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DEFAULT: 3d mindist 7 minPitch .8 maxPitch 1 priority 70 fadein 0 fadeout 0 Volume -20 probability 1 distancepriority -2 randomdelay 0  effect_level .25

BANK: unit_reform

	unit infantry light, skirmish, missile, heavy, spearmen
		season summer, winter
			terrain  grass_short, grass_long,forest_dense, scrub_dense, swamp, mud, mud_road, ice, snow, water, stone_road, rock, dirt, wood, sand
				event lod 20
					folder data/sounds/SFX/group/infantry
					testudo_group_01
				end


