnEnd

    Condition Trait Introvert >= 1

    Affects Introvert  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating44
    WhenToTest CharacterTurnEnd

    Condition Trait NonAuthoritarian >= 1

    Affects NonAuthoritarian  1  Chance  4 
    Affects KindRuler  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating45
    WhenToTest CharacterTurnEnd

    Condition Trait Prim >= 1

    Affects Prim  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating46
    WhenToTest CharacterTurnEnd

    Condition Trait Unjust >= 1

    Affects Unjust  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating47
    WhenToTest CharacterTurnEnd

    Condition Trait HarshRuler >= 1

    Affects HarshRuler  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating48
    WhenToTest CharacterTurnEnd

    Condition Trait Corrupt >= 1

    Affects Corrupt  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating49
    WhenToTest CharacterTurnEnd

    Condition Trait ReligiousIntolerance >= 1

    Affects ReligiousIntolerance  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating50
    WhenToTest CharacterTurnEnd

    Condition Trait ReligiousTolerance >= 1

    Affects ReligiousTolerance  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating51
    WhenToTest CharacterTurnEnd

    Condition Trait StrickenSerious >= 1

    Affects StrickenSerious  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating52_catholic
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and CharacterReligion catholic
          and Trait PublicAtheism >= 1
          and not SettlementBuildingExists >= small_church
          and not SettlementBuildingExists >= chapel

    Affects PublicAtheism  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating52_orthodox
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and RemainingMPPercentage = 100
          and CharacterReligion orthodox
          and Trait PublicAtheism >= 1
          and not SettlementBuildingExists >= small_church_o
          and not SettlementBuildingExists >= chapel_o

    Affects PublicAtheism  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating53
    WhenToTest CharacterTurnEnd

    Condition Trait BadDisciplinarian >= 1
          and RemainingMPPercentage = 100

    Affects BadDisciplinarian  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating54
    WhenToTest CharacterTurnEnd

    Condition Trait Cuckold >= 1
          and not HasAncType Sex

    Affects Cuckold  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating55
    WhenToTest CharacterTurnEnd

    Condition Trait Just >= 1

    Affects Just  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating56
    WhenToTest CharacterTurnEnd

    Condition Trait HarshJustice >= 1

    Affects HarshJustice  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating57
    WhenToTest CharacterTurnEnd

    Condition Trait LenientJustice >= 1

    Affects LenientJustice  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating58
    WhenToTest CharacterTurnEnd

    Condition Trait HarshWoman >= 1

    Affects HarshWoman  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating59
    WhenToTest CharacterTurnEnd

    Condition Trait PretentiousWoman >= 1
          and Treasury > 20000

    Affects PretentiousWoman  1  Chance  4 

;------------------------------------------
Trigger selfperpetuating60
    WhenToTest CharacterTurnEnd

    Condition Trait HumbleWoman >= 1

    Affects HumbleWoman  1  Chance  5 

;------------------------------------------
Trigger spyinit1
    WhenToTest AgentCreated

    Condition AgentType = spy

    Affects NaturalSpySkill  1  Chance  100 
    Affects GoodConspirator  1  Chance  20 

;------------------------------------------
Trigger spyinit2
    WhenToTest AgentCreated

    Condition AgentType = spy
          and Trait NaturalSpySkill = 1

    Affects NaturalSpySkill  1  Chance  33 

;------------------------------------------
Trigger spyinit3
    WhenToTest AgentCreated

    Condition AgentType = spy
          and Trait NaturalSpySkill = 2

    Affects NaturalSpySkill  1  Chance  20 

;------------------------------------------
Trigger spyinit4
    WhenToTest AgentCreated

    Condition AgentType = spy
          and SettlementBuildingExists >= thieves_guild

    Affects ThievesGuildTrained  1  Chance  100 

;------------------------------------------
Trigger spyinit5
    WhenToTest AgentCreated

    Condition AgentType = spy
          and FactionBuildingExists >= m_thieves_guild

    Affects ThievesGuildMember  1  Chance  100 

;------------------------------------------
Trigger spyinit6
    WhenToTest AgentCreated

    Condition AgentType = spy
          and FactionBuildingExists = gm_thieves_guild

    Affects ThievesGuildMember  1  Chance  100 

;------------------------------------------
Trigger spyinit7
    WhenToTest AgentCreated

    Condition AgentType = spy

    Affects AgentPiety  1  Chance  100 

;------------------------------------------
Trigger princessinit2
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects AgentPiety  1  Chance  100 
    Affects NaturalPrincess  1  Chance  100 

;------------------------------------------
Trigger princessinit3
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess
          and Trait NaturalPrincess = 1

    Affects NaturalPrincess  1  Chance  50 

;------------------------------------------
Trigger princessinit4
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess
          and Trait NaturalPrincess = 2

    Affects NaturalPrincess  1  Chance  20 

;------------------------------------------
Trigger diplomatinit1
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects NaturalDiplomatSkill  1  Chance  100 

;------------------------------------------
Trigger diplomatinit2
    WhenToTest AgentCreated

    Condition AgentType = diplomat
          and Trait NaturalDiplomatSkill = 1

    Affects NaturalDiplomatSkill  1  Chance  33 

;------------------------------------------
Trigger diplomatinit3
    WhenToTest AgentCreated

    Condition AgentType = diplomat
          and Trait NaturalDiplomatSkill = 2

    Affects NaturalDiplomatSkill  1  Chance  33 

;------------------------------------------
Trigger diplomatinit4
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects Talkative  1  Chance  20 
    Affects Secretive  1  Chance  20 

;------------------------------------------
Trigger diplomatinit5
    WhenToTest AgentCreated

    Condition AgentType = diplomat
          and DistanceCapital >= 40

    Affects Multilingual  1  Chance  33 

;------------------------------------------
Trigger diplomatinit6
    WhenToTest AgentCreated

    Condition Trait Multilingual >= 1

    Affects Multilingual  1  Chance  33 

;------------------------------------------
Trigger diplomatinit7
    WhenToTest AgentCreated

    Condition not AtSea
          and AgentType = diplomat
          and PopulationOwnReligion >= 80

    Affects ReligiousIntolerance  1  Chance  50 

;------------------------------------------
Trigger diplomatinit8
    WhenToTest AgentCreated

    Condition Trait ReligiousIntolerance >= 1

    Affects ReligiousIntolerance  1  Chance  25 

;------------------------------------------
Trigger diplomatinit9
    WhenToTest AgentCreated

    Condition not AtSea
          and AgentType = diplomat
          and PopulationOwnReligion <= 70

    Affects ReligiousTolerance  1  Chance  50 

;------------------------------------------
Trigger diplomatinit10
    WhenToTest AgentCreated

    Condition Trait ReligiousTolerance >= 1

    Affects ReligiousTolerance  1  Chance  25 

;------------------------------------------
Trigger diplomatinit11
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects AgentPiety  1  Chance  100 

;------------------------------------------
Trigger diplomatinit12
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects SmoothTalker  2  Chance  10 
    Affects Talkative  1  Chance  5 
    Affects Secretive  1  Chance  5 

;------------------------------------------
Trigger assassininit1
    WhenToTest AgentCreated

    Condition AgentType = assassin

    Affects NaturalAssassinSkill  1  Chance  100 

;------------------------------------------
Trigger assassininit2
    WhenToTest AgentCreated

    Condition AgentType = assassin
          and Trait NaturalAssassinSkill = 1

    Affects NaturalAssassinSkill  1  Chance  33 

;------------------------------------------
Trigger assassininit3
    WhenToTest AgentCreated

    Condition AgentType = assassin
          and Trait NaturalAssassinSkill >= 2

    Affects NaturalAssassinSkill  1  Chance  33 

;------------------------------------------
Trigger assassininit4
    WhenToTest AgentCreated

    Condition AgentType = assassin
          and SettlementBuildingExists >= assassins_guild

    Affects AssassinsGuildTrained  1  Chance  100 

;------------------------------------------
Trigger assassininit5
    WhenToTest AgentCreated

    Condition AgentType = assassin
          and FactionBuildingExists >= m_assassins_guild

    Affects AssassinsGuildMember  1  Chance  100 

;------------------------------------------
Trigger assassininit6
    WhenToTest AgentCreated

    Condition AgentType = assassin
          and FactionBuildingExists = gm_assassins_guild

    Affects AssassinsGuildMember  1  Chance  100 

;------------------------------------------
Trigger assassininit10
    WhenToTest AgentCreated

    Condition AgentType = assassin

    Affects AgentPiety  1  Chance  100 

;------------------------------------------
Trigger hereticinit1a
    WhenToTest PriestBecomesHeretic

    Condition Attribute Piety < 1

    Affects NaturalHereticSkill  1  Chance  100 

;------------------------------------------
Trigger hereticinit2
    WhenToTest PriestBecomesHeretic

    Condition Trait NaturalHereticSkill >= 1

    Affects NaturalHereticSkill  1  Chance  50 

;------------------------------------------
Trigger hereticinit3
    WhenToTest PriestBecomesHeretic

    Condition Trait NaturalHereticSkill >= 2

    Affects NaturalHereticSkill  1  Chance  20 

;------------------------------------------
Trigger hereticinit7
    WhenToTest AgentCreated

    Condition AgentType = heretic

    Affects NaturalHereticSkill  1  Chance  100 

;------------------------------------------
Trigger hereticinit8
    WhenToTest AgentCreated

    Condition Trait NaturalHereticSkill >= 1

    Affects NaturalHereticSkill  1  Chance  33 

;------------------------------------------
Trigger hereticinit9
    WhenToTest AgentCreated

    Condition Trait NaturalHereticSkill >= 2

    Affects NaturalHereticSkill  1  Chance  33 

;------------------------------------------
Trigger witchinit2
    WhenToTest AgentCreated

    Condition AgentType = witch

    Affects NaturalWitchSkill  1  Chance  100 

;------------------------------------------
Trigger witchinit3
    WhenToTest AgentCreated

    Condition AgentType = witch
          and Trait NaturalWitchSkill >= 2

    Affects NaturalWitchSkill  1  Chance  50 

;------------------------------------------
Trigger witchinit4
    WhenToTest AgentCreated

    Condition AgentType = witch
          and Trait NaturalWitchSkill >= 3

    Affects NaturalWitchSkill  1  Chance  33 

;------------------------------------------
Trigger witchinit5
    WhenToTest AgentCreated

    Condition AgentType = witch
          and Trait NaturalWitchSkill >= 4

    Affects NaturalWitchSkill  1  Chance  33 

;------------------------------------------
Trigger priestinit1
    WhenToTest AgentCreated

    Condition AgentType = priest

    Affects NaturalPriestSkill  1  Chance  100 

;------------------------------------------
Trigger priestinit2
    WhenToTest AgentCreated

    Condition AgentType = priest
          and Trait NaturalPriestSkill = 1

    Affects NaturalPriestSkill  1  Chance  50 

;------------------------------------------
Trigger priestinit3
    WhenToTest AgentCreated

    Condition AgentType = priest
          and Trait NaturalPriestSkill >= 2

    Affects NaturalPriestSkill  1  Chance  20 

;------------------------------------------
Trigger priestinit4
    WhenToTest AgentCreated

    Condition AgentType = priest
          and SettlementBuildingExists >= cathedral
          and Trait PriestLevel = 0

    Affects PriestLevel  1  Chance  100 

;------------------------------------------
Trigger priestinit4_orthodox
    WhenToTest AgentCreated

    Condition AgentType = priest
          and SettlementBuildingExists >= cathedral_o
          and Trait PriestLevel = 0

    Affects PriestLevel  1  Chance  100 

;------------------------------------------
Trigger priestinit5
    WhenToTest AgentCreated

    Condition AgentType = priest
          and not CultureType middle_eastern

    Affects SecretlyFemale  1  Chance  3 

;------------------------------------------
Trigger inquisitorinit1
    WhenToTest AgentCreated

    Condition AgentType = inquisitor

    Affects NaturalInquisitorSkill  1  Chance  100 

;------------------------------------------
Trigger inquisitorinit2
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and Trait NaturalInquisitorSkill = 1

    Affects NaturalInquisitorSkill  1  Chance  33 

;------------------------------------------
Trigger inquisitorinit3
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and Trait NaturalInquisitorSkill >= 2

    Affects NaturalInquisitorSkill  1  Chance  22 

;------------------------------------------
Trigger inquisitorinit4
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and FactionLeaderAttribute Purity > 0

    Affects FairProsecutor  1  Chance  100 

;------------------------------------------
Trigger inquisitorinit5
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and FactionLeaderAttribute Violence < 0

    Affects FairProsecutor  1  Chance  100 

;------------------------------------------
Trigger inquisitorinit6
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and FactionLeaderAttribute Purity < 0

    Affects UnfairProsecutor  1  Chance  100 

;------------------------------------------
Trigger inquisitorinit7
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
          and FactionLeaderAttribute Violence > 0

    Affects UnfairProsecutor  1  Chance  100 

;------------------------------------------
Trigger merchantinit1
    WhenToTest AgentCreated

    Condition AgentType = merchant

    Affects NaturalMerchantSkill  1  Chance  100 

;------------------------------------------
Trigger merchantinit2
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and Trait NaturalMerchantSkill = 1

    Affects NaturalMerchantSkill  1  Chance  50 

;------------------------------------------
Trigger merchantinit3
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and Trait NaturalMerchantSkill >= 2

    Affects NaturalMerchantSkill  1  Chance  33 

;------------------------------------------
Trigger merchantinit5
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and not SettlementBuildingExists >= town_hall

    Affects ShadyDealer  1  Chance  50 

;------------------------------------------
Trigger merchantinit6
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and Trait ShadyDealer = 1

    Affects ShadyDealer  2  Chance  33 

;------------------------------------------
Trigger merchantinit7
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and SettlementBuildingExists >= town_hall

    Affects LegalDealer  1  Chance  50 

;------------------------------------------
Trigger merchantinit9
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and SettlementBuildingExists >= city_hall
          and Trait LegalDealer = 1

    Affects LegalDealer  1  Chance  33 

;------------------------------------------
Trigger merchantinit10
    WhenToTest AgentCreated

    Condition not AtSea
          and AgentType = merchant
          and SettlementBuildingExists >= cathedral
          and PopulationOwnReligion > 80

    Affects ReligiousMerchant  1  Chance  50 

;------------------------------------------
Trigger merchantinit11
    WhenToTest AgentCreated

    Condition AgentType = merchant
          and Trait ReligiousMerchant >= 1

    Affects ReligiousMerchant  2  Chance  33 

;------------------------------------------
Trigger merchantinit15
    WhenToTest AgentCreated

    Condition AgentType = merchant

    Affects AgentPiety  1  Chance  100 

;------------------------------------------
Trigger cardinalinit1
    WhenToTest CardinalPromoted

    Condition Trait PriestLevel = 1

    Affects PriestLevel  1  Chance  100 

;------------------------------------------
Trigger cardinalinit2
    WhenToTest CardinalPromoted

    Condition Trait PriestLevel = 0

    Affects PriestLevel  2  Chance  100 

;------------------------------------------
Trigger cardinalinit3
    WhenToTest CardinalPromoted


    Affects Warmonger  1  Chance  50 
    Affects Peaceful  1  Chance  50 
    Affects Corrupted  1  Chance  50 
    Affects Righteous  1  Chance  50 

;------------------------------------------
Trigger cardinalinit4
    WhenToTest CardinalPromoted

    Condition Trait Warmonger >= 1

    Affects Warmonger  1  Chance  50 

;------------------------------------------
Trigger cardinalinit5
    WhenToTest CardinalPromoted

    Condition Trait Warmonger >= 2

    Affects Warmonger  1  Chance  50 

;------------------------------------------
Trigger cardinalinit6
    WhenToTest CardinalPromoted

    Condition Trait Peaceful >= 1

    Affects Peaceful  1  Chance  50 

;------------------------------------------
Trigger cardinalinit7
    WhenToTest CardinalPromoted

    Condition Trait Peaceful >= 2

    Affects Peaceful  1  Chance  50 

;------------------------------------------
Trigger cardinalinit8
    WhenToTest CardinalPromoted

    Condition Trait Corrupted >= 1

    Affects Corrupted  1  Chance  50 

;------------------------------------------
Trigger cardinalinit9
    WhenToTest CardinalPromoted

    Condition Trait Corrupted >= 2

    Affects Corrupted  1  Chance  50 

;------------------------------------------
Trigger cardinalinit10
    WhenToTest CardinalPromoted

    Condition Trait Righteous >= 1

    Affects Righteous  1  Chance  50 

;------------------------------------------
Trigger cardinalinit11
    WhenToTest CardinalPromoted

    Condition Trait Righteous >= 2

    Affects Righteous  1  Chance  50 

;------------------------------------------
Trigger devastation
    WhenToTest GeneralDevastatesTile


    Affects Despoiler  1  Chance  4 

;------------------------------------------
Trigger Lesser_General_Adoption_1_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects GoodCommander  1  Chance  100 
    Affects GoodAttacker  2  Chance  17 
    Affects GoodDefender  2  Chance  17 
    Affects GoodSiegeAttacker  2  Chance  17 
    Affects Brave  3  Chance  17 

;------------------------------------------
Trigger Lesser_General_Adoption_2_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects Drink  1  Chance  8 
    Affects Sobriety  1  Chance  12 
    Affects Disciplinarian  2  Chance  17 
    Affects GoodAdministrator  6  Chance  17 
    Affects NightBattleCapable  1  Chance  10 

;------------------------------------------
Trigger Lesser_General_Adoption_3_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects BattleScarred  1  Chance  17 
    Affects Intelligent  1  Chance  8 
    Affects NaturalMilitarySkill  1  Chance  8 
    Affects GoodCommander  1  Chance  80 
    Affects GoodCommander  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_4_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects LoyaltyStarter  1  Chance  100 
    Affects Loyal  1  Chance  50 
    Affects ReligionStarter  1  Chance  100 
    Affects BattleChivalry  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_5_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 1

    Affects Loyal  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_6_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 2

    Affects Loyal  2  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_7_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 3

    Affects Loyal  2  Chance  25 

;------------------------------------------
Trigger Lesser_General_Adoption_8_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal < 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_9_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 1

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_10_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 2

    Affects Disloyal  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_11_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 3

    Affects Disloyal  1  Chance  25 

;------------------------------------------
Trigger Lesser_General_Adoption_12_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects ReligiousActivity  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_13_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity  3  Chance  33 

;------------------------------------------
Trigger Lesser_General_Adoption_14_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity  4  Chance  33 

;------------------------------------------
Trigger Lesser_General_Adoption_15_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_16_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity  1  Chance  10 

;------------------------------------------
Trigger Lesser_General_Adoption_17_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleChivalry >= 1

    Affects BattleChivalry  2  Chance  33 

;------------------------------------------
Trigger Lesser_General_Adoption_18_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleChivalry < 1

    Affects BattleDread  1  Chance  50 

;------------------------------------------
Trigger Lesser_General_Adoption_19_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleDread >= 1

    Affects BattleDread  2  Chance  33 

;------------------------------------------
Trigger admiral1
    WhenToTest PostBattle

    Condition AgentType = admiral
          and WonBattle
          and BattleOdds < 2.25

    Affects Sailor  1  Chance  100 

;------------------------------------------
Trigger admiral2
    WhenToTest PostBattle

    Condition AgentType = admiral
          and not WonBattle
          and BattleOdds > 1.5

    Affects Landlubber  1  Chance  100 

;------------------------------------------
Trigger admiralinit1
    WhenToTest AgentCreated

    Condition AgentType = admiral
          and FactionType slave

    Affects FamousPirate  1  Chance  33 

;------------------------------------------
Trigger admiralinit2
    WhenToTest AgentCreated

    Condition AgentType = admiral
          and FactionType slave
          and Trait FamousPirate >= 1

    Affects FamousPirate  1  Chance  33 

;------------------------------------------
Trigger admiralinit3
    WhenToTest AgentCreated

    Condition AgentType = admiral
          and FactionType slave
          and Trait FamousPirate >= 2

    Affects FamousPirate  1  Chance  33 

;------------------------------------------
Trigger corruption1
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and Treasury > 50000

    Affects Corrupt  1  Chance  3 
    Affects Aesthetic  1  Chance  3 
    Affects ExpensiveTastes  1  Chance  3 
    Affects Epicurean  1  Chance  3 
    Affects Embezzler  1  Chance  3 

;------------------------------------------
Trigger corruption2
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and Treasury > 100000

    Affects Corrupt  1  Chance  3 
    Affects Aesthetic  1  Chance  3 
    Affects ExpensiveTastes  1  Chance  3 
    Affects Epicurean  1  Chance  3 
    Affects Embezzler  1  Chance  5 

;------------------------------------------
Trigger corruption4
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and Treasury > 150000

    Affects Corrupt  1  Chance  5 
    Affects Aesthetic  1  Chance  3 
    Affects ExpensiveTastes  1  Chance  7 
    Affects Epicurean  1  Chance  3 
    Affects Embezzler  1  Chance  8 

;------------------------------------------
Trigger factionleader
    WhenToTest BecomesFactionLeader


    Affects Factionleader  1  Chance  100 

;------------------------------------------
Trigger factionleader_pope
    WhenToTest BecomesFactionLeader

    Condition FactionType papal_states

    Affects IAmPope  1  Chance  100 

;------------------------------------------
Trigger reinherited
    WhenToTest BecomesFactionHeir

    Condition Trait Exheir = 1

    Affects Factionheir  1  Chance  100 

;------------------------------------------
Trigger disinherited
    WhenToTest CeasedFactionHeir

    Condition not Trait Exheir = 1
          and not IsFactionLeader

    Affects Exheir  2  Chance  100 

;------------------------------------------
Trigger inherited
    WhenToTest CeasedFactionHeir

    Condition IsFactionLeader

    Affects Exheir  1  Chance  100 

;------------------------------------------
Trigger becomesheir
    WhenToTest BecomesFactionHeir


    Affects Factionheir  1  Chance  100 

;------------------------------------------
Trigger loyalty_check_bad_odds_penalty
    WhenToTest PostBattle

    Condition IsGeneral
          and not WonBattle
          and BattleSuccess >= average
          and I_ConflictType Normal
          and BattleOdds < 0.5

    Affects DiscontentGeneral  1  Chance  100 

;------------------------------------------
Trigger loyalty_check2_good_odds_bonus
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and I_ConflictType Normal
          and BattleOdds >= 1.5

    Affects ContentGeneral  1  Chance  100 

;------------------------------------------
Trigger loyalty_check3
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
          and not IsFactionLeader
          and IsGeneral
          and Attribute Piety > 5

    Affects DiscontentGeneral  1  Chance  20 

;------------------------------------------
Trigger loyalty_check5
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and not GovernorBuildingExists >= stone_wall
          and not GovernorBuildingExists >= castle
          and Attribute Command > 4
          and DistanceCapital > 50

    Affects DiscontentGeneral  1  Chance  10 

;------------------------------------------
Trigger loyalty_check6
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and GovernorBuildingExists >= large_stone_wall
          and Attribute Command < 6

    Affects ContentGeneral  1  Chance  10 

;------------------------------------------
Trigger loyalty_check7
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
          and GovernorBuildingExists >= fortress
          and Attribute Command < 6

    Affects ContentGeneral  1  Chance  10 

;------------------------------------------
Trigger loyalty_check8
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType execute
          and NumCapturedSoldiers > 80
          and Attribute Chivalry >= 4

    Affects DiscontentGeneral  1  Chance  50 

;------------------------------------------
Trigger loyalty_check8_extermination
    WhenToTest ExterminatePopulation

    Condition Attribute Chivalry >= 4

    Affects DiscontentGeneral  1  Chance  50 

;------------------------------------------
Trigger loyalty_check9
    WhenToTest BrotherAdopted

    Condition not IsFactionHeir

    Affects DiscontentGeneral  1  Chance  50 

;------------------------------------------
Trigger loyalty_check10_mutually_chivalrous
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and Attribute Chivalry >= 3
          and FactionLeaderAttribute Chivalry >= 3

    Affects ContentGeneral  1  Chance  10 

;------------------------------------------
Trigger loyalty_check11_mutually_chivalrous
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and Attribute Chivalry >= 3
          and FactionLeaderAttribute Chivalry <= -3

    Affects DiscontentGeneral  1  Chance  10 

;------------------------------------------
Trigger prisoners_captor1
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType release
          and NumCapturedSoldiers > 80

    Affects CaptorChivalry  1  Chance  100 

;------------------------------------------
Trigger prisoners_captor2
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType execute
          and NumCapturedSoldiers > 80

    Affects CaptorDread  1  Chance  100 

;------------------------------------------
Trigger prisoners_payer1
    WhenToTest GeneralPrisonersRansomedCaptive

    Condition RansomType ransom
          and NumCapturedSoldiers > 80
          and RansomAmount > 1000

    Affects RansomChivalry  1  Chance  100 

;------------------------------------------
Trigger prisoners_payer2
    WhenToTest GeneralPrisonersRansomedCaptive

    Condition RansomType execute
          and NumCapturedSoldiers > 80
          and RansomAmount < 5000

    Affects RansomDread  1  Chance  100 

;------------------------------------------
Trigger random_AI_birth1
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and IsFactionAIControlled

    Affects GoodCommander  1  Chance  50 
    Affects GoodCommander  1  Chance  25 
    Affects StrategicSkill  1  Chance  33 
    Affects StrategicSkill  1  Chance  5 
    Affects GoodCommander  1  Chance  10 


